Sick of alarm clock raids? look here

Good idea?

  • Yes, i think its a good idea

    Votes: 132 48.0%
  • No, i like it the way it is

    Votes: 44 16.0%
  • I have another suggestion which is posted below

    Votes: 7 2.5%
  • I just like clicking things

    Votes: 92 33.5%

  • Total voters
    275

mettrik

Fledgling Freddie
Joined
Jul 6, 2004
Messages
84
24/7 game unfair on those that cant play at primetime, unless u get GoA to reduce subs for off peak hours :0 they should get same game as everyone else imo
 

Notirt

One of Freddy's beloved
Joined
Dec 26, 2003
Messages
279
Starting to like AC raids more and more , all the reactions and upset people makes the game and comunity more alive :)
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
mettrik said:
24/7 game unfair on those that cant play at primetime, unless u get GoA to reduce subs for off peak hours :0 they should get same game as everyone else imo
how exactly is scalable guards not making the game the same for everyone else, if anything its a easier game off prime time and this is to re-establish the status quo (Sp?)
back to revision :<
 

Gear

Can't get enough of FH
Joined
Apr 20, 2004
Messages
3,579
You're questionnaire makes no sense, you have to pilot it first mate
 

Harthai

Fledgling Freddie
Joined
May 7, 2004
Messages
156
It wont make things easier for primetime raids at all. Its extremely easy to play against a couple of lvl 80 guards rather then fight a zerg of people who can switch up tactics on you at any given moment.

Either way scalable guards wont make a difference it just means itll take a few minutes more to kill the guards and take the relic. People who are attack while everyone is asleep do it because its so much easier and adding lvl 80 guards will make no difference. Personally if I was trying to take something that would improve my damage I would rather attack an Npc that cant target my groups most vulnerable or interrupt and shear ,rather than face players who can.

Its not like these guards will be able to "hold off" the invaders until people log in. They would be long wiped by the time people were wiping the sleep out of their eyes
 

BlackrazoR

Fledgling Freddie
Joined
Jun 23, 2004
Messages
604
If you put this idea into practise then we'd have less to whine about and everyone knows that half the fun in DAoC is whining about it afterwards! :fluffle:
 

Nul

Fledgling Freddie
Joined
Jun 15, 2004
Messages
461
Bonehead said:
No m8! Suggestion:

Guards should have their level base on IRL time.

lvl 65 - 12-23 cet.
lvl 75 - 23-03 cet.
lvl 80+ - 03-12 cet.

Nuff said.




OR!

Remove the damn relics! They suck!

Perhaps just adjusting lord level would be enough since u pull guards
into oil anyway.

Remove relics? One of the most fundamental part of the game!
And without them they make my WL worthless.

Edit:
We lost the relics. Crap :p
 

Brackus

Fledgling Freddie
Joined
May 30, 2005
Messages
913
OR...
how about we remember this is a 24/7 game with people playing in different time zones, leave the game how it is. If people want to AC raid so be it

end of
 

Cromcruaich

Can't get enough of FH
Joined
Nov 29, 2004
Messages
2,767
Actually the last 2 days has shown that there is still some fun to be had from relics, it's the most interesting thing that has happened on the server for ages. Just because most of the population has decided they'd rather have a quite life and do there own thing knobbing around bridges isn't justification for removal of an integral part of the game.

It has also shown that the relics are takeable on a whim - thats a good thing. Running around last night meeting fg's then helping out retake hib keeps was actually fun and a break from the norm.

Everyone has just got to comfortable with the status quo and I thank the mids for the initial raid, and the hibs for getting em back - just a shame the hibs didnt take the mid relics after as well.

I think they should have mutliple relics 2 in each keep, each worth say 1% or 2% for bonus, you only get bonus if you own all the keep towers. Will make things a lot more dynamic, harder to maintain an overall advantage while rewarding for taking and holding keeps.
 

Killswitch

FH is my second home
Joined
Jan 29, 2004
Messages
1,584
In the spirit of Realm vs. Realm combat, a good roleplaying-style system might be to substantially lower RPs earned in other zones when a relic keep/shrine is under attack. This would give an incentive to the good FGs to leave Agramon and defend the relics. This kinda makes sense...RPs are in effect a reputation system where you become higher 'rank' for killing enemies in defence of your realm. If the realm is under seige and you're off at some 8v8 pissing contest in the middle of the sea, you're not going to be held in such high esteem.

Another option might be a "Call To Arms" bonus where when a relic keep or shrine is attacked, all guilds recieve a message calling them to defend. After this happens, all the members of a guild recieve an RP-bonus based on how many of their 45+ members are in the same zone as the attacked keep. Not a huge bonus. maybe something like;

50% or less - 0% RP bonus
51-65% - 2% RP bonus
66%-80% - 4% RP bonus
81%-100% - 5% RP bonus

On a less carebear note, I think the OPs idea is a good one, but the level of the relic guards should scale based on the ratio of attackers to defenders in the zone at the time, rather than based on population. I'll give some example numbers that I think might be reasonable. Remember this is based on players in the zone;

8 Attackers vs 0 Defenders - Level 65 guards
24 Attackers vs 0 Defenders - Level 70 guards plus a named 'Champion' (level 75)
8 Attackers vs 8 Defenders - Level 60 guards
8 Attackers vs 24 Defenders - Level 55 guards

This would change dynamically, so if SS/VV suddenly bring 50 people to a relic seige, the guards will become much stronger. Kind of like Instanced Seige :D
 

Killswitch

FH is my second home
Joined
Jan 29, 2004
Messages
1,584
Killswitch said:
This would change dynamically, so if SS/VV suddenly bring 50 people to a relic seige, the guards will become much stronger. Kind of like Instanced Seige :D

WAAAAY too much time on Classic...please replace SS/VV with whatever high-membership zerg guilds of dh00m currently exist on Cluster :p
 

Greenfingers

Fledgling Freddie
Joined
Jan 14, 2004
Messages
389
how about we play the game as it is now and stop the azzjamming on FH? ... did anyone think of that? :puke:
 

Cromcruaich

Can't get enough of FH
Joined
Nov 29, 2004
Messages
2,767
Greenfingers said:
how about we play the game as it is now and stop the azzjamming on FH? ... did anyone think of that? :puke:

Ahh the irony.
 

RandomDotCom

Fledgling Freddie
Joined
Jun 23, 2005
Messages
680
actually i think it's a very good idea ... balor is a lvl 81 boss and takes a good 15 mins to kill, even with 2fg's (inc 2 ani's and a fop) if you're fighting 6 groups of 5 level 80 mobs, you won't hold out very long with 1 or 2 fg's, even with pet spammers, the guards are gonna totally shit on you.

Ramming of mile gates is also a good idea, as long as the mile gates are also super high level (as in don't drop in 5 minutes with a fg on war ram w/ warlord operating and seige banner). make there be say 3 or 4 mile gates to bash down, but if your realm owns more keeps the level of the mile gate decreases. Let me explain.

Hibs have their 7 keeps and 28 towers. as this is, the level of the mile gates is say 65. Hibs then take 2 alb keeps and the 8 towers (ie. they have 2 portal keeps in alb) by doing this Hibs mile gates are reduced in level, making them more suseptable to enemy attack. Relics Guards still have their increased level from hibs being underpopulated, as this is a bonus granted to being a 'smaller' realm. But by doing this, it allows the enemy to zerg the relic keep straight away with 'more ease' at getting to the relics.

I also think that the relics should be reduced in effectiveness. 5% bonus for holding 2 of the same relic, 10% for holding 3 of the same. This would encourage (hopefully) more people to try and take all relics, not just 1 realms, as the bonus would indeed be noticable, but no significant unless you have all 3 in your possession.

Another option is the keep that holds the relic (let's say fensalir holding hib str relic like yesterday) can no longer be portalled to as a 'negative' effect for stealing the enemy relic. This would make it significantly easier to stop enemy supply chains (as in mids would have a harder time getting to the keep). It would also discourage holding all 6 relics as it would make it harder to defend all 6, you either
1) put relic in a non-portal keep (surs, eras, berk, crim, bolg, behn and i forget the mid ones) where they are significantly harder to defend, or
2) put them into a portal keep where as soon as it's placed, you lose portal to that keep straight away, again making it hard to defend.

either of these choices will make it harder to defend stolen relics but will also encourage thought to be taken when placing and more strategy used when defending instead of just 'zerg ftw meights'. after all, with this method, if you die, it's a long walk back to defend with no rezzers!

Yet another option to sway people taking relics is to add a 'snare' effect onto the group that is holding the relic. It already takes a long time to run the relic to base but who wants a 40% snare slowing them down? at 4am you want to sleep, not spend 2h running a relic home.


Anyway, that's my input, won't ever happen though.
 

Vonwar

One of Freddy's beloved
Joined
Feb 21, 2004
Messages
221
Knothead said:
gratz mids kings of pve keep takes:wanker:

now go out and get a job or more important get an education :kissit:

went early to sleep after a hard days work, waking up early to see we have gotten a relic, uh nice i thought.

To find 2 fg or so of hibs retaking their own relic back. 12 not anon mids online so the brave hibs had an easy retake. well one cannot blame them.........................but how the hell do you get it mixed up with us taking a relic earlier cause your own countymen took it back at 0530 CET.

we were 4 ppl inside the keep as fensalir fell, and 2FG + of hibs.

Conclusion: Sweep your own hibernian barn door. :m00:
 

Soulja_IA_

Can't get enough of FH
Joined
Jan 23, 2004
Messages
2,278
Vonwar said:
went early to sleep after a hard days work, waking up early to see we have gotten a relic, uh nice i thought.

To find 2 fg or so of hibs retaking their own relic back. 12 not anon mids online so the brave hibs had an easy retake. well one cannot blame them.........................but how the hell do you get it mixed up with us taking a relic earlier cause your own countymen took it back at 0530 CET.

we were 4 ppl inside the keep as fensalir fell, and 2FG + of hibs.

Conclusion: Sweep your own hibernian barn door. :m00:

Oh Dear Vonwar you peanut Brain buggered you up again Ahhhhhhh.

Let me put it to you simply even you peanut Brain may understand.

The difference Hibs relic raid to Mids was :-The Hibs did not set they Alarm Clocks to go and do it.These Hibs were part of the Keep and Tower retakes that started out yesterday afternoon.When all Hib was taken back some Hibs went to Mid and retook Relics THEY DID NOT set they Alarm Clock like you illustrious Relic Leader Atos.

Probably a little anger in Hibs made them keep going not the call of an Alarm clock so for 1 it was not like what Mids did to Hib.

Do you now understand Geeeeeeee :wanker:

Soulja
 

Vonwar

One of Freddy's beloved
Joined
Feb 21, 2004
Messages
221
Soulja_IA_ said:
Oh Dear Vonwar you peanut Brain buggered you up again Ahhhhhhh.

Let me put it to you simply even you peanut Brain may understand.

The difference Hibs relic raid to Mids was :-The Hibs did not set they Alarm Clocks to go and do it.These Hibs were part of the Keep and Tower retakes that started out yesterday afternoon.When all Hib was taken back some Hibs went to Mid and retook Relics THEY DID NOT set they Alarm Clock like you illustrious Relic Leader Atos.

Probably a little anger in Hibs made them keep going not the call of an Alarm clock so for 1 it was not like what Mids did to Hib.

Do you now understand Geeeeeeee :wanker:

Soulja

I have no idea of when mids started anything i was working for about 12 hrs yesterday, went home had supper went to bed, woke up early and logged on.

Thank you for calling me a peanut brain, with a university degree, and steady work for approx 20 years, both in civilian and military life.

I simply wondered why your colleague from hibernia was whining about mids beeing unemployed and without education.... something that should not be an issue in this thread which surely was about something ingame. and YES such nonsense really pisses me off.

Now you come and call me a peanut brain because i dare to write something against the mythic darlings from hibernia, you make me laugh.
 

Soulja_IA_

Can't get enough of FH
Joined
Jan 23, 2004
Messages
2,278
Vonwar said:
I have no idea of when mids started anything i was working for about 12 hrs yesterday, went home had supper went to bed, woke up early and logged on.

Thank you for calling me a peanut brain, with a university degree, and steady work for approx 20 years, both in civilian and military life.

I simply wondered why your colleague from hibernia was whining about mids beeing unemployed and without education.... something that should not be an issue in this thread which surely was about something ingame. and YES such nonsense really pisses me off.

Now you come and call me a peanut brain because i dare to write something against the mythic darlings from hibernia, you make me laugh.

All Brains no Common sense better learn to engage Brain next time Dopey bollox

soulja
 

Punj

Fledgling Freddie
Joined
Feb 21, 2005
Messages
163
Dorimor1 said:
Why? Its a 24/7 game. Next thing people will be asking for the game to be opened between 8am-12pm. Until everyone can grasp that then there is no point in argueing about this. If you think that is unfair, then tough, maybe you should go to sleep later?

Case closed.


sounds like you lie in bed till 5 pm while the rest of us pay for your rent/education/food/drugs/gaming habits,then you get up and play daoc all night till abut 8 am?

case closed
 

Calo

Part of the furniture
Joined
Jan 21, 2004
Messages
2,227
Soulja_IA_ said:
Oh Dear Vonwar you peanut Brain buggered you up again Ahhhhhhh.

Let me put it to you simply even you peanut Brain may understand.

The difference Hibs relic raid to Mids was :-The Hibs did not set they Alarm Clocks to go and do it.These Hibs were part of the Keep and Tower retakes that started out yesterday afternoon.When all Hib was taken back some Hibs went to Mid and retook Relics THEY DID NOT set they Alarm Clock like you illustrious Relic Leader Atos.

Probably a little anger in Hibs made them keep going not the call of an Alarm clock so for 1 it was not like what Mids did to Hib.

Do you now understand Geeeeeeee :wanker:

Soulja

yes because all the mids had their special clock set on 5AM and all suddenly woke up, started their pc, and went directly to the relic.

anyway, if it satisfy you so much, yes hibs have more honour!!!!! great!
 

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