Ironfalcon
Can't get enough of FH
- Joined
- Jun 13, 2004
- Messages
- 1,222
Decided to go for a reaver now.. :worthy: when making templates, what should I cap.. Skills, stats, ressist? both for solo/group rvr, (most group tho)
acei said:DEX, STR, CON, melee resists, QUI, SHIELD, FLEX, PARRY, magic resists, Piety
In that order
Belomar said:There's also ToA bonuses. From what I understand, the Reaver weapon style procs are fixed in damage regardless of weapon speed, so Reavers benefit greatly from capping swing speed using +melee speed and making sure quickness is at 250.
-. -.-- -.-. said:You don't need shield/parry in template.
Template should have 75 DEX,STR,CON,QUI,PIE, +11 FLEX, 196+ HITS.