Vladamir
FH is my second home
- Joined
- Dec 28, 2003
- Messages
- 15,105
Right, i know with Quickness going over the cap of 250, the damage begins to negate while the swing speed stays the same (So 250 quick is the same swing speed but more damage than that using 260 quick). However, when using Haste+Celerity, if this was to calculate to go over the hardcap swingspeed (1.5s), would the same negation in damage be present?.
For example, if random person X was to have 250 quick+17% haste+30% Celerity swinging at exactly 1.5s, would they hit for the same damage as random person Y who had the same but was swinging at a lower calculated speed, although capping at 1.5s still.
Any input from daoc guru's or GM's would be much appreciated
For example, if random person X was to have 250 quick+17% haste+30% Celerity swinging at exactly 1.5s, would they hit for the same damage as random person Y who had the same but was swinging at a lower calculated speed, although capping at 1.5s still.
Any input from daoc guru's or GM's would be much appreciated