charl8tan
Fledgling Freddie
- Joined
- Sep 5, 2008
- Messages
- 104
This may have been posted elsewhere, checked a little but couldn't find anything (maybe I fail completely, it is well known and most likely documented somewhere).
I've experimented with this a few ways and basically (and I could be wrong) I don't see any encouragement to actually heal.
I've done some with groups of friends, where I am literally the only healer present (we're talking no other healing abilties in the group, just tank and pure dps WH's, BW's etc). Now when it's all over, my contribution is like 95 or something (the lowest out of all present), the tank is 500 and the dps in between. That's with me just healing everyone, by that I mean I am constantly healing, not stopping and standing around like a lemon.
Now, when I mix in damage my contribution goes up, normally to the mid range where the damage dealers are, but again the tank is quite happily sitting on max. But when I go pure damage, only doing "Force Transfer" as healing and not even bothering with hots/shields etc, I can get max myself...(in this test there was another AM present who did the main healing, he got 150 contribution or something)
Seems somewhat unfair if you ask me. Without the healing we wouldn't have been able to complete the PQ at all (likewise without the tank it wouldn't happen), so surely their contribution should be more equal (certainly not one of them being right at the bottom of the list).
The main problem that stems from this, is simply that I won't heal at PQ's unless it's absolutely required, and then only on the tank. Why should I "waste" my time healing people when I get bugger all from it?
I'm wondering if any other healers have noticed/looked into this (or would be willing to check it as well) as it's more than slightly annoying.
Also (in relation to this) if you heal people randomly at PQ's (as in if you are not grouped with people there) you gain 0 influence, however damaging the mobs does net you a % of the influence that mob gives based upon your damage done. Another superb healing encouragement there I think.
I've experimented with this a few ways and basically (and I could be wrong) I don't see any encouragement to actually heal.
I've done some with groups of friends, where I am literally the only healer present (we're talking no other healing abilties in the group, just tank and pure dps WH's, BW's etc). Now when it's all over, my contribution is like 95 or something (the lowest out of all present), the tank is 500 and the dps in between. That's with me just healing everyone, by that I mean I am constantly healing, not stopping and standing around like a lemon.
Now, when I mix in damage my contribution goes up, normally to the mid range where the damage dealers are, but again the tank is quite happily sitting on max. But when I go pure damage, only doing "Force Transfer" as healing and not even bothering with hots/shields etc, I can get max myself...(in this test there was another AM present who did the main healing, he got 150 contribution or something)
Seems somewhat unfair if you ask me. Without the healing we wouldn't have been able to complete the PQ at all (likewise without the tank it wouldn't happen), so surely their contribution should be more equal (certainly not one of them being right at the bottom of the list).
The main problem that stems from this, is simply that I won't heal at PQ's unless it's absolutely required, and then only on the tank. Why should I "waste" my time healing people when I get bugger all from it?
I'm wondering if any other healers have noticed/looked into this (or would be willing to check it as well) as it's more than slightly annoying.
Also (in relation to this) if you heal people randomly at PQ's (as in if you are not grouped with people there) you gain 0 influence, however damaging the mobs does net you a % of the influence that mob gives based upon your damage done. Another superb healing encouragement there I think.