RvR gro

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
and lol at people thinking Grapple is here to Save the world.

(Hi Calo- no doubt u r gonna be stalking)
 

Jika

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,040
well , like every 2nd mid claims that they are loosing caus hibs abuse grapple .. HELLO, u can do it also :x
 

poky

Fledgling Freddie
Joined
Feb 25, 2004
Messages
542
Jika said:
well , like every 2nd mid claims that they are loosing caus hibs abuse grapple .. HELLO, u can do it also :x

erm well all realms had prenerf asd... doesnt really make it balanced though does it jikaa?
 

Garbannoch

Fledgling Freddie
Joined
Dec 27, 2003
Messages
557
poky said:
erm well all realms had prenerf asd... doesnt really make it balanced though does it jikaa?

all realms have aoe stun - doesn#t make it balanced though... wait a minute...
 

Asty

Fledgling Freddie
Joined
Jan 21, 2004
Messages
805
Garbannoch said:
all realms have aoe stun - doesn#t make it balanced though... wait a minute...

all realms have group purge - doesn't make it balanced though :eek:
 

kirennia

Part of the furniture
Joined
Dec 26, 2003
Messages
3,857
all realms pbaoe classes have pets, doesn't make it balanced though...wait a minute....


All realms have their advantages and disadvantages, just a shame that almost all of albions advantages get taken away in NF apart from in the stealth wars :(
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
every1 can can stun debuff their own nuke, then pet just to be extra annoying, lol at balance. Aswell as having superior base dex.

hate to pop bubbles but the way it is in abilities is : Hibb >> Midd >> Alb. The average population on most servers are : Alb >> Midd >> hibb.

Do the maths and lets conclude this argument once and for all, where everyone can agree, and keep the "what if senarios" out of the equation, or silly comments about Sorc range.... and keep stealth warz out of it coz that has 0000 implication on Group RvR.
 

Dorin

Fledgling Freddie
Joined
Jan 9, 2004
Messages
2,778
Clipse said:
every1 can can stun debuff their own nuke, then pet just to be extra annoying, lol at balance.

you forgot to add instant - dps debuff on enchanter with 5sec reuse timer, interrupting like prenerf asd, sweet :x
 

Event

Fledgling Freddie
Joined
Jan 13, 2004
Messages
335
Pre toa a hib grp could play perfectly and still lose to a random fotm mid svg grp.

Now mages are given more space to do what they were designed to do via bg and grapple - interupts are still insane from all realms.

Now some mids qq @ hib even tho they can run extremely similar setups to hib and use aoe stun to good effect tho hibs have gp. There is no denying that healers still have the most utility of any daoc class.

I feel a little sympathy for albs but given their population I aint gonna lose sleep over it.
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
Again, the way it is in abilities is : Hibb >> Midd >> Alb. The average population on most servers are : Alb >> Midd >> hibb.

Facts, accept it, don't argue. :D
 

Asty

Fledgling Freddie
Joined
Jan 21, 2004
Messages
805
Event said:
Now some mids qq @ hib even tho they can run extremely similar setups to hib and use aoe stun to good effect tho hibs have gp. There is no denying that healers still have the most utility of any daoc class.

Hmm, similar setup to hibs would perhaps be like: 3 healers, 2 sms, rm, warr, shammy.

Only advantages they have over hibs is bit more healing power and ae stun whereas hibs have a nearly flawless setup.

-3x pbae without having to use a extra debuffer for ranged
-Uber ra's: group purge, baod and even TWF which can be devastating if used correctly
-just very solid setup overall with all needed stuff in it

Im not saying mid caster group is bad because it isn't, hibs just have it easier.
 

Garbannoch

Fledgling Freddie
Joined
Dec 27, 2003
Messages
557
Clipse said:
Again, the way it is in abilities is : Hibb >> Midd >> Alb. The average population on most servers are : Alb >> Midd >> hibb.

Facts, accept it, don't argue. :D

i agree that alb is the underdog atm but mid is no way inferior to hib - just cause you don't see any decent mid groups atm doesn't mean it is not possible. Most still think they can run with a pure melee group and insta kill everything in 2 secs - sorry doesn't work anymore,
 

bult

Loyal Freddie
Joined
Dec 22, 2003
Messages
592
Grapple is the biggest misstake ever made by mythic. Nothing in the history of this game have been more overpowered except when CC had no immunity timer.
 

katt!

Fledgling Freddie
Joined
Dec 22, 2003
Messages
711
Garbannoch said:
RAs vs class abilities -> think and try again
because we should sure as hell not think about RAs when discussing realm balance!
 

Fluid

Can't get enough of FH
Joined
Dec 22, 2003
Messages
1,440
Asty said:
Hmm, similar setup to hibs would perhaps be like: 3 healers, 2 sms, rm, warr, shammy.

Only advantages they have over hibs is bit more healing power and ae stun whereas hibs have a nearly flawless setup.

-3x pbae without having to use a extra debuffer for ranged
-Uber ra's: group purge, baod and even TWF which can be devastating if used correctly
-just very solid setup overall with all needed stuff in it

Im not saying mid caster group is bad because it isn't, hibs just have it easier.

actually, 3 healers, 1 shammy, 2sm, warrior, savage.

This grp has 3 zephyrs, 2 grapples/bg, ae stun + pbaoe (byebye zergs), the absoloutly fucking insane damage of savages, 4 interupters, etc etc, just seems as though only NP could be arsed on excal to get to that point, rest of the mids just seem to scream about hib being overpowered, when this grp is still the strongest in game and mid will become even more powerful next patch when buff shearing hits. Albs on the other hand.... poor bastards
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
you think grapple is the biggest mistake ?

Personally I think Savages and even heros in shade mode is pretty unecessary.

Why should tanks get SOM ?? and not casters. Imagine NP all running around invisible, cept for the healers... you seem to forget that if u grapple some1 u kinda become useless.
 

Jika

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,040
I think thats what I said 2 pages back :| (about Fluids reply)
 

katt!

Fledgling Freddie
Joined
Dec 22, 2003
Messages
711
Clipse said:
you seem to forget that if u grapple some1 u kinda become useless.

Err, no. That's where the overpoweredness of grapple comes in.

What the fuck does it matter if you can't do anything active -- you still bg and they are one tank down who can't do anything to counter the pbae coming.

grapplespam+pbae may not be the best pwnpwn setup of all realms, but it's certainly the easiest to play atm. It's also very very boring to fight, I can imagine it must be boring playing a tank and only use one skill over and over (except for wardens, they actually get to press one button now xD).
 

swords

Can't get enough of FH
Joined
Dec 22, 2003
Messages
4,337
they thought out things very badly with Grapple...tbh if you grapple someone you should be unable to do anything and you should get a large defensive penalty if anyone else were to attack you in combat.
Think about it...whats harder to stab? a bloke in armour with a shiled facing you or a bloke wrestling and stuggling to grab one of your mates (which is what grappling is ladies and gents) if anything, if the grappler gets attacked the grappler should take some serious damage or have it so the grapple breaks.

Shouldnt be able to BG someone either thats just stupid and overpowered :/
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
Grapple is spread about all 3 Realms, it is a feature which some1 has to engage, its not inherent like Savages r uber. (not sure if that makes sense lol)

I think the problem is u must be relying on 1 person in group too much so if they die, u r all dead.

The biggest problem throughout DAOC history is 2-shotting Casters, we finally get something that is realistic and every1 goes ape. Is it fair that a savage mearly has to look at me and im dead ?

In COH if a tank gets near me, I use my Flaming hands to give im the kiss of death or preassure punch to push him away. In Daoc once a tank is in mele range u cant do shit, untill now...

FFS im supposed to be like Merlin the greatest Mage Ever, yet some ass can just come and touch me dead.
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
When I say realistic what i mean is this : President Bush has Bodyguards to protect him, that means if some1 wants to stab or shoot him, they have to go thru the BG's first.

The way liddle slimy mooses can just walk thru Greg And Regtur and start slapping me is stupid, what is the point of being a bodyguard if u cant actually do anything to help me. DAOC doesnt have Sprite collision, so we have grapple.
 

katt!

Fledgling Freddie
Joined
Dec 22, 2003
Messages
711
I have never complained about bodyguard, bodyguard is fine imo.
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
look, if u wanna get to us, be prepared to go thru our bodyguards, who fight back and grapple u.

If you dont wanna be grappled don't try and come near me. You can :

a) Grapple the bodyguard yourself
b) nuke from a Distance
c) God Forbid, try use some skills instead of relying on inherent overpowered turn-based combat.
 

Zzang

Fledgling Freddie
Joined
Dec 23, 2003
Messages
398
Clipse said:
look, if u wanna get to us, be prepared to go thru our bodyguards, who fight back and grapple u.

If you dont wanna be grappled don't try and come near me. You can :

a) Grapple the bodyguard yourself
b) nuke from a Distance
c) God Forbid, try use some skills instead of relying on inherent overpowered turn-based combat.

the worst part is the "campers" in randomgrps/zergs who just stand at you. Pressing down the grapple key for all that they are worth, no matter the realm. it is still a bs ability and should be remade.
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
bult said:
Grapple is the biggest misstake ever made by mythic. Nothing in the history of this game have been more overpowered except when CC had no immunity timer.
phase-shift and zephyr come close imo xD
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
Zzang said:
the worst part is the "campers" in randomgrps/zergs who just stand at you. Pressing down the grapple key for all that they are worth, no matter the realm. it is still a bs ability and should be remade.
some1 in FC recently suggested making it cost 50% of your end bar, which i liked but its not the whole answer.

broken, fix, kthx.
 

Users who are viewing this thread

Top Bottom