Resist's

zeusmdk

Fledgling Freddie
Joined
Aug 7, 2004
Messages
662
bit of a nooby question but hell it's something i anit sure about

when makeing a template is there any resists that should be made 26% before any other

remember some saying to me ages ago not worry about energy that much
as at the mo i just try and get all to 26% and feel it leaves some others things lacking a tad

cheers peeps

ps hope i anit looking to noobish for asking this one hehe
 

Palekick

Fledgling Freddie
Joined
Jan 23, 2004
Messages
59
mana chanters/elds/ments are energy based, anis and vw's LTs are energy aswell, prolly something else thats energy too but unless u dont wanna fight some hib casters then u wont need energy resists =)
 

Void959

Fledgling Freddie
Joined
Dec 19, 2004
Messages
887
Only their PBAOE is energy, oh and dmg/snare if any actually use that. It depends what you're playing obviously as to how important this will be but many soloers espeically put nothing into energy as you won't be taking hib PBAOE unless you're stunned in which case you'll probably die anyway, not to mention that most chanters prefer heat debuff - nuke. Same goes for shrooms unless you're zerging a lot, the only downside for a soloer is that anyone with a sunwep will be hitting for huge amounts, but so few run with sunweps regularly that its worth the tradeoff.
 

bigchief

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,642
er depends entirely on your class ...

someone standing in the middle of an enemy grp cannot afford to skip something, a caster hiding at the back can. Need more info :p
 

Righthandof

Fledgling Freddie
Joined
Apr 3, 2004
Messages
1,332
well, im working on a new template, and i have the same problem..

dunno if i shall choose 20% energy resist, or +5 parry + 22 dex, as a soloer 2h pally?(for solo now, and not group friendly bg bot)
 

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