Second Installment of Shadowblade, Infiltrator or Nightshade!

N

nemesisgm

Guest
Today brings us too the long awaited and probably most contriversal part of the questions Shadowblade, Infiltrator or Nightshade. Having in the first installment focused on the pro's and cons of the Shadowblade and concluding the class is not as bad as off as most of its community consider it to be. We Turn our attention to the highly critised and highly whined Infiltrator. As mentioned in the last installment should assassin be able too melee tanks yes, after all they are a melee orientated Class.

The Infiltrator.

Is the infiltrator as good as people say it is.. lets look at the facts. 2.5 spec spec points allowing for a more defined character template. Considered by many too have been the worse move mythic ever made, the 2.5 spec pts per lvl, by mythics own hand wasto compensate for the lack of class definatition the Infiltrator had. The shadowblade was able to perf with 2 handed weapons, the nightshade had magic, the Infiltrator had... err... crossbows. Was the 2.5 spec points the right way too go, well its history now and not likely too change, and has been argued about a million times, imo 2.5 was too much 2.3 or 2.4 would have been ample to make the infiltrator strong but not powerful. Yes this reporter doesn't deny the power of the Inf he's had one for 2 years. But denfinition too the character was needed and mythic ensured it became defined as the cream of its crop.

Pro's:

2.5 spec points per level, as discussed above.

Duel Wield the superior of the 3 duel wielding mechanics, though not always considered so by many duel to the massive damage capable by left axe in the past. Though duel wield has always been the superior interrupt mechanic from the 3 making reactionary styles harder too hit. And with the increase in duel wields capability in new patches leading too a new found niche for powerful slash spec mercfiltrators, and even thrust spec ones too.

Dragonfang???? is this really that powerful, imo no but thats just my opinion. But as most consider it a bonus too the inviltrators armoury it goes down as a Pro. 9 Second melee stun leading off evade. Long time and in the world of buffs usually spells death for many unable too immediately counter it. Thought by mythic too be brought into line wiht the capping of evade rates at 50%. However for many thrust specced Infiltrator its about the only melee weapon in their armoury, outside that they have garrote not the greatest style in the world to spam due too its defence penalties. Easily beaten by many tanks with shields, and made almost redundant by though using the high alchemy venoms with attack speed debuffs. Again this reporter asks is it really that good?

Crossbow the most damaging of all the ranged attacks from the three assassin classes. though niether class can claim great ranged skills.

Weapon choice. Unlike the shadowblade who is only able to choose slash ot slash based weapons. The infiltrator has the advantage of choosing either thrust or slash, allowing for bonuses against a variety of armours, for the slash spec inf he'll find his sb counter part, most hib tanks, hunters, zerks, and saavge at an immediate armour disadvantage. For the Thrust spec inf the vast majority of midgard will fall into the same catagory, warriors, thanes, skalds, healer, shamans all being chain thrust vulnerable armour.

Spec Af buff, the ability of Albion buffbots too provide spec af buff, increasing the infiltrators. Not strictly a class pro, but in todays modern world of bb's one worth noting.

Vanish. Again only being noted due too the common opinion of the community not just this reporter. The ability to vanish regardless of your current circumstances. Giving the infiltrator vast escape potential and a trick up his sleeves in combat.. vanish and pa mid fight is a trick maneauver but doesn't always come off. Does have the disadvantage of being a stealth toggle, should you vanish accidently whilst stealth it will unstealth you, at times a little embarrassing for the ifn, buti've kow a great many who have done it. All in all a good solid Ra.. not over powering as people make out, but again thats my opinion.

Dex/Str based weapon. A bonus in the wold of assassins as there are very very few shadowblades out there who carry dex/quick based debuff items.. (this reporter carrys many of them) making the standard str/con debuff venom Greater Enervation less effective against a thrust specced inf as it is against a shadowblade or slash specced inf. Similarly with the nightshades peirce and blades. However should a thrust infiltrator find himself str/con and dex/quick debuffed he is in a world of hurt, weapon skill reduced far greater than he could hope for his opponent and evade rate lower greatly too. Tip for all thos sb's out there carry dex/quick debuff items available at all good alchemist, one of which happens too be this reporter ;) With practice its good tactically against infs.

Cons:

Armour vulnerability... Infs suffer from crush vulnerable armour.. no biggy one would say, but with majority of Champ's and Mid tanks wielding big hammers any inf will tell you they hurt and hurt alot.. LW and the 2 handed machnics of midgard make life very hard for the infiltrator, and should a inf find himself slammed without purge up next too a mid tank using a hammer he might as well just start typing /release.. his opponent capable of doing 700+ dmg a blow for the period he's stunned.

Opposing assassins armour.. though choice of weapons is a bonus it also has its down side you go thrust you have sb's with an armour advantage, slash and the ns is at an advantage.

Given the communities apraoch too infiltrators a lack of respect.. this is not too say its easy being an inf in truth its no easier than being a nightshade or shadowblade.. but due too most community opinions infiltrators are viewed on with disdain for choosing the easy mode, plus the majority of infiltrators tend to work in stealthzergs further worsening their public image. Not this reporters opinion just a public one.


In conclusion the infiltrator is not the GOD everyone considers he has many benefits, more than his counterparts, but many of them can be easily countered, and turned too a disadvantage by the clever opponent.. the negatives an infiltrator has though few are harsh, ask any inf whose been Annihilated by a champ or had a 50 hammer warriro slam and go too handed on him, its not even close too fair, their only melee weapon is dragonfang and for the smart tank, and clever assassin easily countered... In short the inf is a strong class for 1 reason the spec points.. without that they would be poor in an extreme.. but they are not as powerful as the majority consider them.. in a few peoples eyes they are easy picking.. my hammer warriro hammiply goes hunting small groups of 2-3 infs.. safe in the knowledge unless she gets pa'ed alot which does happen she can kill all 3 of em. Plus ToA has a larger negative impact on the infiltrator than any other stealther.
 
Y

Yussef

Guest
[00:25:43] <Derric-> i think that thread will contain the words "stealthzergs" "rambo" "lol" "qq" and "2h sucks"
 
O

old.Downanael

Guest
[02:22] <Derric-> just need down,emma and eynar there now ;o



Infils are ok for everyone expect stealthers then :) Pretty accurate would say.
 
S

salamurhaaja

Guest
I have to disagree on few things.

First ws, my moa4 buffed rr9L2 sb has less ws than my friends moa2 buffed rr3L0 Infil.
Fair, hell no !

After played friends rr2-3 infil and tearing SBs & NSs totally part I can say that assassins aren't in balance.
I played sz in 1.60 whit 20% melee and yet I had to fear dragonfang. Having purge down and enervated I went down.

Dragonfang is ultimate tool, If you miss pa+cd+ss, you can always count on df, after df pulling hammy, leaper, hammy, leaper, rib sepa chains is something that shouldn't exist.

Hell, I could amost play infil whitout purge. NS stun attack is only 5s, and SBs second chain stun attack is easily avoidable by using run through/strafe after seeing them evade my attack.

Maybe SBs / NSs do nice vs no-stealther classes, but problem is that most RPs you get by being assassin is killing other assassins. That's why assassins needs to be at the same line.

In other words, nerf them infils to the hell !

Here's comparison from assassins:
right now infs are on easy mode, ns are on intermediate and sb's are on expert.

Infs have...

2.5 spec points,
650 AF with cleric buff
Capped evade (buffed) with 9 sec EVADE based stun.
+ Vanish
Str/Dex or Str based choice of wep.
100% mainhand + 100% offhand (% to hit based on dw/cd spec) .

NS have...

Avoid Pain 3 (Sorry but 38% resist to slash and 40% absorb isnt fair to SB's)
Evade based 4-5 sec stun.
Generally a nice selection of RA's.
Str/Dex or Str based choice of wep.
100% mainhand + 100% offhand (% to hit based on dw/cd spec).
Haste druid conc based buff.

Okay now what do shadowblades get exactly? Someone inform?
SB are like the retard-closet version of the assassins

SB's have...

Str based spec line (why not str/dex option?)
60% mainhand 20% offhand (mainhand rises as LA is upped, but even with DR3 and 50 base LA you'll still not have 100% mainhand. Gotta love hitting for 78 mainhand 30 offhand and getting hit back for 150+ mainhand 80+ offhand (at fast speeds)
Can use a 2 handed weapon which is like instant death trying to melee another assassin with, is ONLY really good for frontload PA's on casters or if you feel lucky on others to get the CD stun in fast)
NORSE<--- get noticeably up to 200ish more hps (wooooowww!) than other assassins.
KOBOLD<--- have naturally LOWER str so the str/con debuff hurts them alot more considering we can only spec STR weps.
Access to global RA's that ALL assassins get and our class specific RA is so good that i believe .0005% of the entire sb pop have it.
No ‘special’ conc based buffs from buffbot like cleric’s spec AF or druid’s haste.
 
D

Derric

Guest
With yellow spec AF I got 3 shotted by an SB using 2h,so it can't be all that bad?
(862 PA,400 CD,580 SS)
 
M

mercurial

Guest
Don't usually post on these boards but have been directed here by a guildy;

/salute to nemesisgm for a fair and balanced appraisal of Infiltrators.

Don't believe the hype.

------------
Eidolon Strange L50 Infiltrator rr5L7
Mercurial Lazarus L50 Cleric rr3L7
Various Alts.

Officer of the Phoenix Legion Prydwen Albion
 
B

bone_idle

Guest
So all 3 assasins have got a ranged attack? Then why did Infils get 2.5 spec points?

Some might say crossbow sucks. No doubt NS magic and whatever SB's get is just as crap. So why did infs get 2.5 points?.

Its just another Mythic Albion loved class the same as mincers. They'll never nerf a Alb class. Its just a shame they fuck up mid classes without testing them first so then it looks like a nerf but they are just bringing them into line.

They'll never boost or nerf a Hibernia class because Mythic dont know what the hell Hibernia is. :)
 
Y

Yussef

Guest
The spec points was due to:

SB's having 2h weapons, more HP
Nightshades having magic

iirc ;o
 
D

Derric

Guest
Originally posted by bone_idle
They'll never boost or nerf a Hibernia class because Mythic dont know what the hell Hibernia is. :)

Read patch notes. 0o
 
Z

zapzap

Guest
Originally posted by Derric
With yellow spec AF I got 3 shotted by an SB using 2h,so it can't be all that bad?
(862 PA,400 CD,580 SS)

Same damage some infils pa for with 1h so why use 2h ?
Avarage I do 10 % harder PA with 2h the delay waiting for cd , i would have gained the 10 % back with extra hit with 1h.
 
P

Piojo

Guest
Just a point to the person saying ns have ap3.

How many ns's on prydwen do u know that have ap3?

I can think of 2...
 
P

Piojo

Guest
Untuva and Succi.

Succi never plays and Untuva don't play that much either.

If I want ap3 I need to save a whole realm rank to get it, it's a very expensive ra compared to infils who get spec af buff that gives them perma ap2...
 
I

Indiana Jones

Guest
Originally posted by salamurhaaja

Dragonfang is ultimate tool, If you miss pa+cd+ss, you can always count on df, after df pulling hammy, leaper, hammy, leaper, rib sepa chains is something that shouldn't exist.

Hell, I could amost play infil whitout purge. NS stun attack is only 5s, and SBs second chain stun attack is easily avoidable by using run through/strafe after seeing them evade my attack.

Maybe SBs / NSs do nice vs no-stealther classes, but problem is that most RPs you get by being assassin is killing other assassins. That's why assassins needs to be at the same line.

In other words, nerf them infils to the hell !

Here's comparison from assassins:
right now infs are on easy mode, ns are on intermediate and sb's are on expert.

Infs have...

2.5 spec points,
650 AF with cleric buff
Capped evade (buffed) with 9 sec EVADE based stun.
+ Vanish
Str/Dex or Str based choice of wep.
100% mainhand + 100% offhand (% to hit based on dw/cd spec) .

NS have...

Avoid Pain 3 (Sorry but 38% resist to slash and 40% absorb isnt fair to SB's)
Evade based 4-5 sec stun.
Generally a nice selection of RA's.
Str/Dex or Str based choice of wep.
100% mainhand + 100% offhand (% to hit based on dw/cd spec).
Haste druid conc based buff.

Okay now what do shadowblades get exactly? Someone inform?
SB are like the retard-closet version of the assassins

SB's have...

Str based spec line (why not str/dex option?)
60% mainhand 20% offhand (mainhand rises as LA is upped, but even with DR3 and 50 base LA you'll still not have 100% mainhand. Gotta love hitting for 78 mainhand 30 offhand and getting hit back for 150+ mainhand 80+ offhand (at fast speeds)
Can use a 2 handed weapon which is like instant death trying to melee another assassin with, is ONLY really good for frontload PA's on casters or if you feel lucky on others to get the CD stun in fast)
NORSE<--- get noticeably up to 200ish more hps (wooooowww!) than other assassins.
KOBOLD<--- have naturally LOWER str so the str/con debuff hurts them alot more considering we can only spec STR weps.
Access to global RA's that ALL assassins get and our class specific RA is so good that i believe .0005% of the entire sb pop have it.
No ‘special’ conc based buffs from buffbot like cleric’s spec AF or druid’s haste.

you are considering all infils equal... and thats wrong. Dragonfang indeed is a bitch, a real bitch. But i'm a slash infil. Slash infils don't have any stun style at all

http://www.camelotherald.com/styles/line.php?line=1

Yes, there is Befuddler (5 sec stun), but in order to execute befuddler we need to BLOCK. And the amount of infils with shield is afaik 0. Even if we used a shield, we don't have shield spec, so blocking rate would be extremely low, compared to evade - dragonfang.

If you want to nerf Infils because of the overpowered DF... wel then nerf thrust infils, not all infils

and one other thing, not everyone has a BB. I don't have one, i don't use one. I'm 95% of the time unbuffed. So summing up all kinds of stats of a buffed infil is again wrong towards the unbuffed infil.

If you want to balance assassin classes, get rid of the buffs first. Make them ranged, on a timer or like someone mentioned on another thread, all buffs (except self buffs) should be purged when stealthing.
 
S

salamurhaaja

Guest
Originally posted by Indiana Jones
you are considering all infils equal... and thats wrong. Dragonfang indeed is a bitch, a real bitch. But i'm a slash infil. Slash infils don't have any stun style at all
I know.
But unlike SBs, both NS and Infi have OPTION to choose thrust or slash.
It was YOUR CHOICE to make slash infil knowing that it doesn't have stun attack.
You choose to take slash or thrust and df, 'cos you know that as slash you manage better vs SBs and hib classes, but have hard times vs NS, since they have slash resist armours. And enervating hurts you just as bad as SBs.

SBs lack that option, and imo they need to give thrust weapons also to SBs, so they can have options too, and make other than norse viable class.
Right now there's zero reasons to choose any other race than norse.
 
M

Matriarch

Guest
Bah better del it b4 more ppl then myself discover I made no point really^^
 
G

GrivneKelmorian

Guest
Originally posted by Matriarch
Nightshade got 2.0 spec points VS Infils 2.5

no they dont, they get 2.2, same as SBs.
 
I

Indiana Jones

Guest
Originally posted by salamurhaaja
I know.
But unlike SBs, both NS and Infi have OPTION to choose thrust or slash.
It was YOUR CHOICE to make slash infil knowing that it doesn't have stun attack.
You choose to take slash or thrust and df, 'cos you know that as slash you manage better vs SBs and hib classes, but have hard times vs NS, since they have slash resist armours. And enervating hurts you just as bad as SBs.

SBs lack that option, and imo they need to give thrust weapons also to SBs, so they can have options too, and make other than norse viable class.
Right now there's zero reasons to choose any other race than norse.

not true in my case :), when i started playing daoc on day 1 of euro daoc, i just picked slash randomly. I had no idea what would be better, i just picked slash, without looking at the consequences. Like i said in other threads, i was even so stupid to put skillpoints in charisma, intelligence and piety... not knowing they had no use. Ofcourse i did have the chances to respec, but i never used that to change to thrust. I'm used to slash, why change
 
K

klavrynd

Guest
and another sb/inf/ns post ... we know who's getting the cookies and we know who's getting the nerfbat, nothing new there
 
G

Groborthir

Guest
What a wonderfully biased post, Durgi.

Just the fact that you say the infiltrator isn't as good as it's made out to be because it gets hammered by pure tank classes completely dementates your own ramblings.
 
O

old.Lethul

Guest
Originally posted by nemesisgm
Today brings us too the long awaited and probably most contriversal part of the questions Shadowblade, Infiltrator or Nightshade. Having in the first installment focused on the pro's and cons of the Shadowblade and concluding the class is not as bad as off as most of its community consider it to be. We Turn our attention to the highly critised and highly whined Infiltrator. As mentioned in the last installment should assassin be able too melee tanks yes, after all they are a melee orientated Class.

The Infiltrator.

Is the infiltrator as good as people say it is.. lets look at the facts. 2.5 spec spec points allowing for a more defined character template. Considered by many too have been the worse move mythic ever made, the 2.5 spec pts per lvl, by mythics own hand wasto compensate for the lack of class definatition the Infiltrator had. The shadowblade was able to perf with 2 handed weapons, the nightshade had magic, the Infiltrator had... err... crossbows. Was the 2.5 spec points the right way too go, well its history now and not likely too change, and has been argued about a million times, imo 2.5 was too much 2.3 or 2.4 would have been ample to make the infiltrator strong but not powerful. Yes this reporter doesn't deny the power of the Inf he's had one for 2 years. But denfinition too the character was needed and mythic ensured it became defined as the cream of its crop.

Pro's:

2.5 spec points per level, as discussed above.

Duel Wield the superior of the 3 duel wielding mechanics, though not always considered so by many duel to the massive damage capable by left axe in the past. Though duel wield has always been the superior interrupt mechanic from the 3 making reactionary styles harder too hit. And with the increase in duel wields capability in new patches leading too a new found niche for powerful slash spec mercfiltrators, and even thrust spec ones too.

Dragonfang???? is this really that powerful, imo no but thats just my opinion. But as most consider it a bonus too the inviltrators armoury it goes down as a Pro. 9 Second melee stun leading off evade. Long time and in the world of buffs usually spells death for many unable too immediately counter it. Thought by mythic too be brought into line wiht the capping of evade rates at 50%. However for many thrust specced Infiltrator its about the only melee weapon in their armoury, outside that they have garrote not the greatest style in the world to spam due too its defence penalties. Easily beaten by many tanks with shields, and made almost redundant by though using the high alchemy venoms with attack speed debuffs. Again this reporter asks is it really that good?

Crossbow the most damaging of all the ranged attacks from the three assassin classes. though niether class can claim great ranged skills.

Weapon choice. Unlike the shadowblade who is only able to choose slash ot slash based weapons. The infiltrator has the advantage of choosing either thrust or slash, allowing for bonuses against a variety of armours, for the slash spec inf he'll find his sb counter part, most hib tanks, hunters, zerks, and saavge at an immediate armour disadvantage. For the Thrust spec inf the vast majority of midgard will fall into the same catagory, warriors, thanes, skalds, healer, shamans all being chain thrust vulnerable armour.

Spec Af buff, the ability of Albion buffbots too provide spec af buff, increasing the infiltrators. Not strictly a class pro, but in todays modern world of bb's one worth noting.

Vanish. Again only being noted due too the common opinion of the community not just this reporter. The ability to vanish regardless of your current circumstances. Giving the infiltrator vast escape potential and a trick up his sleeves in combat.. vanish and pa mid fight is a trick maneauver but doesn't always come off. Does have the disadvantage of being a stealth toggle, should you vanish accidently whilst stealth it will unstealth you, at times a little embarrassing for the ifn, buti've kow a great many who have done it. All in all a good solid Ra.. not over powering as people make out, but again thats my opinion.

Dex/Str based weapon. A bonus in the wold of assassins as there are very very few shadowblades out there who carry dex/quick based debuff items.. (this reporter carrys many of them) making the standard str/con debuff venom Greater Enervation less effective against a thrust specced inf as it is against a shadowblade or slash specced inf. Similarly with the nightshades peirce and blades. However should a thrust infiltrator find himself str/con and dex/quick debuffed he is in a world of hurt, weapon skill reduced far greater than he could hope for his opponent and evade rate lower greatly too. Tip for all thos sb's out there carry dex/quick debuff items available at all good alchemist, one of which happens too be this reporter ;) With practice its good tactically against infs.

Cons:

Armour vulnerability... Infs suffer from crush vulnerable armour.. no biggy one would say, but with majority of Champ's and Mid tanks wielding big hammers any inf will tell you they hurt and hurt alot.. LW and the 2 handed machnics of midgard make life very hard for the infiltrator, and should a inf find himself slammed without purge up next too a mid tank using a hammer he might as well just start typing /release.. his opponent capable of doing 700+ dmg a blow for the period he's stunned.

Opposing assassins armour.. though choice of weapons is a bonus it also has its down side you go thrust you have sb's with an armour advantage, slash and the ns is at an advantage.

Given the communities apraoch too infiltrators a lack of respect.. this is not too say its easy being an inf in truth its no easier than being a nightshade or shadowblade.. but due too most community opinions infiltrators are viewed on with disdain for choosing the easy mode, plus the majority of infiltrators tend to work in stealthzergs further worsening their public image. Not this reporters opinion just a public one.


In conclusion the infiltrator is not the GOD everyone considers he has many benefits, more than his counterparts, but many of them can be easily countered, and turned too a disadvantage by the clever opponent.. the negatives an infiltrator has though few are harsh, ask any inf whose been Annihilated by a champ or had a 50 hammer warriro slam and go too handed on him, its not even close too fair, their only melee weapon is dragonfang and for the smart tank, and clever assassin easily countered... In short the inf is a strong class for 1 reason the spec points.. without that they would be poor in an extreme.. but they are not as powerful as the majority consider them.. in a few peoples eyes they are easy picking.. my hammer warriro hammiply goes hunting small groups of 2-3 infs.. safe in the knowledge unless she gets pa'ed alot which does happen she can kill all 3 of em. Plus ToA has a larger negative impact on the infiltrator than any other stealther.


is this written by an infiltrator? :O
 
A

Aussie-

Guest
Originally posted by salamurhaaja
I have to disagree on few things.

First ws, my moa4 buffed rr9L2 sb has less ws than my friends moa2 buffed rr3L0 Infil.
Fair, hell no !


yes its fair, you're so dumb to make kobold sb
 
C

Cavex ElSaviour

Guest
Re: Re: Second Installment of Shadowblade, Infiltrator or Nightshade!

Originally posted by old.Lethul
is this written by an infiltrator? :O


No, by a SB :D
 
A

Arnor

Guest
In conclusion the infiltrator is not the GOD everyone considers he has many benefits, more than his counterparts, but many of them can be easily countered, and turned too a disadvantage by the clever opponent.. the negatives an infiltrator has though few are harsh, ask any inf whose been Annihilated by a champ or had a 50 hammer warriro slam and go too handed on him, its not even close too fair, their only melee weapon is dragonfang and for the smart tank, and clever assassin easily countered... In short the inf is a strong class for 1 reason the spec points.. without that they would be poor in an extreme.. but they are not as powerful as the majority consider them.. in a few peoples eyes they are easy picking.. my hammer warriro hammiply goes hunting small groups of 2-3 infs.. safe in the knowledge unless she gets pa'ed alot which does happen she can kill all 3 of em. Plus ToA has a larger negative impact on the infiltrator than any other stealther.




infs get annihilated by hammer using maintanks?
AMAGAAAAADD!!! GIF INFIL LOVE!"!!!11

fuck your dumb :rolleyes: (tips: if they annihilate you, dont try em etc)
And besides, I sincerely doubt that they would own a decent infil, you evade twice as much as you do vs dualwielders etc.

you have HARSH drawbacks?

would that be your armor which is resistant to thrust
which is most of the ns&rangers. (ie, half of your natural enemies)


and PLEASE tell me what "the smart tank, and clever assassin" can do to EASILY counter dragonfang, im really in the blind here... use a 30min 10rsps-cost ra? well yeah, thats pretty easy i guess...


Infils are by far the best assassin out there, when your enemies has to have purge up just stand a chance, something is fucked.
You think its fun to loose against a rr2 infil just because purge on your rr6 sb was down?
High rr nightshades can compete because of ap3 and stuff, High rr sb's can compete if purge is up i guess.
There are 2 probs with infs, 2.5spec points and dragonfang. Spec af is just insult to injury.

85% of the infils out there are DESPERATELY trying to evade the nerfbat that swings at you at a slow but inevitable speed. Stand up and take it like a man, in the ass. Because thats where your gonna get it :great:
 
J

Jaem

Guest
2.5x points is obivously better then other assasins.

Dragonfang I can live with as theres purge to counter it.

Atm, infil as a class is very fotm, and I haven't any respect for those who make an alt to just fotm wtfpwn someone.
 
S

salamurhaaja

Guest
Originally posted by Aussie-
yes its fair, you're so dumb to make kobold sb
Made my kobie sb back in 1.54 days whitout doing much research.
Looked stat differences and thought that assassins need high dex & qui.
Never ever thought that assssins depend only str.
 
J

Jenkz

Guest
Originally posted by Piojo
.... compared to infils who get spec af buff that gives them perma ap2...

I can understand this spec AF argument from an SB POV, but from a buffed NS POV i cant.

best cleric spec AF was proven to be around a 14% absorb?

http://www.camelotherald.com/spells/spell.php?s=2745&level=50

20% conc hast

so, you're doing 20% more damage from haste, and infi is taking 14% less...

i have a lowish RR infil, and he gets his arse handed to him on a plate by buffed up NS and rangers (RR5 or less, RR7+ and goodday :eek: ) dragonfang or spec cleric AF or not.
 

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