Misleath
Fledgling Freddie
- Joined
- Feb 8, 2004
- Messages
- 587
I have been considering a shieldmercenary instead of a ordinary mercenary with 50 weapon 50 dualwield 28 parry.
I would do autotraining and my final spec would be:
50 Weapon (Slash, Thrust or Crush haven't decided)
42 Shield (Slam, duh)
41 Dualwield (As high as you get with 42 shield)
6 Parry (Stupid leftover points)
Considering what you lose:
Some dual wield points (don't know exact effectivity of this, please enlighten me if you know exact effects of this).
44 DW Style (Stunstyle which is followup to parry, worthless)
50 DW Style (Very nice style which you will miss)
Low Parry (Could give a rats arse about this in RvR)
Considering what you gain:
The ability to switch to using shield guarding your sorcerer, cleric whatever in group.
The ability to slam targets (9s stun is broken)
Please discuss and give feedback on this.
I would do autotraining and my final spec would be:
50 Weapon (Slash, Thrust or Crush haven't decided)
42 Shield (Slam, duh)
41 Dualwield (As high as you get with 42 shield)
6 Parry (Stupid leftover points)
Considering what you lose:
Some dual wield points (don't know exact effectivity of this, please enlighten me if you know exact effects of this).
44 DW Style (Stunstyle which is followup to parry, worthless)
50 DW Style (Very nice style which you will miss)
Low Parry (Could give a rats arse about this in RvR)
Considering what you gain:
The ability to switch to using shield guarding your sorcerer, cleric whatever in group.
The ability to slam targets (9s stun is broken)
Please discuss and give feedback on this.