rr15?

Groborthir

Fledgling Freddie
Joined
Jan 25, 2004
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484
Random US retard player said:
So exactly how insanely unkillable is an RR15 going to be for 99.9% of players, compared to how unkillable an RR11 already is? WTG Mythic, unbalance the playing field even more. You should triple the RPs low RRs get.

LOL! It seems the zerglings aren't feeling babysitted enough, now they also want to be rewarded even more for doing fuck all. :]

I think the rr15 idea is cool, more and more people hit rr11 these days, and it's a shame that any form of reward stops there.
 

civy

Can't get enough of FH
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Feb 3, 2004
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Following the same logic of it’s stupid to have a cut off point at rr11. Lets remove the lvl 50 cap.
 

SoulFly

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Botond said:
thats rr5,rr15 is like +25 :m00:
He most likely didn't count the item bonus into that ;|


RR15 infil: Not that much of change in spec, just get more venom ;|

RR15 ns and sb: Finally can get some more viable specs to get up to par with infils hence making infils having nothing special in end game? :p
 

Blackdeath

Fledgling Freddie
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Mar 28, 2004
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117
R15 infil: Not that much of change in spec, just get more venom ;|

RR15 ns and sb: Finally can get some more viable specs to get up to par with infils hence making infils having nothing special in end game?

aye good point, i like it!
 

SoulFly

Can't get enough of FH
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RR15 Infil:

50 +25 = 75 Weapon
50 +25 = 75 Dual Wield
34 +25 = 59 Critical Strike
25 +25 = 50 Stealth
24 +25 = 49 Envenom

18 leftovers with full auto stealth (77points) Old Infils will have 24+ base env, so hi lifebane? :x

RR15 SB:

50 +25 = 75 Weapon
44 +25 = 69 Left Axe
34 +25 = 59 Critical Strike
25 +25 = 50 Stealth
16 +25 = 41 Envenom

14 leftovers with full auto stealth (77points)

RR15 NS:

50 +25 = 75 Weapon
44 +25 = 69 Celtic Dual
34 +25 = 59 Critical Strike
25 +25 = 50 Stealth
16 +25 = 41 Envenom

14 leftovers with full auto stealth (77points)

Can "almost" get on the same line with infeeeeels. They will still most likely dominate, but it's funny to compare stuff around. No, this isn't a stealther whine, so please, don't turn this thread into one :p
 

Daedalus

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Feb 1, 2004
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I excluded the item bonus, and it's +14 indeed, not +15.
Oh wait, isn't it?

When you roll a new character, is it RR0 or RR1?
 

Edlina

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Dec 23, 2003
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civy said:
Following the same logic of it’s stupid to have a cut off point at rr11. Lets remove the lvl 50 cap.

No because the highest lvls of items in the game is set to lvl 50/51 standart...
 

SoulFly

Can't get enough of FH
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Dec 22, 2003
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Daedalus said:
I excluded the item bonus, and it's +14 indeed, not +15.
Oh wait, isn't it?

When you roll a new character, is it RR0 or RR1?
RR1 :p

RR2 gives +1 skill :€
 

Dumle

Fledgling Freddie
Joined
Jan 27, 2004
Messages
762
Daedalus said:
I excluded the item bonus, and it's +14 indeed, not +15.
Oh wait, isn't it?

When you roll a new character, is it RR0 or RR1?

it is RR0 until you get to lvl20 then it automatically turns RR1L1.
You dont get any skillbonus untill RR2 though.
 

Maeloch

Part of the furniture
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Jan 21, 2004
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Great, will be able to hold giant lusus in about 12 years time.

Mael, 50th ment.
 

bashir

Fledgling Freddie
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Edlina said:
No because the highest lvls of items in the game is set to lvl 50/51 standart...

Respec stone delves as lvl 80 or so :p
 

civy

Can't get enough of FH
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Edlina said:
No because the highest lvls of items in the game is set to lvl 50/51 standart...

And that couldn't be changed!
 

p0x

Fledgling Freddie
Joined
Dec 22, 2003
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426
That freak bard on koreaservers prolly has up to 25mil rp by now.. should be enough to ding rr15? :|
 

bigchief

Fledgling Freddie
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Dec 22, 2003
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1,642
erf

if they kept it at 1rsp per realm level after rr11 .. to 14L10

dex 2 - 4rsp
str 2 - 4rsp
LW2 - 4rsp
toughness3 - 10rsp
MoP5 - 34rsp
MoS5 - 34rsp
Purge2 - 15rsp
Viper3 - 30rsp
Vanish 1 - 5rsp

total - 140rsp

give :(
 

Straef

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SoulFly said:
He most likely didn't count the item bonus into that ;|


RR15 infil: Not that much of change in spec, just get more venom ;|

RR15 ns and sb: Finally can get some more viable specs to get up to par with infils hence making infils having nothing special in end game? :p
50 slash, 50 cs, 31 dw, 25 envenom, 25 stealth :/
 

Straef

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p0x said:
That freak bard on koreaservers prolly has up to 25mil rp by now.. should be enough to ding rr15? :|
Some guy on that forum 'calculated' it would be 27mil or whatever :/
 

Edlina

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Dec 23, 2003
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civy said:
And that couldn't be changed!

Aye changing every single drop in the game, making zones for higher level people and new challenges, as everything pve wise in the game would be really easy with just a few groups of lvl 60 or whatever people, yea that's doable, in the meantime though, why not just make a full new game?
 

Yussef

Fledgling Freddie
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Dec 22, 2003
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[font=Tahoma, Arial, Helvetica, sans-serif]On Saturday at the Roundtable, the guys on the Catacombs panel announced that we were going to extend the Realm Rank levels to fifteen. We warned everyone at the time that things can and will change between then and launch - and here's the first change: After a discussion today, the design team decided to extend the system as far as twelve, not fifteen. I should have the full details of the new system to post for you all tomorrow.[/font]
 

Xxcalibur

One of Freddy's beloved
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honestly if someone reach a char to rr15 he has problems irl.
 

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