D
dandy
Guest
Having a bit of a brain fart over the whole power bar thing, here are my conclusions at the moment, if there are any glaring errors please can some kind soul (or some uber know it all) let me know.
Power as best I can figure is approx twice your casting stat (in my case piety), you can then add to this power bonus's from items, which as I understand have a cap of 26 a la resists (half level plus one).
There are also several Realm Abilitys that change power and this is where I come unstuck,
To me the best bets seem to be Mystic Crystal Lore and Raging Power and obviously their Augmented Acuity pre-requists as these restore fairly sizeable (or all) chunks of the yellow bar, although being on timers are limited.
However I am still left pondering the other RA's that would suggest they raise the amount of maximum power you can have
Augmented *casting stat* adds 6 per level to your casting stat (and therefore I assume 12 to pow), this I figure is the best one to go for as it raises your base stat and therefore cap
Then we have Serenity with the gloriously vague desciption of 'your spell points regenerate faster', is this ability worth it? I'm a classic 48/24/6 pac healer (or will be soon) and the last POM seems to do the job but every little helps I suppose, any comments on how much faster power restore with this would be helpful
Finally we have Etheral Bond, an extra 3% power per level(I assume calculated using base casting stat), seems to be the weakest as at my current 120 or so base pie its only an extra 7 approx power per level.
Sorry for rambling on, but any advice on most economic way of increasing the all important yellow bar welcome.
Next week I will be confused by Spellcrafting
Power as best I can figure is approx twice your casting stat (in my case piety), you can then add to this power bonus's from items, which as I understand have a cap of 26 a la resists (half level plus one).
There are also several Realm Abilitys that change power and this is where I come unstuck,
To me the best bets seem to be Mystic Crystal Lore and Raging Power and obviously their Augmented Acuity pre-requists as these restore fairly sizeable (or all) chunks of the yellow bar, although being on timers are limited.
However I am still left pondering the other RA's that would suggest they raise the amount of maximum power you can have
Augmented *casting stat* adds 6 per level to your casting stat (and therefore I assume 12 to pow), this I figure is the best one to go for as it raises your base stat and therefore cap
Then we have Serenity with the gloriously vague desciption of 'your spell points regenerate faster', is this ability worth it? I'm a classic 48/24/6 pac healer (or will be soon) and the last POM seems to do the job but every little helps I suppose, any comments on how much faster power restore with this would be helpful
Finally we have Etheral Bond, an extra 3% power per level(I assume calculated using base casting stat), seems to be the weakest as at my current 120 or so base pie its only an extra 7 approx power per level.
Sorry for rambling on, but any advice on most economic way of increasing the all important yellow bar welcome.
Next week I will be confused by Spellcrafting