Savage Template

Joined
Apr 13, 2006
Messages
2,325
Right, before we start, i've made this template not very hard to get, once i get a few more plats etc on mid I'll probably make a 'better' one. This is a solo template so included WH and SoM for obvious reasons.

Config Report

Stats

Str: 101 Int: 0 Hits: 232
Con: 81 Pie: 0 Power: 0
Dex: 97 Cha: 0
Qui: 67 Emp: 0

Resists

Body: 20 Energy: 17 (5) Crush: 26 (5)
Cold: 23 Matter: 15 Thrust: 27
Heat: 22 Spirit: 23 Slash: 25

Skills

11 Hand To Hand

11 Parry

2 Hammer

2 Sword

2 Axe

Focus

Cap Increases

24 Dex

17 Qui

32 Hits

25 Str

5 Con

Other Bonuses

4 Style Damage Bonus

2 Casting Speed Bonus

13 Melee Speed Bonus

11 Melee Damage Bonus

5 Fatigue

20 AF Bonus

Piece Listing

Chest
Name: Guard of Valor (Savage)
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 15 Dexterity
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Style Damage Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Arms
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Heat Resist - 99 polished Heated Shielding
Gem 2: 3 Parry - 99 rough Vapor Battle Jewel
Gem 3: 9 Slash Resist - 99 polished Watery Shielding
Gem 4: 9 Cold Resist - 99 polished Icy Shielding
Utility: 69.00

Head
Name: Winged Helm
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 5 Fatigue
Effect 3: 15 Strength
Effect 4: 15 Dexterity
Effect 5: 5 Matter Resist
Effect 6: 5 Spirit Resist
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.00

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 13 Strength - 99 imperfect Fiery Essence
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 7 Thrust Resist - 99 imperfect Airy Shielding
Utility: 59.33

Hands
Name: Scalars
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Constitution
Effect 3: 15 Quickness
Effect 4: 5 Constitution Cap Increase
Effect 5: 5 Quickness Cap Increase
Effect 6: 3 Melee Damage Bonus
Effect 7: 3 Melee Speed Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Dexterity - 99 perfect Vapor Essence
Gem 2: 16 Constitution - 99 polished Earthen Essence
Gem 3: 5 Parry - 99 imperfect Vapor Battle Jewel
Gem 4: 2 Hand To Hand - 99 uncut Lightning Charged War Rune
Utility: 64.33

Right Hand
Name: Salamander Tail
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 22 Quickness
Effect 2: 24 Dexterity
Effect 3: 4 Hand To Hand
Effect 4: 7 Dexterity Cap Increase
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.67

Left Hand
Name: Snakecharmers
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 3 Hand To Hand
Effect 2: 4 Heat Resist
Effect 3: 4 Cold Resist
Effect 4: 4 Energy Resist
Effect 5: 4 Matter Resist
Effect 6: 4 Body Resist
Effect 7: 4 Spirit Resist
Effect 8: 4 Melee Damage Bonus
Effect 9: 3 Melee Speed Bonus
Effect 10: Empty
Utility: 63.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Beaded Resisting Stones
Level: 51 Quality: 100
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Thrust Resist
Effect 4: 10 Cold Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Shades of Mist (Melee)
Level: 51 Quality: 100
Bonus:
Effect 1: 15 Quickness
Effect 2: 15 Strength
Effect 3: 3 Parry
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 35.00

Jewel
Name: Darkspire Mighty Jewel
Level: 51 Quality:
Bonus:
Effect 1: 44 Hits
Effect 2: 18 Strength
Effect 3: 6 Strength Cap Increase
Effect 4: 6 Slash Resist
Effect 5: 6 Spirit Resist
Effect 6: 32 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 47.00

Belt
Name: Belt of Thunder
Level: 51 Quality:
Bonus:
Effect 1: 6 Body Resist
Effect 2: 8 Spirit Resist
Effect 3: 8 Energy Resist
Effect 4: 22 Constitution
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 58.67

Right Ring
Name: Ring of the Torrent
Level: 51 Quality: 100
Bonus:
Effect 1: 10 Thrust Resist
Effect 2: 11 Crush Resist
Effect 3: 10 Slash Resist
Effect 4: 2 Casting Speed Bonus
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 62.00

Left Ring
Name: Directors Ring of Chaos
Level: 51 Quality: 100
Bonus:
Effect 1: 15 Dexterity
Effect 2: 15 Quickness
Effect 3: 5 Dexterity Cap Increase
Effect 4: 5 Quickness Cap Increase
Effect 5: 10 AF Bonus
Effect 6: 6 Matter Resist
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Right Wrist
Name: Animal Bone Bracer
Level: 51 Quality: 100
Bonus:
Effect 1: 7 Strength Cap Increase
Effect 2: 7 Dexterity Cap Increase
Effect 3: 7 Quickness Cap Increase
Effect 4: 20 Hits
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 5.00

Left Wrist
Name: Naxos Abalone
Level: 51 Quality:
Bonus:
Effect 1: 22 Strength
Effect 2: 8 Strength Cap Increase
Effect 3: 48 Hits
Effect 4: 2 All Melee Skill Bonus
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.67

Oh yeah givf comments! :<
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
i'm sure u can find a better solution than animal bone bracer, but as u said ur on a tight budget... so perhaps not. 5util /shudder :)
 

Ballard

Fledgling Freddie
Joined
Oct 6, 2004
Messages
1,711
why not try swapping mighty jewel with EDS and the belt with Oglidarsh (remember to use new stats). That should give same stat caps but much better util and another nice charge.
 

Naglfar

Fledgling Freddie
Joined
Mar 28, 2004
Messages
165
Dont know that much about savage templates, but i dont think that i would sc +11 parry in my template... instead I would try and fix the resists a lil or maybe put in 11+ to hammer, if i wantet to try out 2H spec later.

I think i would try and get those magic resists a lil boost.

Seems like a decent template thou, and easy to get.
 
Joined
Apr 13, 2006
Messages
2,325
Ballard said:
why not try swapping mighty jewel with EDS and the belt with Oglidarsh (remember to use new stats). That should give same stat caps but much better util and another nice charge.

Got a point there, I'll have a play around with it a little tonight.

Naglfar said:
Dont know that much about savage templates, but i dont think that i would sc +11 parry in my template... instead I would try and fix the resists a lil or maybe put in 11+ to hammer, if i wantet to try out 2H spec later.

I think i would try and get those magic resists a lil boost.

Seems like a decent template thou, and easy to get.

Well like i said, it want this to be a solo template so wanted to get as much defence into it as possible, hence the +11 parry. Also if i ever decide to switch to 2h'er I'll make a totally new template :)
 

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