Question about templates - Savage

Nausilus^^

Can't get enough of FH
Joined
Dec 25, 2003
Messages
1,745
Come DR, I'm going to have a couple of templates to chose between. However, I'm quite uncertain which will be better. On the one side, I have 2x spd4.4 sally tails, only resist below 20% is matter, but ToA bonusses aren't that good (note template below)
Config Report

Stats
Str: 101 Int: 0 Hits: 240
Con: 87 Pie: 0 Power: 0
Dex: 100 Cha: 0
Qui: 59 Emp: 0

Resists
Body: 29 Energy: 27 (5) Crush: 33 (5)
Cold: 27 Matter: 19 Thrust: 22
Heat: 26 Spirit: 27 Slash: 26

Skills
11 Hand To Hand
2 Hammer
2 Sword
2 Axe

Cap Increases
25 Dexterity
40 Hits
25 Strength
12 Constitution
5 Quickness

Other Bonuses
7 Melee Damage
10 AF
4 Style Damage
7 Melee Combat Speed

On the other side I have spd4.2 (Champion claw) in main hand and 4.0 (ml10 claw) in offhand, now both spirit and matter below 20%, but much better ToA bonusses - These are pretty much the only differences between the 2 templates. (EDIT: ALso typed in the +5% melee resists from champion claw, so that's why they are slightly overcapped in the template below)

Config Report

Stats
Str: 101 Int: 0 Hits: 276
Con: 87 Pie: 0 Power: 0
Dex: 103 Cha: 0
Qui: 30 Emp: 0

Resists
Body: 30 Energy: 25 (5) Crush: 34 (5)
Cold: 24 Matter: 15 Thrust: 30
Heat: 24 Spirit: 16 Slash: 30

Skills
11 Hand To Hand
4 Axe
4 Hammer
4 Sword
3 Parry

Cap Increases
25 Dexterity
72 Hits
25 Strength
12 Constitution
5 Quickness

Other Bonuses
10 Melee Combat Speed
13 Melee Damage (should be 12% effective melee damage, as 2% is from ml10 claw)
10 Style Damage
20 AF

Any suggestions as to which one would be better, why and/or why not? Any input greatly appreciated :)

/Nausilus - gimp savage
 

Frust

Fledgling Freddie
Joined
Feb 25, 2004
Messages
185
Perhaps try to use sally in main and DR in offhand? Should slow it down a bit and make you hit a bit harder perhaps. As for matter and spirit being below 20% i wouldnt be to concerned. 5% meleeresist will compensate it a few times over.
 

Inso

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
428
ML10 claw has a nice diseaseproc though? IIRC atleast.
 

Nausilus^^

Can't get enough of FH
Joined
Dec 25, 2003
Messages
1,745
ML10 claw has very nice disease proc and the fact that it will cap style dmg and overcap melee dmg a bit as well.. that's one of the main things I'm wondering here, if the benifits from those 2% melee dmg/style dmg will compensate for using faster claws.
 

Nausilus^^

Can't get enough of FH
Joined
Dec 25, 2003
Messages
1,745
Oh, and another thing, if I understand it correctly, using champion claw in offhand will set its speed to 4.0 - atleast in the page on herald, mainhand speed is 4.2 and offhand speed is 4.0 for both thrust and slash version. Thank you mythic for not gimping savage champion weapons like that.. :p
 

Osri

Fledgling Freddie
Joined
Dec 29, 2003
Messages
376
Nausilus^^ said:
Oh, and another thing, if I understand it correctly, using champion claw in offhand will set its speed to 4.0 - atleast in the page on herald, mainhand speed is 4.2 and offhand speed is 4.0 for both thrust and slash version. Thank you mythic for not gimping savage champion weapons like that.. :p

With zerker 4.1 and 4.2spd diffrence was 3% melee toa.

2H for win :cheers:
 

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