Some of you have complained about not being able to attack shrooms in some circumstances. I asked about it on the Animist boards and our TL replied with this:
So bad news unfortunately. As an animist there is nothing I can do to avoid this occuring
If it makes you feel any better, is seems a similar (or the same maybe) bug affecting placement of shrooms. When trying to place shrooms on valid locations slopes now I quite often get a message "you cannot cast this spell in the air" as if I have raised my GT.
Watermellon said:Geometry issue, it is not fixed as of 1.73
[by this, anything that has a low to the ground model (keens/kobolds) in the same location will also be able to possibly nuke out but not get nuked back .. or not nuke out but get nuked back pending on the spot]
So bad news unfortunately. As an animist there is nothing I can do to avoid this occuring
If it makes you feel any better, is seems a similar (or the same maybe) bug affecting placement of shrooms. When trying to place shrooms on valid locations slopes now I quite often get a message "you cannot cast this spell in the air" as if I have raised my GT.