Resists and Mezes

Q

quinthar

Guest
I'm not sure if this has been asked before but I'll ask it anyway..

How exactly to resists (re: Mezes) work? I always understand them to be reduced possibilty of the chance of mez but it appears I was misinformed.

Do they reduce the effect/duration of say a hib mez?
Do they reduce the chance to hib mez for example?

Say for example I have 46% in body does that reduce the chance to mez by 46% ? or does it reduce the duration of mez by 46%?

Assuming I also have determination 3 which gives 45% reduction of duration to all types of stuns/mez etc does that mean I should practically never get mezed or the effects should last several seconds??

Could some nice chap or chapette explain pls.
 
E

Ensceptifica

Guest
afaik it only affects the mez duration, not the chance to be mezzed.
 
G

Glottis_Xanadu

Guest
Interesting question.
I allways thought it made a difference with how long a mezz lasts. Will check back for the answer :p
Regards, Glottis
 
T

Tyka

Guest
Chance to fully resists a spell or mez, is only based on your level.
 
D

Danya

Guest
It affects duration. Further, resists do not stack with determination. The game checks which is higher resist or determination and uses the highest. So if you have det 3 and 46% resist you'll get a 46% reduction in duration. If you only had 25% resist you'd get a 45% reduction (from the det 3).
 
K

Kagato.

Guest
Are you positive about that ?

I thought your resistances stacked with Detirmination to reduce mezz length.
 
G

Glottis_Xanadu

Guest
Hope not, cause then you can easily get close to 100% resist.
Would make me delete my mind sorc right away :p
But then again, having 60% resist all the time is pretty ok :)
Regards, Glottis
 
Q

quinthar

Guest
Ummm thanks for the pointers, it seems that I might as well screw resists, body resists are around the same as my determ atm so there is little need to have both.

I have recently purchased stuff that up's the resists in certain areas yet it seems they are wasted.

Time to whack up the +Quick +Dex and +HP items and stuff the resists and let Determ do it all since determ reduces duration of *all* forms of magic.

just need 5 more skill points for Purge :(
 
F

Flimgoblin

Guest
no idea whether or not they stack...
but if they were to it'd not be adding ;)

it'd be 50% of mezz duration (from resists)
then (say) 50% of that from determination

so 0.5*0.5=0.25% duration

i.e. 50% resist+50% determination is actually only a 75% reduction in mezz duration rather than 100%.

(yeah I know you only get determination in blocks of 15% but this is an easier example :p)
 
D

Danya

Guest
Body resists reduce damage from body attacks don't forget. Whcih in 1.53 includes poisons from assassins.

I can't remember where I saw the determination doesn't stack with resists, I thought it was in a herald grab bag but the search function didn't turn anything up. Anyone want to test it sometime?
 
F

Flimgoblin

Guest
does determination work on shield slams? I've heard they have no resist type so resists won't help... but what about determination?
 
K

K0nah

Guest
determination doesn't affect melee stuns (yet) and yes resists do stack with determination but as outlined above:

mezz length = (mezz/stun/root base duration - determination %) - resists %

so with 29% body resist and determination III a skalds 30s instamezz lasts precisely 11.715 seconds. resist buffs/chants will reduce it still further..
 
P

Pin

Guest
Originally posted by Fingoniel
does determination work on shield slams? I've heard they have no resist type so resists won't help... but what about determination?

I thought determination did work on styled stuns (slam, dragonfang, etc), maybe I'm wrong
 
W

-Wedge-

Guest
Higher resists increase the chance that you resist a spell completely...

You notice this when you get pumped up to +40% resists in the mezz 'damage types'...

And detirmination does stack with resists, I think in the way Konah explained...

So yes, with the correct resists and high detirmination, you'll have low mezz-times...

But mez still wins the battle... You just have to chose your targets faster...
 
K

Kagato.

Guest
Thank goodness for that, was starting to think i'd screwed up getting Detirmination III :rolleyes:
 
D

Danya

Guest
Originally posted by -Wedge-
Higher resists increase the chance that you resist a spell completely...
According to what? I'm fairly sure mythic said it's just a duration reduction not a chance to get mezzed reduction.

The patch notes aren't particularly clear about this, but it doesn't say it's a binary "you will or will not get mezzed", it suggests it's a duration reduction:

Hostile duration effects (debuffs, mez, stun, etc) are now affected by resistances as originally intended. Durations of sleep effects (mez, stun, etc) are also now properly affected by level variance, so that low level players casting on higher level players will get less duration from their spells
 
Q

Qte Eth

Guest
chance to resist mes depends from your level and level of mes spell .at least on usa now -dunno in wich patch this fix was made havent checked
 
W

-Wedge-

Guest
I think it increases the chance of getting mezzed or not too... (higher resist)... Since otherwise it shouldnt be called 'resist'... :p

I think I get less full-resists on a mob if someone casts a heat-debuff on it... Might be my imagination though...
 
O

old.Xanthian

Guest
I got 30 something in Body and Spirit and have NEVER resisted a mezz, even been mezzd by Green Cons.

I think resists are just a myth ;)
 
F

Flimgoblin

Guest
Originally posted by -Wedge-

Might be my imagination though...

most of the data around goes for that one :)

Nothing is actually named in a sensible way... e.g. "Absorb" doesn't affect damage (except that it improves your AF for physical armour) it just makes things more likely to 'miss' completely (i.e. the entire blow is absorbed)

Armour Factor doesn't affect chance to hit, it's just damage reduction.

Counter-intuitive...
 
O

old.Filip

Guest
as i remember it in oollddd times :) the resist you got improved the chance to resist the mezz (allso including lvl etc)..
than later came the resist to decrease the duration of the mezz .. i cant dokument any of this but thats how i remember it....
i dunno if the resist still decrease's the chance for the mezz to stick ... but it seems to me ppl resist the mezz more nowerdays ..
so i think it does
 
F

Flimgoblin

Guest
You resist the effect!

is down to level... and since they removed the to-hit bonuses for level... it's down to luck :)

Think it's a 15% base chance for a resist, but mezzes always seem to get resisted more than roots... might just be butter side up syndrome though.
 
K

katt!

Guest
Originally posted by Fingoniel

Nothing is actually named in a sensible way... e.g. "Absorb" doesn't affect damage (except that it improves your AF for physical armour)

higher af = less damage.
 

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