V
vestax
Guest
My Reaver is currently 50 SR and once I find someone selling an RA respec I will go for Wild Arcana 2 or 3.
Insta Dot will crit = Nothing special, 50 damage per tick woohoo
Dot Procs will crit = Nice but hardly worth getting Wild Arcana just for this
AE Absorb Debuff will crit (from -15% to a max of -23%) = ok now were talking![Eek! :eek: :eek:](/styles/smilies/eek.png)
Armour Absorb Values:
Mid:
Cloth 0%
Leather 10%
Studded 19%
Chain 27%
Hib:
Cloth 0%
Leather 10%
Reinforced 19%
Scale 27%
As you can see -23% Absorb debuff would be very nasty, basically turning a Savage or Zerker into a caster without any absorb sheilds up.
AE Damage debuff will crit (Not sure of the vaule of this, delve is #. Heard on the Reaver VN boards that this doesnt actually lower damage done to you, it actually debuffs the enemy's Weaponskill.. just doesn't display it. I have used this in the beginning of duels against mercs and there damage is significantly lower than normal, that's when they actually stop missing)
Now if a Reaver had purge, max body resists and a sorc/mincer willing to unmez him occasionally he could be a great benefit for the "alb melee group" as the damage increase for all the mercs would be rather large.
Flame away and don't give me that "no det" crap, 4 tanks with no det would suck, 3 tanks with det and 1 without wouldn't.
Insta Dot will crit = Nothing special, 50 damage per tick woohoo
Dot Procs will crit = Nice but hardly worth getting Wild Arcana just for this
AE Absorb Debuff will crit (from -15% to a max of -23%) = ok now were talking
![Eek! :eek: :eek:](/styles/smilies/eek.png)
Armour Absorb Values:
Mid:
Cloth 0%
Leather 10%
Studded 19%
Chain 27%
Hib:
Cloth 0%
Leather 10%
Reinforced 19%
Scale 27%
As you can see -23% Absorb debuff would be very nasty, basically turning a Savage or Zerker into a caster without any absorb sheilds up.
AE Damage debuff will crit (Not sure of the vaule of this, delve is #. Heard on the Reaver VN boards that this doesnt actually lower damage done to you, it actually debuffs the enemy's Weaponskill.. just doesn't display it. I have used this in the beginning of duels against mercs and there damage is significantly lower than normal, that's when they actually stop missing)
Now if a Reaver had purge, max body resists and a sorc/mincer willing to unmez him occasionally he could be a great benefit for the "alb melee group" as the damage increase for all the mercs would be rather large.
Flame away and don't give me that "no det" crap, 4 tanks with no det would suck, 3 tanks with det and 1 without wouldn't.