Xajorkith
Fledgling Freddie
- Joined
- Mar 19, 2004
- Messages
- 586
Using Level, RR, ML and CL as the formula for RP is a bit naff when it's the actual class itself that determines whether it's a good killing machine or not!
In the same way we have Realm Bonus for under populated realms we should have Bonus's or Penalties for playing certain classes.
E.g. DAoCs most overpowered class the Sorcerer could have their RPs divided by 5 and be worth 5 times more RP, whilst the most underpowered class the Necromancer should have their rps from kills increased 5 times and their worth reduced by 5 times.
This would mean we would see more classes in DAoC and perhaps less FoTMS...
Wot ya reckon?
(lol got an extra r in formula in subject line but can't change it
)
In the same way we have Realm Bonus for under populated realms we should have Bonus's or Penalties for playing certain classes.
E.g. DAoCs most overpowered class the Sorcerer could have their RPs divided by 5 and be worth 5 times more RP, whilst the most underpowered class the Necromancer should have their rps from kills increased 5 times and their worth reduced by 5 times.
This would mean we would see more classes in DAoC and perhaps less FoTMS...
Wot ya reckon?
(lol got an extra r in formula in subject line but can't change it