SI server , Plz lets NOT lose it :>

mirieth!

Banned
Joined
Mar 29, 2004
Messages
474
Septina said:
Voted NO also.
US servers where utter crap.
Zerg.com, everyone rp horny adding on everything making rvr dull as hell :)

100% correct. i think the zerging wouldn't be so bad with EU players, but as far as i'm concerned (on top of the whole shitness of the rvr on lamorak) - getting a decent classic template is just as boring and repetitive as doing a toa one, so i would much rather have all the benefits and 'toys' toa brings to the game - makes for much better depth of rvr.

if they were to offer us old frontiers, on the other hand... :(
 

Tigersan

Fledgling Freddie
Joined
Jan 23, 2004
Messages
75
Voted no as the other servers do not have enough population, that will be all we need another server to reduce the population foruther
 

Shadowen

Fledgling Freddie
Joined
Jan 23, 2004
Messages
22
I voted yes, because the game is highly unbalanced currently, with all the I-Win buttons that people have.

Levelling new characters you need Level 50, ML 10, RR 5, 4-7 arties, and a MP template to even have a vague chance in RvR (espc mid). Then you need buffbots, that is pay for 2-3 accounts to play on the regular servers, just to be zerged by overpowered classes from other realms.

I'd like to see the catacomb classes gone as well, but take away Toa, and casters are killable again, rather than completely immune to melee. Take away buffbots, and the game will be far more balanced.

Sigh, pity we have all these people who are so negative to any thing new, that would fix parts of this game. The game is dying, there is no question about it, that is why we are getting clustering, and so forth. This new server is an opportunity to restart the game, where everyone starts at the same point, and gather players to one fully populated server.

IMO it is being kept alive by buffbots, just check the border keeps during peak times, a lot of people who has left the game, has left because of the need to pay for 2+ accounts, and the investment of time needed to be barely competitive.

I for one would like to play without having to pay for 2+ accounts, it would be really nice. But I would be happier to see range on buffs for the regular servers, now that would be a really great change.

UH well.

regards
shadowen.
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
Messages
5,106
The thing is, TOA (and NF) actually got rid of many of the I-WIN buttons of the high RR gank groups rather than adding new ones. Yes, the impact of the TOA time sink were quite visible in the beginning of the expansion, when only the dedicated people had the time to farm uber items and get high ML, but by now, TOA is a mature expansion. Just witness the best gank groups today compared to their equivalents in pre-TOA times; earlier, gank groups such as JH and DH would routinely slaughter 3-4 FGs of enemies, and killing zergs was not unheard-of (just remember the famous/infamous AMG room jump in the DH movie). Today, even the zergs have access to ML abilities and RAs (Banelord, FoP, DI, etc etc) that will radically negate a gank group's abilities to farm the enemy.
 

Ogen

One of Freddy's beloved
Joined
Feb 11, 2004
Messages
1,384
Naffets said:
6 x no :)

I've played lamorak enough to know its all hype, or mostly at least.

Thus why we came back to excal :)
Funny, i told grave and everyone else not to go.. But noone listens to lurikeens :p
WB guys :)
 

Aeoric

Fledgling Freddie
Joined
Jul 28, 2004
Messages
414
Adari said:
zzz

cba to play vs catacombs classes in NF without TOA

Classic? I think not

well said - spells it out perfectly. No, No and thrice no
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
Belomar said:
The thing is, TOA (and NF) actually got rid of many of the I-WIN buttons of the high RR gank groups rather than adding new ones. Yes, the impact of the TOA time sink were quite visible in the beginning of the expansion, when only the dedicated people had the time to farm uber items and get high ML, but by now, TOA is a mature expansion. Just witness the best gank groups today compared to their equivalents in pre-TOA times; earlier, gank groups such as JH and DH would routinely slaughter 3-4 FGs of enemies, and killing zergs was not unheard-of (just remember the famous/infamous AMG room jump in the DH movie). Today, even the zergs have access to ML abilities and RAs (Banelord, FoP, DI, etc etc) that will radically negate a gank group's abilities to farm the enemy.
omg i agree with you
doom DOOOOOOOMMM
(yeah no jobs yet :/)
 

bult

Loyal Freddie
Joined
Dec 22, 2003
Messages
592
Belomar said:
The thing is, TOA (and NF) actually got rid of many of the I-WIN buttons of the high RR gank groups rather than adding new ones. Yes, the impact of the TOA time sink were quite visible in the beginning of the expansion, when only the dedicated people had the time to farm uber items and get high ML, but by now, TOA is a mature expansion. Just witness the best gank groups today compared to their equivalents in pre-TOA times; earlier, gank groups such as JH and DH would routinely slaughter 3-4 FGs of enemies, and killing zergs was not unheard-of (just remember the famous/infamous AMG room jump in the DH movie). Today, even the zergs have access to ML abilities and RAs (Banelord, FoP, DI, etc etc) that will radically negate a gank group's abilities to farm the enemy.

Imo the difference betwen high and low RR groups is higher now then before. In OF you had to save your RAs for the good groups because they were on a 30 min timer. Now you can use pretty much all your RAs every damn fight, makes it kinda impossible for low RRs.
 

Baldrian

Fledgling Freddie
Joined
Sep 24, 2004
Messages
723
bult said:
Imo the difference betwen high and low RR groups is higher now then before. In OF you had to save your RAs for the good groups because they were on a 30 min timer. Now you can use pretty much all your RAs every damn fight, makes it kinda impossible for low RRs.


I agree on this one, never played OF fgs much, but if they could kill 3-4 groups then its prolly better now.
But a low RR fg have a hard time compeeding with the other groups out there. and in 1 vs 1 is still a big difference if you are high RR or Low RR


A sidenote, if you are not allowed to add on 1 vs 1, then you high RR out there, dont hit low RR people. Running around with a RR3 scout and constantly getting ganked by RR8+ stealthers is not much fun either. ;)
you all want fair 1 vs 1 fights, well then dont hit low RR ppl.
 

GrIrcSpammer

Fledgling Freddie
Joined
Nov 21, 2004
Messages
985
why the fuck vote no ... how the hell does it hurt to have one more server available so u can join if u wanna in the future...
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
GrIrcSpammer said:
why the fuck vote no ... how the hell does it hurt to have one more server available so u can join if u wanna in the future...

Because we need people to kill?
 

acei

Fledgling Freddie
Joined
Dec 22, 2003
Messages
387
GrIrcSpammer said:
why the fuck vote no ... how the hell does it hurt to have one more server available so u can join if u wanna in the future...
Cause it would lower the population of the current servers. Almost nobody wants this to happen, we want decent RvR on our current servers. The US normal servers were left barren after the classic server launch.
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
Messages
5,106
bult said:
Imo the difference betwen high and low RR groups is higher now then before. In OF you had to save your RAs for the good groups because they were on a 30 min timer. Now you can use pretty much all your RAs every damn fight, makes it kinda impossible for low RRs.
I agree, that's certainly true for FG vs FG warfare. However, in my experience, gank groups have a much harder time fighting zergs now than they did before. The usual complacency that follows from your enemy being in a large group of his realm friends is not enough when things like cheap Purge, MOC, DI and BL abilities are stacked against the gank group. To quote some US player, zergs can now unload all kinds of stuff "like monkeys throw shit" and ruin the day of the gank group.

Perhaps this evolution is simply due to gank groups (at least the ones I play in) are less suitable for fighting zergs than earlier group setups (less PBAE etc).
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Belomar said:
zergs can now unload all kinds of stuff "like monkeys throw shit"

"You must spread some Reputation around before giving it to Belomar again."

:fluffle: :(
 

Kathal

Fledgling Freddie
Joined
Jan 8, 2004
Messages
1,356
I voted no and after a few words with my bb he voted no as well. (He didn’t quite understand the buffing system. Trolls :rolleyes: )
 

Kenshiro

Loyal Freddie
Joined
Sep 17, 2004
Messages
223
Kathal said:
I voted no and after a few words with my bb he voted no as well. (He didn’t quite understand the buffing system. Trolls :rolleyes: )

You think trolls are "slow brainers" huh... come and talk to my Firby BB then...

Anyway we both voted NO
 

elbeek

Part of the furniture
Joined
Jan 9, 2004
Messages
2,144
GrIrcSpammer said:
why the fuck vote no ... how the hell does it hurt to have one more server available so u can join if u wanna in the future...

Why the fuck vote yes?
 

GrIrcSpammer

Fledgling Freddie
Joined
Nov 21, 2004
Messages
985
beeks didnt u see what i wrote ? and we ll have enough population with cluster anyway~~
 

elbeek

Part of the furniture
Joined
Jan 9, 2004
Messages
2,144
GrIrcSpammer said:
beeks didnt u see what i wrote ? and we ll have enough population with cluster anyway~~

I saw and was merely intimating that the poll options allow people to vote either way.

There are options to join other servers now, can't see how yet another will make any improvements at all, having said that we are all entitled to have an opinion :)
 

enkor

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,383
GrIrcSpammer said:
beeks didnt u see what i wrote ? and we ll have enough population with cluster anyway~~

"lets cluster 2 servers into 1 because we dont have enough population for 2 servers. and then make a brand new second server!"

smart thinking
 

GrIrcSpammer

Fledgling Freddie
Joined
Nov 21, 2004
Messages
985
when toa came out there wasnt enough population thats what brought the cluster ... now that people have come back its not like we lack people.. and it will be even more with cluster... so why not have classic server as an option anyway just in case u wanna play.


as konah said this poll should be done after cluster.
 

Division

Fledgling Freddie
Joined
Jun 12, 2005
Messages
30
acei said:
Cause it would lower the population of the current servers. Almost nobody wants this to happen, we want decent RvR on our current servers. The US normal servers were left barren after the classic server launch.

Hehe :D
There's some holes in your post. You say that almost nobody wants this to happen, but also say that the US servers was almost left barren after the launch of the classic server. So tell me if nobody wanted this to happen, why did almost all move to the classic server?

ok, ok. I know what you mean.
Well, here's what I think happened on the US servers: Alot of people saw ToA as time devastating and therefore saw a clear opportunity to get rid of it, when the non-ToA (which I prefer calling them, rather than "classic")servers were released. People moved there with that thought that the servers perhabs would bring a little of the old atmosphere from old times back (i.e Old Frontiers), but people forgot some of the more important facts as it didn't remove Catacombs and with the patch where Determination got a high boost, it left the tanks almost impossible to CC. This left the casterclass without BG and where the tanks would have to use Guard as protect ability on the casters, leaving them almost not able to do any offensive action, and even worse with an enemy that because of the determination boost, would get out of CC very fast. So for those that loved to play casters it was clearly a turndown. Unless you play a warlock, and that's where the 2nd problem comes. Another fact am that too many people has rolled Warlock and Vampiir that are extremely overpowered on this server.
There has probably been more bad things I've forgot to mention.
Overall I would still say it's a good server for the casual gamer (if you like to play tank, healerclasses, warlock, bainshee and sorceror) ;)

I think the word "classic" was, what mislead some people to join the servers in the first place.
 

Users who are viewing this thread

Top Bottom