Realm Rank 12l0 @ 23,3M RPs

Garbannoch

Fledgling Freddie
Joined
Dec 27, 2003
Messages
557
Camelot Herald said:
Realm Ranks

- We plan to increase the realm rank limit to 12L0.

- We will still give characters one Realm Skill Point for each realm level, which means that the total possible RSPs will increase from 100 to 110.

- At 11L0 a character will get a new realm title, exactly as we do now.

- At 12L0 a character will receive a title that can be seen by realmmates and enemies. Realmmates would see (title) (firstname) (lastname); i.e. Lord Michael Balanceboy. Enemies would see (title) (firstname) I.e. Lord Michael.

Realm Rank 11, Level 0 - 8,208,750
Realm Rank 11, Level 1 - 9,111,713
Realm Rank 11, Level 2 - 10,114,001
Realm Rank 11, Level 3 - 11,226,541
Realm Rank 11, Level 4 - 12,461,460
Realm Rank 11, Level 5 - 13,832,221
Realm Rank 11, Level 6 - 15,353,765
Realm Rank 11, Level 7 - 17,042,680
Realm Rank 11, Level 8 - 18,917,374
Realm Rank 11, Level 9 - 20,998,286
Realm Rank 12, Level 0 - 23,308,097

more details here:

http://www.camelotherald.com/more/1712.shtml
 

lathoniel

Fledgling Freddie
Joined
Feb 3, 2004
Messages
120
ur shi'tin me, 15million rps for one RR. :(

les c, 2yrs to get 6mill rps. another 17mill = oh 6years of play time. err no ta.
 

Zvixx

Fledgling Freddie
Joined
Mar 31, 2004
Messages
732
sounds like a good idea to me maybe a bigger challenge for the higher rr's to get a new goal ;>
 

Khefru

One of Freddy's beloved
Joined
Jan 9, 2004
Messages
191
The downside for me is there was always a motivation to RvR to perhaps get rr11 1 day. If they introduce this, then there is no motivation to 'finnish' the game as the target will be unreachable for 95% of players. The people who are asking for this are those who are in the fantasy land of farming 200-400k rps a week. Wonder how long it will take me on my 30k rps a week to get rr12? :puke:

Many of us lowbies will quit RvR or the game completely. Without the rp fodder like us, who are these rr11's and 12's going to farm with ease then?

Roll on WOW.
 

Ghaladriel

Fledgling Freddie
Joined
Dec 22, 2003
Messages
778
lolz sounds fun but i could change that thing of title ...

"GetaLife" instead "Lord" would be nice imho :D

My days on daoc are counted but would be nice see ... GetaLife Garbannoch Lux roaming in Emain ... xD
 

-Freezingwiz-

Fledgling Freddie
Joined
Jan 13, 2004
Messages
1,365
Realm Point Bonus/Penalty

- We will make the Point modifier work as both a bonus and a penalty.

- We will lower the percentage modified per realm level difference.

- We cap the penalty at 25%. (What this means to you is that no one will ever earn less then 75% of full credit, even if you whack someone much smaller in realm level.)

- There is no upward cap on the bonus percentage for killing someone of a much higher realm level. Therefore, a RR 1L0 who killed a RR 12L0 would receive a bonus of almost 30%.

:eek6:
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
I don't think they should give 1 realmskill point per level - you're going to end up with godmode groups. Before TOA, a rr4/5 group had half a chance against a rr11 group if the RA timers were up/down respectively. After TOA those rr11 groups became virtually unkillable for anything under rr7 with the way MLs/Artifacts were factored into the equation. With the RA changes in NF where the timers are reduced (so making "RAs down" situations rare) and the key RAs get progressively more powerful I can see you'll have a situation where to have a chance against a rr13 (rr12l10) group you're gonna need to be rr9+. This is totally off the scale for the majority of players.

Given this, at the very least the modifiers need to be altered. It's going to take, what, 3 or 4 x rr5 groups playing well to bring down a rr13 group? The modifiers should reflect that - and a 30% bonus for a rr1 group bringing down a rr12 group just doesnt reflect the effort and numbers it would take for the lower level players to win such a fight.

I was all for the title/status symbol stuff, even limited exta rsps. But they are going to need to seriously tweak the plans to avoid having groups that are totally unkillable for 95% of other fgs. And if you have a situation like that then everyone loses out in the end.
 

Miss

Fledgling Freddie
Joined
Jan 26, 2004
Messages
119
Is it Lady for female chars then? :eek6:

Lady Miss would sound a bit funny :p
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Miss said:
Is it Lady for female chars then? :eek6:

Lady Miss would sound a bit funny :p


LoL aye...they should give a name respec when they bring it in ;)
 

Arnor

Fledgling Freddie
Joined
Jul 10, 2004
Messages
1,064
Hahahahhaah, the gayness reaches a new top!

first: you get _nothing_ for what you invest, i mean 10rsps (and one word ahead of your name) for 15mill rps, yemk, especially because of the rp penalty system.

and a rr1 killing a rr12 should give more then 1300(?)rps. More like 2k or sumt.

reduce the amount of rps you need, increase the amount of fluff you get, we're done!
 

kohen

Fledgling Freddie
Joined
Jul 12, 2004
Messages
33
At 12L0 a character will receive a title ...blablabla...
Realmmates would see (title) (firstname) (lastname); i.e. Lord Michael Balanceboy. :eek6:

Seriously, this can only be ment as an insult from Mythic towards the more casual RVR players.

Balanced my :kissit: !!
 

Draylor

Part of the furniture
Joined
Dec 23, 2003
Messages
2,591
Bracken said:
I don't think they should give 1 realmskill point per level - you're going to end up with godmode groups.
Is 10 more points really going to make that much difference? Given the costs of NF RAs its really not going to unbalance things any more than they are already.

If it gives the RR11 folks a little motivation to continue playing rather than reroll alts (or quit) - why not. It seems theyve set the RPs required for R12L0 stupidly high purely to ensure noone will have it immediately - its obvious enough why, but its still a little daft. Roughly 3 times the RPs required for 10L10 to get 12L0 ensures that only a handful of people per server will ever get there.
 

Mavl

Fledgling Freddie
Joined
Dec 22, 2003
Messages
191
I think a better decision would be just to make rr11-rr20 or something where sweet titles were given instead of skill points :) This way there's still a drive to get the best title(just like pre-RA rps were), but no such huge unbalance between low and high rr groups.
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
ofc you realise most the server will be RR11 when this hits europe.
 

Mavl

Fledgling Freddie
Joined
Dec 22, 2003
Messages
191
Yeah, but the new ppl will not.

And i is new ppl vs old ppl where the tension is highest
 

Garbannoch

Fledgling Freddie
Joined
Dec 27, 2003
Messages
557
I think this solution is quite good tbh

setting the requirements for a single additional realm rank extremely high ensures that the gap doesnt grow too big on the other hand it gives those rr11+ folks something to do again

and tbh the impact of RR was MUCH bigger before toa; now you got to have a TOA template and MLs which both influence a group's performance just as much as being high RR. Also people overestimate the power of a RR11 - i mean come on most of the regular players are at least RR8 - you really think the difference is so big between rr8 and rr11?

And btw unfortunately I got a life ;( - After finishing my master in computer science i will start working on October 4th - so less daoc :)
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Garbannoch said:
i mean come on most of the regular players are at least RR8 - you really think the difference is so big between rr8 and rr11?


Most of the regular players are not rr8. Most of them are not even rr7. I do agree though that in theory TOA didnt widen the difference in RR...it just happens that the high rr players are more likely to be fully TOAd for rvr. I think the main thing about these proposals that needs to be altered is the bonus modifier for lower rrs killing higher rrs. 30% at rr1 for killing a rr12 is way too low. The reward (and thereby the incentive) needs to equate to the numbers and effort involved for a rr1 group to defeat a rr12 group - so I would say the bonus at rr1 should be atleast 100%, scaling downwards as you move up through the ranks. 30% should apply at around rr6/7. The penalty cap is about right at 25%.
 

Xajorkith

Fledgling Freddie
Joined
Mar 19, 2004
Messages
586
Draylor said:
It seems theyve set the RPs required for R12L0 stupidly high purely to ensure noone will have it immediately -

Really? I think some will have it......

Realm Rank 11, Level 0 - 8,208,750
Realm Rank 11, Level 1 - 9,111,713
Realm Rank 11, Level 2 - 10,114,001
Realm Rank 11, Level 3 - 11,226,541
Realm Rank 11, Level 4 - 12,461,460
Realm Rank 11, Level 5 - 13,832,221
Realm Rank 11, Level 6 - 15,353,765
Realm Rank 11, Level 7 - 17,042,680
Realm Rank 11, Level 8 - 18,917,374
Realm Rank 11, Level 9 - 20,998,286
Realm Rank 12, Level 0 - 23,308,097

1 Agron Runemaster 50 20,621,405 Lyonesse
2 Florizzare Amarthalion Eldritch 50 20,557,228 Broceliande
3 Sheph Inc Warden 50 18,592,050 Excalibur
4 Fiodon CoeurDeCristal Mentalist 50 18,460,452 Orcanie
5 Lucilez BnSpirit Skald 50 18,284,642 Broceliande
6 Cary SignedOut Druid 50 17,440,837 Lyonesse
7 Solas LesAltruistes Enchanter 50 17,099,580 Orcanie
8 Garbannoch Lux Eldritch 50 16,572,171 Excalibur
9 Zerberusx Thane 50 16,557,615 Avalon
10 Minada Miaou Warden 50 16,532,211 Broceliande
 

Danya

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,465
Mythic being chumps and only paying attention to US servers I guess. :(
 

Draylor

Part of the furniture
Joined
Dec 23, 2003
Messages
2,591
Xajorkith said:
Really? I think some will have it......
US servers. Yes there will probably be a few Euro folks who have reached the 23mill or so by the time we get to Feb/March 2005 when this expansion would arrive here.

You cant surely be arguing that 3 x R10L10 for RR12 isnt 'stupidly high' ;)
 

Sheph

Fledgling Freddie
Joined
Jan 9, 2004
Messages
191
Wot-do said:
lol , gogo sheph :>

Haha RAWR!

Well i like this idea... compared to the other idea of rr15 @25mill this is very balanced and funny.

Its very important to fill a game with dreams and goals. Its also important to make a system where u can recognise effort for people to look up to or just talk about.

I decided to be #1 on the gamescape long ago when i had only 300k rps... and i think i needed 15mill to reach my goal... which took nearly 2 years!

So imo this is a goal u CAN reach... it will take time... but the road there is filled with fun... and u will regret the day u reach it :(
 

Danya

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,465
Khefru said:
The downside for me is there was always a motivation to RvR to perhaps get rr11 1 day. If they introduce this, then there is no motivation to 'finnish' the game as the target will be unreachable for 95% of players. The people who are asking for this are those who are in the fantasy land of farming 200-400k rps a week. Wonder how long it will take me on my 30k rps a week to get rr12? :puke:

Many of us lowbies will quit RvR or the game completely. Without the rp fodder like us, who are these rr11's and 12's going to farm with ease then?

Roll on WOW.
My motivation for RvR was never "I must get RR11", just that I want to have fun and get some RPs. I'll probably never reach RR11, but that doesn't really bother me.
 

wittor

Can't get enough of FH
Joined
Dec 31, 2003
Messages
1,917
Clipse said:
ofc you realise most the server will be RR11 when this hits europe.

u mean hibs/mids
and 23mill for a new rr aint it a bit to much some ppl got to work and do some other stuff then playing daoc whole day long ? :eek:
 

Vindicator

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
481
wittor said:
u mean hibs/mids
and 23mill for a new rr aint it a bit to much some ppl got to work and do some other stuff then playing daoc whole day long ? :eek:

Who says you have to hit rr12 ? Thats a bonus/ reward for doing well or putting time into RvR.

10 realm points wont effect RvR very much espically considering there will be perhaps 1 rr12 in a group if your lucky and ultra rarely MAYBE 2. Over Time ye maybe there will be more rr12's but the other ppl will also be higher RR and they get more abilities Faster because of needing less rps so it all balances out. It's not going to have a huge impact tbh and yet it still gives the ultra high RR's something to Aim for.
 

Gorrion

Fledgling Freddie
Joined
Jan 23, 2004
Messages
151
For what i care Realm ranks could be unlimitted, the realm ranks really dont prove or show anything about the chr or player, mostely high realm ranks is gained by the use of buffbot's and by players having no life beside sitting behind the pc and play daoc.
what i find disturbing is that casual players have to endure to look at a neon sign above a no life player saying, im rr12 no life noob, plz, leave that to Duskwave and other realm list's out there.
If you want to credit players for their envolvement in Realm fights and Defence, give them ranks/titles for concuring enemy keeps or defending keeps succesfully. and if a player stop engaging in keep fights and such the "Shown" rank would drop slowely after a while, that is well deserved titles, not the fotm@running about with 3 buffbot placed at TK 4tehwin groups, they deserve no shown title if u ask me.
 

Asty

Fledgling Freddie
Joined
Jan 21, 2004
Messages
805
Gorrion said:
For what i care Realm ranks could be unlimitted, the realm ranks really dont prove or show anything about the chr or player, mostely high realm ranks is gained by the use of buffbot's and by players having no life beside sitting behind the pc and play daoc.
what i find disturbing is that casual players have to endure to look at a neon sign above a no life player saying, im rr12 no life noob, plz, leave that to Duskwave and other realm list's out there.
If you want to credit players for their envolvement in Realm fights and Defence, give them ranks/titles for concuring enemy keeps or defending keeps succesfully. and if a player stop engaging in keep fights and such the "Shown" rank would drop slowely after a while, that is well deserved titles, not the fotm@running about with 3 buffbot placed at TK 4tehwin groups, they deserve no shown title if u ask me.

lol never seen such buffbot hate from anyone else :p
 

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