Division said:Hehe![]()
I think the word "classic" was, what mislead some people to join the servers in the first place.
I think you've understood it fully. I think what people really wanted was a server where buffbots no longer was the *most* important thing in RvR (so that people don't need 2-3 accounts to play), and the Huge time sinks and massive IWins of ToA was gone - leaving the RR ability I-Wins.
In the classic days (pre ToA), SI stuff used to be the best stuff, but you could still perform in RvR without all the SI stuff, this is not true for TOA, you cannot compete if you're not ToA'ed out, with ML's and gear and arties, which blocks casual players from entering the fray - not that I'm in that catagory.
Though I know it will never happen, I'd like to see ML's, Artifacts, and Realm abilites restricted to PvE, and have buffs have no effect when you're PvPing, as this would bring a semblance of balance to that aspect of the game, currently the gains from Realm Ranks, artifacts, and ML's make the game highly unbalanced, and IMO it has never been as unbalanced as it is now..
regards
shadowen.
all vote no coz they dont want a minor drop of players on there primary server.