Scout, Hunter or Ranger

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old.Wels

Guest
Originally posted by Oloren
I find this to be a nice Scout spec:
39 stealth
26 thrust
33 shield
50 long bow
any feed back apreciated :cool:

Hunters/Rangers get speed buff to escape a bad situation, Scouts don't, unless you bring up shield to lvl 42 for the SLAM style, wich as a use anytime 9 sec stun style, might save you a couple of times, I see this as a must for any scout :)
A Scout template isn't built around Longbow, stealth, melee, its built around 42 Shield imho
 
O

old.Slie

Guest
Oloren - gees do I have to keep repeating myself? I have already said that 50 natural bow is a waste, thus your template is not efficient.

Wels is correct on his point.
 
T

Tranquil-

Guest
50 lb
42 shield
6 thrust
39 stealth

48 lb
42 shield
15 thrust
39 stealth

48 lb
42 shield
29 thrust
30 stealth


The scout is weak in melee even fullspecced melee, I see no use in speccing it high. You won't win unless it's against other archers and you're specced in slash, and even then other realms archers are stronger in melee. Do a slam and critshot the target, or run away. Or get a group. I specc high bow because then I can leave slots for other stats instead of having to use them for bow, I will still have well over 50 in lb, and it's nice to have the option to know you will hit hard even though you want to try some new equipment with other stats, and won't have to worry about the damage. Longbow is what a scout is, no need to lower it to get the shield up, if you want thrust higher drop stealth, you will be a melee longbowman, quite good in groups. But by all means, play what you feel is right, anything can work as long as you can make your own playstyle work, and it's adaptation that makes good players.. not good stats..
 
O

old.Slie

Guest
zzzz

ZZZZZzzzzZZZZZZ.

Its quite simple but nm.
 
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old.Gaian

Guest
I would argue that ranger not necessary always lose to scout in one on one situation, here's my thought:

A ranger spotted a scout. Hit on. Scout quickly use engage and running up to ranger, thinking of a slamming session.

However, ranger is not that dumb either, as soon as he see scout start to move toward him, he run - not by end, but by speed buff! 20 sec later, if the scout is still so silly to follow the ranger, he'd have burn out all or at least most of his end, while ranger is more than happy to melee him with CD and plenty of CD styles :) If scout is not that silly to follow all the way, then ranger can stealth back and hide and seek begin again. Since crit shot do hurt. Without healing scout probably have can't fully restored health and could have a slight disadvantage at melee when 2nd round begin again.

Well, all these based on a lot of assumptions, to be honest, how often would you encounter a equal con, solo archers? To me, the ratio between seeing a solo archer and being PA by an assasion is like 1:100 ;) What I believe tho is that all archer class are pretty even balanced out on our own. Hunters have pet, scouts have shield, Rangers have buffs. Provided you know how to max. the potential of your class and spec. You can stand at the winning side more often than the others
 
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old.Chavez

Guest
Your spec discussions is pointless since your aiming at a moving target.

Things like high natural bow might be of little importance until mythic someday perhaps decides it should have a huge affect on crit shots - or whatever....

They done it so many times already.
 
S

Sarnat

Guest
Originally posted by Kelmon
. Shield is nice, but keep in mind that Styles are unblockable, unparryable.
Not true, you can block them, an orange con armsman or something blocked 3 in a row from my hammer (provoke) and he wasn't engaging. Though he was out of end and wasn't doing styles. Doing styles does lower your chances of blocking/parrying.
 
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old.Slie

Guest
Styles ARE NOT blockable or parryable. Sorry, tis a fact.
 
O

old.Chavez

Guest
BS - they are.

Shield blocking in RvR

Afaik they havent touched block code at all so this info applies to 1.45 as well. I know for certain i have blocked styles before (even did it on someone i guarded) but yeah, I would wish for it to be more frequent and in all honesty I don't think i block as much as Bess in that post. Despite my 45 base shield spec.
 
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old.Krusha

Guest
Originally posted by Wels


36 Stealth - can get to 50 easily (Items +rp)

Umm correct me if im wrong but at lvl 50 isnt +11 the maximum you can get from items and rp +11?
 
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old.Sinister01

Guest
..

Please, dont post such crap.

Most of you seem to not have a clue about the 3 archer classes.

In a 1v1, the guy who gets the first hit is going to be the guy who wins, unless he was alrdy far away and can run out of range.

Also, to the guy who said spear is the slowest weapon in the game - No its not, its extremely fast, especially on a hunter who should have qui maxed, i hit every 2 seconds so i have no idea how you can call it slow, and as for it sucking vs scout and ranger melee?

A hunter high specced in spear can kill any rogue class in 3-4 hits, except a minstrel who might take 5.
 
K

kr0n

Guest
In a 1v1, the guy who gets the first hit is going to be the guy who wins, unless he was alrdy far away and can run out of range.
I take you mean arrows.

Thats the advantage of a scout, he can survive even from a hunter if he shoots first. Engage > slam > crit. Leaves a hunter with 5-10% health tops, and gives you time to do a normal aswell. But it all comes down to reflexes and luck... Any archer can beat the other if all goes 100% as planned (if planned). Or the other way around.

And for bottomline, the best archer class is the one that suits you the most. some prefer slow draw and hard hit, some fast draw and ugly looks... anyways you get the point ;-)

P.S. Oh and Sin, glad youre back, I missed the ol' oneshotter. Tho it took you 3 arrows last time ;-)
 
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old.Sinister01

Guest
..

No you see, if a scout pulls his shield out, then he cant have his bow out, that means the hunter can just run up to him and kill him in melee, and dont go saying the scout will kill the hunter in melee, hunters OWN in melee, i hit lvl 50 rogues for 300-500 damage per hit with it, thats more damage than i do with my bow, but bow damage is capped, spear is not.
 
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old.Mitsu

Guest
And not a whole lot of scouts under lvl 50 have slam :)

You have to be quite fast to engage the second arrow from a hunter - they have f..cking machineguns.
 
K

kr0n

Guest
Sinister yeah thats the reason for speccing shield to 42. Gives you Slam. And when you Slam I have enough time to 2xnormal or crit you. And in my experiences hunter has ~5-10% left.
 
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old.Doringard

Guest
Imho, if an archer goes into melee, well he will be dead in a few seconds :) It can be the fantastic shield specced scout, the hard hitting hunter or the evading duel wielder ranger, no matter if he goes melee he will be whacked by a proper melee class or a stealthed stealther :).
 
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old.Arakasi

Guest
Yes you can, if the victim wasnt clever enough to draw his weapon and go in melee combat mode.
If youre not in melee combat you can be crit shot over and over again.
 
K

kr0n

Guest
Read: You can crit dumb mages ;-) Or even dumber tanks
 
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old.Sinister01

Guest
..

ive yet to be in that situation with a scout, where they slam me then shoot me.
 
K

kr0n

Guest
Yer, Youve been away for so long... Last time you were here no scouts over 42 ;-)
 
O

old.Sinister01

Guest
...

Well ive been in some situation with lvl 50 scouts like that, and they had slam pulled of on me

EDIT

oops i meant they had never pulled slam of on me
 
S

SFXman

Guest
Well, that's just you Sinister, 1337 b4574rd.
 
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old.EoO_Raphael

Guest
I think the role of archers will change pretty soon with all the nurfs... maybe a little uniformed opinion but I think the days of high stealthed "sniper" archers running around in yggdra, cruachan and pennines with virtual immunity to every class but assassins are probably numbered. I think to play the archer as a semi-group orientated charcter is the way to go. This means a higher melee spec and less stealth. Imo the dwarf/human hunter is the best for this role. The spear gives you effective combat capability and certainly using a pet to neutralise an enemy caster, mezer or healer will win your groups a great deal of battles. Bow can be used to either take them out or melee them with maxed spear. As with any class you will need to avoid fighting certain others... tanks being the ultimate ones in this case. Maybe this is incorrect as I admit I havn't played the class fully but the damage my hunter can give out in melee at only level 18 is pretty damn impressive. Certainly enough to beat any non-tank character 1v1. Ranger with high celtic dual or scout with high shield and thrust spec also have a fair chance of doing decent damage in melee. Just an idea of how things looking to be going.
 
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SFXman

Guest
Originally posted by EoO_Raphael
scout with high shield and thrust spec also have a fair chance of doing decent damage in melee.
But these days... no freaking way... scout + high damage = wtf?
Us scouts die if a yellow con mob has 1/3 has left and we have full hps, in melee ofc. This is the case most of the time.
 
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old.Doringard

Guest
Us scouts die if a yellow con mob has 1/3 has left and we have full hps, in melee ofc. This is the case most of the time.

mobs are different mate.
 

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