Sick of alarm clock raids? look here

Good idea?

  • Yes, i think its a good idea

    Votes: 132 48.0%
  • No, i like it the way it is

    Votes: 44 16.0%
  • I have another suggestion which is posted below

    Votes: 7 2.5%
  • I just like clicking things

    Votes: 92 33.5%

  • Total voters
    275

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
Suggest a alternative

Scalable guards
Have the level of the keeps responsible for the relic gates being opened have scalable guards, who are directly proportional to the current population of the realm.
(For illustrative purposes, this is no reflection on the real level of the guards if this were to be implemented)

High population - lvl 65 Guards
Medium population - lvl 75 Guards
Low population - lvl 80 Guards

This way when there is little or noone online, people who are attempting a raid will be forced to bring sufficient numbers to take the keeps, rather than 20 people taking all the keeps at 6am on a wednesday morning.
It also means it is still a 24/7 game, it still is a challenge for those who are in a different timezone etc.
 

Alan

Fledgling Freddie
Joined
Aug 3, 2004
Messages
3,972
I think thats a very good idea - im sure someone will come up for a counter
 

Golly

Fledgling Freddie
Joined
Apr 24, 2005
Messages
833
nice idea, but id just put lvl80 guards for all- a zerg drops them quickly enough and its not like a high populated realm has that many people online at 5am
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
Just get a Pally/Warrior/Hero to engage the guards like people did in OF, won't matter what level the guards will be, also with enough pet spam or people you will kill them really easy it's just how the game is designed.
Personally I'd like to see 1 Relic keep/Shrine back as that was about the only thing that was really fun in OF and that you don't need to take 3+ keeps to get 1 relic.

Problem is if you make it too hard then what's the point in taking relics and if it's too easy then you will wonder why you are taking a relic when it will just be taken back the next morning, there needs to be a middle line but upping the relic guard level when all realms are now fairly equal in numbers is not the solution.
 

Phake

Fledgling Freddie
Joined
Dec 1, 2004
Messages
222
voted that i have another suggestion ... and that is remove relics from game .. or make the bonuses PvE related not RvR..
 

Eyres

Banned
Joined
Feb 22, 2006
Messages
301
nice idea

also another idea is that it drains 1k rps every 10 seconds someone is raiding a keep at 3am with little or no defenders xD
 

Bonehead

Fledgling Freddie
Joined
Jan 22, 2004
Messages
1,217
No m8! Suggestion:

Guards should have their level base on IRL time.

lvl 65 - 12-23 cet.
lvl 75 - 23-03 cet.
lvl 80+ - 03-12 cet.

Nuff said.




OR!

Remove the damn relics! They suck!
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
Taking Relics out would be a bad thing, What would be the point of getting tower's or keeps then other then to access DF or have iRvR?
A relic raid few times a year is really a good thing imo, lets people work together (bot regular players and "leet" people) and have a feeling that they actually archived something in the end.
 

Void959

Fledgling Freddie
Joined
Dec 19, 2004
Messages
887
I agree there should be a change but I don't think this is the best idea, an equally effective and simpler way would be to increase guard levels across the board.
 

Bondoila

Fledgling Freddie
Joined
Feb 25, 2005
Messages
440
Annoying with retards who takes the relics, it only make the game unbalanced between the realms.
My 1v1 fight on my ranger gets unfair, reducing the balance between the fg vs fg fights also.

The best that could be done is to completly remove the relics from the game and let the retards take there towers and keeps and camp in them 24/7 without destroying for the rest of the players on the server.
 

Dorimor1

Banned
Joined
Jan 22, 2005
Messages
2,579
Why? Its a 24/7 game. Next thing people will be asking for the game to be opened between 8am-12pm. Until everyone can grasp that then there is no point in argueing about this. If you think that is unfair, then tough, maybe you should go to sleep later?

Case closed.
 

Icebreaker

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,294
People who say its a 24/7 Game can fuck off! And taking Relics at 5am with hardly any People online is the most stupid thing ever.Such Stuff like Relics should be only doable at normal Times with big Numbers. Otherwise its pointless because its not about having the Relics its about getting them with a nice funky Raid where you should have the chance to defend it.

And even if i risk a ban or Warning or whatever i have to say that Alarmclock Raiders are the Scum of DaoC!
 

Martok

Part of the furniture
Joined
Dec 24, 2003
Messages
1,784
Oh no the useral qq about AC raids! everyone does them all 3 realms so no one is above them so less qqing about the blody things! its a 24 hour game ect shit happens ect just ac them back!
 

pip

Banned
Joined
Nov 28, 2004
Messages
3,977
Ye its easy we take in turns every night:) what I want to no is which mid is on nite patrol? list names plz
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,231
Martok said:
Oh no the useral qq about AC raids! everyone does them all 3 realms so no one is above them so less qqing about the blody things! its a 24 hour game ect shit happens ect just ac them back!

Actually, why all 3 realms may or may not have done it before is quite irrelevant. There's LOTS of individuals who never have done an AC (me included).

People who like a fair chance on defending (or attacking) despise AC's, for a good reason. I know for sure that if Hibs did an AC, I would not be happy with it. Seen countless of Mids who already said they didnt like this AC either.

Should just upgrade the numbers required to open the shrine. Wouldnt be a problem during primetime to require atleast 5FG to open the shrines for example.
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
Martok said:
Oh no the useral qq about AC raids! everyone does them all 3 realms so no one is above them so less qqing about the blody things! its a 24 hour game ect shit happens ect just ac them back!
reading the first post is good for you
reduces the chance of you coming across as a moron

Chronictank said:
Suggest a alternative

Scalable guards
Have the level of the keeps responsible for the relic gates being opened have scalable guards, who are directly proportional to the current population of the realm.
(For illustrative purposes, this is no reflection on the real level of the guards if this were to be implemented)

High population - lvl 65 Guards
Medium population - lvl 75 Guards
Low population - lvl 80 Guards

This way when there is little or noone online, people who are attempting a raid will be forced to bring sufficient numbers to take the keeps, rather than 20 people taking all the keeps at 6am on a wednesday morning.
It also means it is still a 24/7 game, it still is a challenge for those who are in a different timezone etc.

Dorimor1 said:
Why? Its a 24/7 game. Next thing people will be asking for the game to be opened between 8am-12pm. Until everyone can grasp that then there is no point in argueing about this. If you think that is unfair, then tough, maybe you should go to sleep later?

Case closed.
It is still a 24/7 game as i proposed, it simply means it will no longer be "easy" to AC a relic, if you want it you have to organise a proper raid.

Void959 said:
I agree there should be a change but I don't think this is the best idea, an equally effective and simpler way would be to increase guard levels across the board.
I thought about this, if you simply increase the guard level it will make it equally difficult for a underpopulated realm to take the keeps and it will inevitably become a 2 way or even 1 way fight. Scalable guards also mean that the guards level is based off the population will be adjusted accordingly to "even things out"

Puppet said:
Should just upgrade the numbers required to open the shrine. Wouldnt be a problem during primetime to require atleast 5FG to open the shrines for example.
Once again a disadvantage for a underpopulated realm, and also removes the challenge of doing minimalistic raids opposed to doing zerg wars. Also i am not proposing to removing AC raids in any way or form, i am simply attempting to come up with a solution that evens out the "difficulty" in taking a relic
 

Tuorin

Fledgling Freddie
Joined
Jan 25, 2004
Messages
517
I work shifts and can play at early hours although not now for a while.

I see that there are people that cant play peak so have to play at horrid times, but because taking relics is a semi permanent measure (until another realm recovers them), you can't merely say take relics at 0300 cos need something to do. The retake of relics becomes much much harder and the higher the pop the more chance of defending them. That doesnt change at 0300, at 0300 there might be 25 hardcore regulars of 1 realm and say 10 hardcores of another. The 10 cant take the relics cos 25 beat them and the 500 cant take them peaktime cos 750 beat em etc. Whilst this isnt always the rule, it generally happens because the NF relic system is arduous for all. Hib has advantages in this side of rvr, but lacks numbers to consistently resist. It also seems that Albs like very early hours, ala Gobo and co, Mids like daytime. I dunno re Hibs, but retaking keeps seems very difficult to prevent irvr due to volume of foes.


For those that play in the wee hours, you can be allowed to take relics, but they basically could be a temporary only measure. You can basically if you like gain some form of pve bonus permanently, ie say for capturing 20 relics you get say a 2% increase in powerpool and endurance power permanently for pve only. Whatever. You cant give them rps cos basically they can become infinitely stronger due to the mere fact that they are more than their opponents.

The actual game becomes unbalanced when one realm holds 3 relics, especially if that realm has significantly higher numbers at any given time. Examples recently are despite seeing so many fg Hibs around in rvr, mids are getting double the realm points as a realm. It`s made worse by the new rp system which seems to make this disparity greater.

Perhaps the relics get reset if they are taken between say 0100-0800.

For those so linear to argue that it is a 24/7 game and this spoils your fun, it spoils it more for the majority as the recovery of something is significantly more difficult and the realm with the most HC players in the small hours can always take advantage immediately again. Couple this also with the eternal problem daoc has with lag and volume of people per zone (still!!) it becomes almost at times futile to even try. The whole system currently encourages AC raids and needs some better thought.

Other than that some system based on level could be implemented, but as people have said l80 guards aren't that hard for 2-3 strong fgs. ;/
 

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
I voted others.

Increase difficulty on relics totally, with massive crazy amounts, and make the keep you hold enemyrelics in level one permanently until relic is gone.
 

Infanity

Can't get enough of FH
Joined
Sep 22, 2004
Messages
3,774
Icebreaker said:
People who say its a 24/7 Game can fuck off! And taking Relics at 5am with hardly any People online is the most stupid thing ever.Such Stuff like Relics should be only doable at normal Times with big Numbers. Otherwise its pointless because its not about having the Relics its about getting them with a nice funky Raid where you should have the chance to defend it.

And even if i risk a ban or Warning or whatever i have to say that Alarmclock Raiders are the Scum of DaoC!

Not being offensive here, But have you ever taken part in an IQ test ?
 

evzy

Can't get enough of FH
Joined
Jan 2, 2004
Messages
2,482
Leave everything as is...other things need sorting before that - AC raids happen once in a blue moon so why worry so much about them.
 

Asha

Fledgling Freddie
Joined
Dec 25, 2003
Messages
1,355
I don't think it would be at all funny to have lvl 80 guards late at night :(

It's bad enough to accidently pull guards when fighting, can you imagine if they were lvl 80? :D
 

Zede

Part of the furniture
Joined
Jan 30, 2004
Messages
3,584
ever thought that people do alarm clock raids... because at prime time ( with far more equal numbers) its generally stupidly hard ?

multiple cocks/she's & tics makes it very difficult u know.
 

Harthai

Fledgling Freddie
Joined
May 7, 2004
Messages
156
That would be a stupid idea the whole point is that you can get attacked at any time. Wheres the fun if things are never a little hectic.

If people are gonna jump relics in the middle of the night then its a cheap attempt but hey its a online roleplay game , when people are asleep its the best time to attack obviously
 

Phooka

Fledgling Freddie
Joined
Jun 12, 2004
Messages
972
What is missing about the RR's is the sneakyness of 10 fg's sneaking through a frontier... That was the most fun bout RR's... It takes way too much preperation to do a RR getting 3 keeps etc.. Imo make the relic milegates ramable...
This will make it ezer for early hour raids but also for peak hours.. infact it will probably promote more RR's and increase the realm spirit of people... Many people like too zerg so give the zerg a purpose so noone can bitch about it..
 

Knothead

Fledgling Freddie
Joined
Jan 26, 2006
Messages
47
gratz mids kings of pve keep takes:wanker:

now go out and get a job or more important get an education :kissit:
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
Harthai said:
That would be a stupid idea the whole point is that you can get attacked at any time. Wheres the fun if things are never a little hectic.

If people are gonna jump relics in the middle of the night then its a cheap attempt but hey its a online roleplay game , when people are asleep its the best time to attack obviously
you still can jump them in the middle of the night, it just means it takes more than a fg or 2 to take the highest prize in rvr atm.
Right now it is very possible to do just that, custodia have proven that more than once that you dont need reasonable numbers or opted grps to take them

Knothead said:
gratz mids kings of pve keep takes:wanker:

now go out and get a job or more important get an education :kissit:
take your own advice and learn to read what a thread is about before spaming garbage in it
 

Users who are viewing this thread

Top Bottom