Shaman RA's

V

VodkaFairy

Guest
I was thinking of:

Ichor of the Deep
Purge
Ignore Pain

To start with, in that order, but those alone will require me to get RR5L7 :(

I figured a shammie will be definitely a #1 target next patch, since end regen, buffs and secundary CC drop with the shammy so IP is good to keep me stay alive longer.

^ because of that I was also thinking of Aug Con 2, toughness 2, aom2. Is this a good choice after the active RA's?

Is mastery of the art with it for a shaman?

:)
 
L

Lillian.

Guest
okay here we go!

Aom 2, Aug Con 2 , Acuity 2 , Toughness 2, MCL 2, Serenity 2
uhm lets see.. Purge, mm and maybe those Mastery of Arcane

get all these and I will tell you the rest :)

hope it will help


Lill.
 
A

Arnor

Guest
Originally posted by VodkaFairy
I was thinking of:

Ichor of the Deep
Purge
Ignore Pain

To start with, in that order, but those alone will require me to get RR5L7 :(

I figured a shammie will be definitely a #1 target next patch, since end regen, buffs and secundary CC drop with the shammy so IP is good to keep me stay alive longer.

^ because of that I was also thinking of Aug Con 2, toughness 2, aom2. Is this a good choice after the active RA's?

Is mastery of the art with it for a shaman?

:)

ichor
purge
ip


sounds very good imo.
 
S

StormriderX

Guest
Originally posted by VodkaFairy
I was thinking of:

Ichor of the Deep
Purge
Ignore Pain

To start with, in that order, but those alone will require me to get RR5L7 :(

I figured a shammie will be definitely a #1 target next patch, since end regen, buffs and secundary CC drop with the shammy so IP is good to keep me stay alive longer.

^ because of that I was also thinking of Aug Con 2, toughness 2, aom2. Is this a good choice after the active RA's?

Is mastery of the art with it for a shaman?

:)

Don't get any of those imo

Get
Mastery of Water 5
Lifter 5
Tireless 5
Regeneration 5

=

Win!!!

Imo :D
 
V

VodkaFairy

Guest
Re: Re: Shaman RA's

Originally posted by StormriderX
Don't get any of those imo

Get
Mastery of Water 5
Lifter 5
Tireless 5
Regeneration 5

=

Win!!!

Imo :D

Ha, I'll outswim you with MoW5 and perma-sprint even if your prevent flight procs xD

Lillian- Those RA's sound nice to pick after I get the active ones, would you recommend going aqui3 and get MOTA aswell? Or stick to aqui2 for serenity?
 
V

VodkaFairy

Guest
Oh one more question, I want to make my shaman SC template but I have like _no_ clue what items to use.

Can anyone post stats of the quest bracers, a boi, a glacier jewel, etc all those kind of things. I've seen them being auctioned, but I want to know what they actually are now :)

Thanks
 
V

VodkaFairy

Guest
Originally posted by Wonk
get Wild Acana if you are a cave shammy :)

I'm going for 43 aug, 18 mend, 27 cave. High cave skill doesn't appeal to me, the only advanges are a better ae dot (mezz breaker), higher dd ( woooo :rolleyes: ) and a bugged bolt. Oh and a better pbaoe disease, which is the only thing that I do like alot :) But then I have to sacrafice healing capacity even more, or drop end5 :/
 
F

fl3a

Guest
Originally posted by VodkaFairy
the only advanges are a better ae dot (mezz breaker), higher dd ( woooo :rolleyes: ) and a bugged bolt. Oh and a better pbaoe disease, which is the only thing that I do like alot

actually you get a very important other thing - aeroot also.
 
V

VodkaFairy

Guest
Originally posted by fl3a
actually you get a very important other thing - aeroot also.

Arrrr :/

Don't make me doubt :D
 
V

VodkaFairy

Guest
I'm starting to change my mind after the midget maffia movie. any idea how the shaman in that movie specced? :D
 
D

Driwen

Guest
Can anyone post stats of the quest bracers, a boi, a glacier jewel, etc all those kind of things. I've seen them being auctioned, but I want to know what they actually are now
Not really stats but links to stuff that is worth looking at

as your inbox is full :p

http://camelot.allakhazam.com/item.html?citem=6616 <-- good necklace from ancestral secrets (random rewards, but quest is in .61 redoable)

http://camelot.allakhazam.com/item.html?citem=7518 <-- nice jewel also from ancestral secrets

http://camelot.allakhazam.com/quests.html?realm=Midgard&cquest=689 <-- nice bracers (si quest)

http://camelot.allakhazam.com/quests.html?realm=Midgard&cquest=710 <-- glacier jewel , but it is entirely random what you get. So do this one first, before you start working for real on your SC template.

http://camelot.allakhazam.com/item.html?citem=5593 <-- good cloak (stoneheart quest (si))

http://camelot.allakhazam.com/item.html?citem=6124 <-- imo nicer cloak unless you have problems with cold resists (which you might have :p) is from sub quest of dark places of the soul

http://camelot.allakhazam.com/item.html?citem=6123 <-- best ring imo get it :) from dark places of the soul quest :). (loong but fun quest ive heard:p)

http://camelot.allakhazam.com/item.html?citem=6507 <-- very good ring, but I think its completly random what you get from mammoth quest and you might want to do some leveling in delling crater to get faction for the quest. There might be other rewards, as allakhazam doesnt have them all. But to lazy to check :p

anyway this should help you, sorry to pollute your RA thread about it
 
O

old.Leel

Guest
Shamans are about the easiest class to kill except mages. No qc, no instas (except insta paboe disease and ichor) which is why you should get ichor. If shamans get in melee they are basically helpless and need others to take care of the ones attacking them. So ichor and ip sounds good.
 
O

old.anubis

Guest
Originally posted by VodkaFairy
I'm starting to change my mind after the midget maffia movie. any idea how the shaman in that movie specced? :D

39 cave 37 aug

that's why they have blue matter resist :p
 
R

redknapp

Guest
Well,

As an active Shaman, I recommend:

Wild Arcana: Although this says it raises chance of a crit on your DoT by 5%, it also activates the crit code in the first place, giving you an instant 15% crit chance. Single target DoT will be a favourite weapon of yours in RvR, and WA allows a disease to crit also.

Aug Con/Dex/Acuity: All to at least level one, that pretty cheap for a permamnent 6 stat points IMHO.

Purge: If you get ambushed, this is what will allow you to lose mez, fart, and escape. Priceless

Wild Healing: A shaman heals like crap. This makes you heal a little better, and only costs one measly point.

Ichor: The ONLY insta available to a Shaman, even at a mighty 14 points, to a active Shammy this ones a must.

As for IP, personally i wouldnt bother. Even if you stay alive twice as long, in a standard encounter its not like staying alive will allow you to deploy any offence, as you will just get interupted. On a tank, they also get FA along the way, but what use is that to a Shammy?

Also, if you are going to avoid the cave route, MoC and MoA might well be worth a few points.
 
H

horsma

Guest
Originally posted by VodkaFairy
Oh one more question, I want to make my shaman SC template but I have like _no_ clue what items to use.

Can anyone post stats of the quest bracers, a boi, a glacier jewel, etc all those kind of things. I've seen them being auctioned, but I want to know what they actually are now :)

Thanks

http://library.l9c.org/index.php
there you can find about all items from midgard.
 
V

VodkaFairy

Guest
Look at this template. It does not include the Glacier Jewel which is a good thing :p

Config Report

Stats:
Str: 44 Int: 0 Hits: 198
Con: 74 Pie: 77 Power: 6
Dex: 74 Cha: 0
Qui: 28 Emp: 0

Resists:
Body: 28 Energy: 27 Crush: 28
Cold: 30 Matter: 26 Thrust: 26
Heat: 26 Spirit: 26 Slash: 26

Skills:
11 Subterranean 11 Mending
3 Left Axe



Focus:



Chest:
Imbue Points: 33.5 of 28 (99% Qual) Overcharge: 30%
Gem 1: 16 Constitution - 99% polished Earthen Essence Jewel
Gem 2: 19 Dexterity - 99% faceted Vapor Essence Jewel
Gem 3: 19 Piety - 99% faceted Watery Essence Jewel
Gem 4: 60 Hits - 99% precious Blood Essence Jewel
Utility: 51

Arms:
Imbue Points: 33.5 of 28 (99% Qual) Overcharge: 30%
Gem 1: 16 Constitution - 99% polished Earthen Essence Jewel
Gem 2: 16 Dexterity - 99% polished Vapor Essence Jewel
Gem 3: 4 Subterranean - 99% flawed Fiery Chaos Rune
Gem 4: 4 Mending - 99% flawed Watery Chaos Rune
Utility: 61.3333358764648

Head:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 16 Constitution - 99% polished Earthen Essence Jewel
Gem 2: 19 Dexterity - 99% faceted Vapor Essence Jewel
Gem 3: 3 Mending - 99% rough Watery Chaos Rune
Gem 4: 9 Slash Resist - 99% polished Watery Shielding Jewel
Utility: 56.3333358764648

Legs:
Imbue Points: 33.5 of 28 (99% Qual) Overcharge: 30%
Gem 1: 22 Piety - 99% precious Watery Essence Jewel
Gem 2: 52 Hits - 99% faceted Blood Essence Jewel
Gem 3: 7 Energy Resist - 99% imperfect Light Shielding Jewel
Gem 4: 7 Matter Resist - 99% imperfect Earthen Shielding Jewel
Utility: 55.6666679382324

Hands:
Imbue Points: 33.5 of 28 (99% Qual) Overcharge: 30%
Gem 1: 16 Piety - 99% polished Watery Essence Jewel
Gem 2: 9 Energy Resist - 99% polished Light Shielding Jewel
Gem 3: 7 Matter Resist - 99% imperfect Earthen Shielding Jewel
Gem 4: 7 Slash Resist - 99% imperfect Watery Shielding Jewel
Utility: 56.6666679382324

Feet:
Imbue Points: 33.5 of 28 (99% Qual) Overcharge: 30%
Gem 1: 10 Strength - 99% flawed Firey Essence Jewel
Gem 2: 7 Heat Resist - 99% imperfect Heated Shielding Jewel
Gem 3: 5 Matter Resist - 99% flawed Earthen Shielding Jewel
Gem 4: 11 Energy Resist - 99% faceted Light Shielding Jewel
Utility: 52.6666641235352

Right Hand:
Imbue Points: 32.5 of 28 (99% Qual) Overcharge: 50%
Gem 1: 4 Mending - 99% flawed Watery Chaos Rune
Gem 2: 4 Subterranean - 99% flawed Fiery Chaos Rune
Gem 3: 7 Heat Resist - 99% imperfect Heated Shielding Jewel
Gem 4: 5 Matter Resist - 99% flawed Earthen Shielding Jewel
Utility: 64

Left Hand:
Imbue Points: 30.5 of 28 (99% Qual) Overcharge: 80%
Gem 1: 2 Matter Resist - 99% uncut Earthen Shielding Jewel
Gem 2: 2 Spirit Resist - 99% uncut Vapor Shielding Jewel
Gem 3: 28 Strength - 99% perfect Firey Essence Jewel
Gem 4: 28 Quickness - 99% perfect Airy Essence Jewel
Utility: 45.3333320617676

Two Handed:
Imbue Points: 0 of 28 (99% Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0

Ranged:
Imbue Points: 0 of 0 (99% Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0

Neck:
Name:
Level: 51 Quality: 0
Bonus: 0
Effect 1: 10 Body Resist
Effect 2: 10 Cold Resist
Effect 3: 10 Crush Resist
Effect 4: 10 Thrust Resist
Utility: 80

Cloak:
Name: Cloak of the Troll Fathers
Level: 51 Quality: 0
Bonus: 0
Effect 1: 6 Strength
Effect 2: 18 Hits
Effect 3: 10 Crush Resist
Effect 4: 10 Body Resist
Utility: 48.5

Jewel:
Name: 1.62 quest gem
Level: 51 Quality: 0
Bonus: 0
Effect 1: 24 Hits
Effect 2: 8 Thrust Resist
Effect 3: 8 Cold Resist
Effect 4: 8 Body Resist
Utility: 54

Belt:
Name: Fungus Covered Belt
Level: 51 Quality: 0
Bonus: 0
Effect 1: 16 Dexterity
Effect 2: 16 Piety
Effect 3: 44 Hits
Effect 4: 3 Subterranean
Utility: 47.3333358764648

Right Ring:
Name: Band of Ice
Level: 50 Quality: 90
Bonus: 25
Effect 1: 6 Cold Resist
Effect 2: 6 Heat Resist
Effect 3: 6 Spirit Resist
Effect 4: 13 Constitution
Utility: 44.6666679382324

Left Ring:
Name: Band of Ice
Level: 50 Quality: 90
Bonus: 25
Effect 1: 6 Cold Resist
Effect 2: 6 Heat Resist
Effect 3: 6 Spirit Resist
Effect 4: 13 Constitution
Utility: 44.6666679382324

Right Wrist:
Name: Pietet Bracelet
Level: 0 Quality: 0
Bonus: 0
Effect 1: 4 Piety
Effect 2: 6 Power
Effect 3: 8 Crush Resist
Effect 4: 8 Thrust Resist
Utility: 46.6666679382324

Left Wrist:
Name: Left Axe bracelet
Level: 0 Quality: 0
Bonus: 0
Effect 1: 4 Dexterity
Effect 2: 10 Slash Resist
Effect 3: 12 Spirit Resist
Effect 4: 3 Left Axe
Utility: 61.6666641235352

With this template I cap everything and dump an extra 44 str and 28 qui on it aswell just because I had spare points. Anyone have suggestions to improve this? :)
 
N

noaim

Guest
Might wanna consider to use the Ring of Spun Silk instead of one of those BoI´s.

But on the other hand, with everything capped I dont see any reason to change anything ;)
 
G

Garnet

Guest
Get Ichor first as you will be grouped with a healer most of the time and the healer can demezz you. Then go for purge and finally IP if you have the points.

Nice Template :)
 
W

Weeping Willow

Guest
I think that is built out of my template from the beginning!
 
S

SotH-Byffa

Guest
Originally posted by VodkaFairy

I figured a shammie will be definitely a #1 target next patch, since end regen, buffs and secundary CC drop with the shammy so IP is good to keep me stay alive longer.

savager: envigorate shout...
 
S

StormriderX

Guest
Could add a little more str onto your shield since you can do 33/28 fine etc :x
 
D

Driwen

Guest
you didnt cap power? That can be upto 26, so you might wanna throw in some more power :).
 
K

Kallio

Guest
Originally posted by old.Leel
Shamans are about the easiest class to kill except mages. No qc, no instas (except insta paboe disease and ichor) which is why you should get ichor. If shamans get in melee they are basically helpless and need others to take care of the ones attacking them. So ichor and ip sounds good.

Hmmm... how come as a shaman I escape anyone exept tanks with PF?

shamans *Are not* easy to kill, at least I´m most of time the last man standing in my group.
 
R

Runolaz

Guest
This is my Shaman template that got the final touch from a m8 today. I have left Str/Qui out, but then again my shaman is for support/buff only...I have np intention to stand and figth. I'll have a Aug-Staff/boots for +11 aug when buffing.

Stats:
Str: 0 Int: 0 Hits: 201
Con: 76 Pie: 77 Power: 26
Dex: 76 Cha: 0
Qui: 0 Emp: 0

Resists:
Body: 26 Energy: 26 Crush: 28
Cold: 26 Matter: 26 Thrust: 27
Heat: 26 Spirit: 26 Slash: 26

Skills:
11 Mending 11 Subterranean

Focus:

Chest:
Name: Subterranean Hauberk
Level: 50 Quality: 100
AF: 100 Bonus: 35
Effect 1: 16 Constitution
Effect 2: 16 Piety
Effect 3: 8 Cold Resist
Effect 4: 10 Matter Resist
Utility: 57.3

Arms:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 9 Slash Resist - 99% polished Watery Shielding Jewel
Gem 2: 7 Energy Resist - 99% imperfect Light Shielding Jewel
Gem 3: 16 Piety - 99% polished Watery Essence Jewel
Gem 4: 7 Slash Resist - 99% imperfect Watery Shielding Jewel
Utility: 56.7

Head:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 3 Subterranean - 99% rough Fiery Chaos Rune
Gem 2: 19 Dexterity - 99% faceted Vapor Essence Jewel
Gem 3: 9 Power - 99% polished Mystic Essence Jewel
Gem 4: 7 Thrust Resist - 99% imperfect Airy Shielding Jewel
Utility: 59.7

Legs:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 22 Piety - 99% precious Watery Essence Jewel
Gem 2: 7 Spirit Resist - 99% imperfect Vapor Shielding Jewel
Gem 3: 3 Mending - 99% rough Watery Chaos Rune
Gem 4: 4 Subterranean - 99% flawed Fiery Chaos Rune
Utility: 63.7

Hands:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 19 Dexterity - 99% faceted Vapor Essence Jewel
Gem 2: 19 Piety - 99% faceted Watery Essence Jewel
Gem 3: 60 Hits - 99% precious Blood Essence Jewel
Gem 4: 3 Mending - 99% rough Watery Chaos Rune
Utility: 55.3

Feet:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 25 Constitution - 99% flawless Earthen Essence Jewel
Gem 2: 7 Power - 99% imperfect Mystic Essence Jewel
Gem 3: 16 Dexterity - 99% polished Vapor Essence Jewel
Gem 4: 3 Mending - 99% rough Watery Chaos Rune
Utility: 56.3

Right Hand:
Imbue Points: 33 of 28 (99% Qual) Overcharge: 30%
Gem 1: 16 Dexterity - 99% polished Vapor Essence Jewel
Gem 2: 9 Energy Resist - 99% polished Light Shielding Jewel
Gem 3: 9 Spirit Resist - 99% polished Vapor Shielding Jewel
Gem 4: 5 Body Resist - 99% flawed Dusty Shielding Jewel
Utility: 56.7

Left Hand:
Imbue Points: 29 of 24 (99% Qual) Overcharge: 30%
Gem 1: 4 Subterranean - 99% flawed Fiery Chaos Rune
Gem 2: 60 Hits - 99% precious Blood Essence Jewel
Gem 3: 7 Body Resist - 99% imperfect Dusty Shielding Jewel
Gem 4: 2 Matter Resist - 99% uncut Earthen Shielding Jewel
Utility: 53.0

Neck:
Name: Avernal Necklace
Level: 50 Quality: 0
Bonus: 0
Effect 1: 19 Constitution
Effect 2: 10 Heat Resist
Effect 3: 10 Energy Resist
Effect 4: Empty
Utility: 52.7

Cloak:
Name: Runed cloak of the Trolls
Level: 50 Quality: 0
Bonus: 0
Effect 1: 6 Dexterity
Effect 2: 18 Hits
Effect 3: 10 Body Resist
Effect 4: 10 Crush Resist
Utility: 48.5

Jewel:
Name: Glacier Jewel hits
Level: 50 Quality: 0
Bonus: 0
Effect 1: 12 Thrust Resist
Effect 2: 21 Hits
Effect 3: 12 Cold Resist
Effect 4: Empty
Utility: 53.2

Belt:
Name: Viper Spine Wrist Wrap
Level: 51 Quality: 100
Bonus: 0
Effect 1: 21 Hits
Effect 2: 4 Spirit Resist
Effect 3: 4 Matter Resist
Effect 4: 4 Body Resist
Utility: 29.2

Right Ring:
Name: Ring of Spun Silk
Level: 0 Quality: 0
Bonus: 0
Effect 1: 21 Hits
Effect 2: 3 Constitution
Effect 3: 10 Crush Resist
Effect 4: 10 Matter Resist
Utility: 47.2

Left Ring:
Name: Band Of Ice
Level: 50 Quality: 0
Bonus: 0
Effect 1: 13 Constitution
Effect 2: 6 Cold Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Spirit Resist
Utility: 44.7

Right Wrist:
Name: Mending Bracer
Level: 51 Quality: 100
Bonus: 0
Effect 1: 4 Power
Effect 2: 2 Mending
Effect 3: 10 Slash Resist
Effect 4: 10 Heat Resist
Utility: 58.0

Left Wrist:
Name: Piety Bracer
Level: 51 Quality: 100
Bonus: 0
Effect 1: 6 Power
Effect 2: 4 Piety
Effect 3: 8 Crush Resist
Effect 4: 8 Thrust Resist
Utility: 46.7
 
V

VodkaFairy

Guest
Power is too expensive for what I get back for it, with capped +power all I get is like half the power of one baseline heal at level 50.

Storm, +28 strength is already the best jewel a SC'er can make. There are no gems that give more than +28stat.
 
D

Driwen

Guest
ok didnt know how good power actually worked:p. But dont blame me when you need that half power to save your group :p

and you could drop the matter resist on your leg and put 4 (in reality 2) more hit points and put the matter resist on your shield higher :). But that might be to much fuss for just 2 hitpoints :p
 

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