RA Question for the High RR's (RR8+)

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
What Old Frontier RAs do you have? :)

Especially interested in what the 10L10's have.

Do you change them often?

Shouldn't be a trade secret since the whole thing is changing soon enough with NF (I'd not ask otherwise).
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
rp, mcl2, moc, VP, Purge, Acquity 3,mom3, wp3, mota3, aom 1, dex1, toughness1, cons 1. :D
 

Icebreaker

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,294
9l0 S/S Hero

Augmented Strength 2

Augmented Dex 3

Mastery of Blocking 4

Purge

First Aid

Ignore Pain

Mastery of Pain 2

Avoidiance of Magic 2

Determination 4

and 5 Points leftover :eek:
 

Meril

Fledgling Freddie
Joined
Jan 25, 2004
Messages
425
guess he wants to get use to standing still with nf coming soon etc :touch:
 

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
Teiten said:
why would you want det4 instead of det5? :eek6:

A more relevant question would be why bother having Aug Str II and only Aug Dex III when you have MoB IV on a defensive tank? Lose Aug Str and get Aug Dex IV IMHO :)
 

Appollo

Part of the furniture
Joined
Dec 22, 2003
Messages
1,651
Aug str 3
Aug con 2
Aug dex 2
Aug qui 2
Longwind 1
Tireless 1
Toughness 3
Avoid magic 2
Dodger 2
Mastery Pain 4
Mastery stealth 1
Mastery arms 3
Dualist reflex 2
See Hidden
Purge
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
Dragon Knight (R10 L10) Realm Points: 8,208,750
Total Points: 100 Unused Points: 0

(3) Augmented Strength +18 str
(2) Mastery of Arms -6 % melee attack delay (min 1.5)
(2) Augmented Dexterity +12 dex
(3) Mastery of Pain +15 % chance of critical hit
(3) Dualist's Reflexes +9 % dual wield chance/dual wield damage
(1) Augmented Constitution +6 con
(1) Long Wind Reduced Endurance cost of Sprinting
(1) Tireless Increased Endurance Regen
(1) Toughness +3 % max hp
(1) Avoidance of Magic +3 % to all magic resists
(5) Determination -75 % mez/stun/root duration
(2) First Aid +60 % heal, 15min timer, not in combat
(1) Ignore Pain 100% heal, 30min timer, any time
(1) Purge Dispel Negative Effects, 30min timer
(1) Prevent Flight 35% chance to 50% snare for 10secs

http://daoc.nisrv.com/RA/
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
Danamyr said:
A more relevant question would be why bother having Aug Str II and only Aug Dex III when you have MoB IV on a defensive tank? Lose Aug Str and get Aug Dex IV IMHO :)
if the str ups your ws then that improves your chance to block too (as well as doing more dmg)
 

Sabu

Fledgling Freddie
Joined
Jan 21, 2004
Messages
246
Konah said:
Dragon Knight (R10 L10) Realm Points: 8,208,750
Total Points: 100 Unused Points: 0

(3) Augmented Strength +18 str
(2) Mastery of Arms -6 % melee attack delay (min 1.5)
(2) Augmented Dexterity +12 dex
(3) Mastery of Pain +15 % chance of critical hit
(3) Dualist's Reflexes +9 % dual wield chance/dual wield damage
(1) Augmented Constitution +6 con
(1) Long Wind Reduced Endurance cost of Sprinting
(1) Tireless Increased Endurance Regen
(1) Toughness +3 % max hp
(1) Avoidance of Magic +3 % to all magic resists
(5) Determination -75 % mez/stun/root duration
(2) First Aid +60 % heal, 15min timer, not in combat
(1) Ignore Pain 100% heal, 30min timer, any time
(1) Purge Dispel Negative Effects, 30min timer
(1) Prevent Flight 35% chance to 50% snare for 10secs

http://daoc.nisrv.com/RA/

Very nice RAs imo
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
3) Augmented Dexterity +18 dex
(3) Augmented Acuity +18 int
(1) Serenity Increased power regen
(4) Wild Power +20 % chance of damage spell critical
(3) Mastery of the Art -9 % casting delay (min 2.0)
(2) Mastery of Magery +6 % Direct Damage
(1) Mastery of Concentration Immune to interruption, 30min timer, 15sec duration
(1) Long Wind Reduced Endurance cost of Sprinting
(1) Avoidance of Magic +3 % to all magic resists
(2) Mystic Crystal Lore +60 % power, 5min timer
(1) Raging Power 100% power restored, 30min timer
(1) Purge Dispel Negative Effects, 30min timer
 

serious

Fledgling Freddie
Joined
Jan 25, 2004
Messages
80
Serious:
Lion Knight (R9 L4) Realm Points: 4,851,350
Total Points: 84 Unused Points: 0

(3) Augmented Dexterity +18 dex
(3) Augmented Acuity +18 int
(1) Serenity Increased power regen
(3) Wild Arcana +15 % chance of duration spell critical
(3) Wild Power +15 % chance of damage spell critical
(3) Mastery of the Art -9 % casting delay (min 2.0)
(1) Mastery of Concentration Immune to interruption, 30min timer, 15sec duration
(1) Long Wind Reduced Endurance cost of Sprinting
(1) Tireless Increased Endurance Regen
(2) Avoidance of Magic +6 % to all magic resists
(1) Mystic Crystal Lore +30 % power, 5min timer
(1) Purge Dispel Negative Effects, 30min timer


S.
 

raid

Can't get enough of FH
Joined
Dec 22, 2003
Messages
1,368
Einherjar (R10 L10) Realm Points: 8,208,750
Total Points: 100 Unused Points: 0

(3) Augmented Strength +18 str
(2) Mastery of Arms -6 % melee attack delay (min 1.5)
(2) Augmented Dexterity +12 dex
(3) Mastery of Pain +15 % chance of critical hit
(3) Dualist's Reflexes +9 % dual wield chance/dual wield damage
(2) Long Wind Reduced Endurance cost of Sprinting
(1) Avoidance of Magic +3 % to all magic resists
(5) Determination -75 % mez/stun/root duration
(2) First Aid +60 % heal, 15min timer, not in combat
(1) Ignore Pain 100% heal, 30min timer, any time
(1) Purge Dispel Negative Effects, 30min timer
(1) Prevent Flight 35% chance to 50% snare for 10secs

Last respec was somewhere between rr9-10, done it maybe 10 times total, with most of the respecs I first got rid of IP and got something else but respecced back to it after 1-2 days of rvr.
 

Pin

One of Freddy's beloved
Joined
Jan 8, 2004
Messages
874
Konah said:
if the str ups your ws then that improves your chance to block too (as well as doing more dmg)
no it doesn't
 

Black

Fledgling Freddie
Joined
Mar 29, 2004
Messages
131
healur
Einherjar (R10 L10) Realm Points: 8,208,750
Total Points: 100 Unused Points: 0

(3) Augmented Dexterity +18 dex
(3) Augmented Acuity +18 int
(1) Wild Healing +5 % double effect heal
(4) Mastery of the Art -12 % casting delay (min 2.0)
(1) Mastery of Healing +3 % healing effect
(1) Mastery of Concentration Immune to interruption, 30min timer, 15sec duration
(1) Long Wind Reduced Endurance cost of Sprinting
(2) Mystic Crystal Lore +60 % power, 5min timer
(1) Raging Power 100% power restored, 30min timer
(1) Purge Dispel Negative Effects, 30min timer
(1) Perfect Recovery Resurrect w/ full hitpoints and power and no resurrection sickness, 30min timer
 

Lethul

FH is my second home
Joined
Jan 25, 2004
Messages
8,433
Einherjar (R10 L6) Realm Points: 7,258,000
Total Points: 96 Unused Points: 1

(2) Augmented Strength +12 str
(2) Augmented Dexterity +12 dex
(4) Mastery of Pain +20 % chance of critical hit
(4) Dualist's Reflexes +12 % dual wield chance/dual wield damage
(1) Augmented Constitution +6 con
(1) Long Wind Reduced Endurance cost of Sprinting
(1) Toughness +3 % max hp
(1) Avoidance of Magic +3 % to all magic resists
(5) Determination -75 % mez/stun/root duration
(2) First Aid +60 % heal, 15min timer, not in combat
(1) Ignore Pain 100% heal, 30min timer, any time
(1) Purge Dispel Negative Effects, 30min timer

cant remember when i changed last time, and im very poor on mid so im stuck with these anyway :D
 

Icebreaker

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,294
Det 4 is enough for me. Tried Det5 and i see not much difference

And about Dex. I wanted to go for Dex4 next xD
 

Harle

Fledgling Freddie
Joined
Dec 24, 2003
Messages
134
Warden:
Gilded Spear (R8 L6) Realm Points: 3,586,250
Total Points: 76 Unused Points: 0

(2) Augmented Dexterity +12 dex
(2) Mastery of Blocking +6 % chance to block
(1) Augmented Constitution +6 con
(2) Augmented Acuity +12 int
(2) Serenity Increased power regen
(3) Wild Healing +15 % double effect heal
(2) Mastery of Healing +6 % healing effect
(1) Toughness +3 % max hp
(1) Avoidance of Magic +3 % to all magic resists
(2) Mystic Crystal Lore +60 % power, 5min timer
(1) Raging Power 100% power restored, 30min timer
(1) Purge Dispel Negative Effects, 30min timer
(1) Thornweed Field Area target damage/35% snare, 30min timer, 30sec duration
 

Devaster

Fledgling Freddie
Joined
Jan 23, 2004
Messages
478
druid: purge, gp, mcl2, rp, acuity3, moc, mota2, dex2, moh2, wh2, con1, tough1
chanter: purge, acuity3, moc, mcl2, rp, mom2, wp4, mota2, dex2
 

RaiztliN

Fledgling Freddie
Joined
Jun 27, 2004
Messages
310
aug acui 3
aug dex 3
mom 3
wp 3
mota 3
moc
mcl2
rp
purge
toughness 1
and con 2 (i think, not sure - maybe serenity :p)
 

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