Perfect Exp Group <rant>

O

old.Cher

Guest
right before i launch into a rant about it, lets all think what the perfect group would be......(drifts into imagine mode)

3 tanks (to hold aggro off pbaoe mage)
1 pbaoe mage (to blow up everything)
1 Bard (to give the tanks end 4-5)
1 warden (to give pbt to save on power)
1 metalist (to give group crack)

that is pretty much what i hear when asking anyone about an exp group, since this group is supposed to be the fastest and most consistant killing group.

Now if i was to ask you what thje best rvr group was, something odd may happen..... (once again imagines group)

2 tanks (to bosh things)
1 bard (to give run song, heals and end song)
1 warden/druid (to keep people alive longer)
2 nukers (to Blow things up again )
2 stealthers (to search for enemy stealthers, to scout for you, to take out opposing mages, to unstealth enemy stealthers, and to generally get the group exp)

(rant on)
now look at something.....the exp group and the rvr group arn't the same, and so now because of the emphasis on perfect exp groups, us stealthers arn't going to be able to do squat. Every night on /as i have to listen to shades and ranger of every lvl beg for a group after someone has advertised spaces over /as. and every bloody time we all get to hear how, "they've filled the spaces now"

it gets me down, at this rate i'm going to only group with my guild (thank god its a big guild full of people who like to have fun and lvl, rather then just chain pull for 6 hrs saying nothing so thay can be uber)

i know everyone will say that all classes have a problem getting groups, and maybe we should start our own groups if u want one so bad, buit do u actually realise how many druids or bards will join a group if it is only two stealthers and maybe a tank???

i can count that no. on one hand, and they have normally been taken up by another group at that point.

i'm starting to just rant uncontrollably, and what i'm saying is probably not making sense anymore. But the point is this

US STEALTHERS ARE GETTING PISSED OFF!
 
A

Ardrias_Mid

Guest
I don't know what it's like in hib groups of course... but... In Mid, I find that every spot in group occupied by a rogue is wasted.

It's not fun to stand as a caster with noone to protect you, when half your group is stealthed. Exp group was good tho :)
 
A

amazingsteve

Guest
Ok, so you´re getting pissed off because it is possible for you to get a RvR group, but you don´t get an xp group? Take a good look at your post dear, how do you think the druids will feel? They have to fight the warden for a RvR spot, which they will loose because of pbt.
 
O

old.Cher

Guest
in a way thats my point, i never decline anyone from my groups rvr or exp, to me the perfect group shouldn't exist since it destroys diversity and to a great degree fun, and i said warden or druid for the simple fact that we don't see enough of them to have one per rvr group,

any class is welcome in any of my rvr groups, we even ended up in odins yesterday with 5 of tanks,2 stealthers, 1mage and no healing, some would consider that a gimped group, but we could still take down almost everything that came our way. i would have killed for a druid or a warden or a bard, but none were forthcoming, so we took what we had. and didn't bother making a list with tanks on it, waiting for the healer that didn't appear.

my rant became pretty specific for stealthers, but it was meant to be directed at perfect group syndrome.

at the fact some people would prefer to have an empty space then actually help someone or accept someone who doesn't comply to the perfect group template
 
J

j000 d000d

Guest
A RvR group with no druid?

Good luck then.... :rolleyes:
 
S

succi

Guest
Warden / Bard and druids essential for rvr :F
 
O

old.Iunliten

Guest
Sorry Cher.

Nightshades are not very unique in their role of taking out casters in RvR in fact I dunno if they are the best even, and scouting is not very essential for emain RvR.
Sure dropping the NS at a MG and have a group waiting for mids/albs to pass works but I can live by doing the normal 50/50 tactic, either there are enemies there or not.

And as for XP groups the problem lies within assassins not being very good at tanking at early levels and that hangs on, do your own groups instead it works.
 
C

Coren

Guest
Lol @ 'perfect' RvR group with 2 stealthers but no druids. :ROFLMAO:
 
G

ghoul

Guest
stealthers are used as cannon fodder, groupless cannon fodder :p
 
B

balbuta

Guest
"right before i launch into a rant about it, lets all think what the perfect group would be......(drifts into imagine mode)

3 tanks (to hold aggro off pbaoe mage)
1 pbaoe mage (to blow up everything)
1 Bard (to give the tanks end 4-5)
1 warden (to give pbt to save on power)
1 metalist (to give group crack)"

haha, you call this the perfect group :)?

here is the perfect group, and the fastest way to exp in hib land:
1 mana mentalist
1 nurture/regrowth druid
1 mana chanter
5 mana chanter/eld.

mana chanter pulls 3-5 red-purple mobs with buffed pet, casts focus shield, mentalist ae dots and all the paber blast, each pull takes 10 secs :) no downtime and no one gets hurt ;p

would this group do anything in rvr?? maybe but probably not, they'll get mezzed and bashed ;p
 
J

Jiggs

Guest
here is my leveling setup for pryd hib, imo it will be good in RvR too, with the main prob being over reliance on bard for CC:

Eldritch
50mana
20light

Enchanter
48mana
24light

Mentalist
48mana
up to u

Warden
45nuture
39blades/blunt

Druid
41regrowth
35 nurture

Bard
47music
43nuture
16regrowth

hero
50 CS or LW
42 shield
39 parry
6 blades

hero
50 CS or LW
42 shield
39 parry
6 blades
 
U

Uncle Sick(tm)

Guest
'Perfect' groups... now that makes me laugh. Just like the morons posting 'perfect' SC crafted gear templates on BW or buffbot users who HAVE to have the 'perfect' capped stats.

Cher has a point - a good one. DAoC like every other game is about having fun.

If this game is all about being 'perfect' for you, I honestly pity you sad gits...

How about you write a petition to Mythic?
Forget speccing or levelling - lets just insta pic a 'perfectly' specced class and go insta-RvR.
Lets call it Camelot-Tekken, huh?

Oh... Nightshades.. useless. Right, that's exactly why I get spammed with group invites once people watch me pull orange cons for awhile...
 
T

TaF

Guest
I dont really have the vision of ideal group whenever i play.

If a person asks for group and we got no healer, then i tell him/her sorry last spot is for healer, other than that i just want 3 tankish classes (hero/champ/BM/warden/NS/ranger) for aggro managment, 1-2 healers and a nuker of any sort should always be in a full group .
 
N

Neural Network

Guest
The best group? I’ll tell you.
1 champion
1 eldrich
1 warden
All level 8.
We were pulling a purple con curmudgeon and got a red add, and what happened? Curms down, no player casualties. :great:
 
O

old.Downanael

Guest
I can come with Down if you need an druid and i dont have nothing to do,I dont care about perfect groups.

Same goes to everyelse,but i dont sit on Ligen and wait group to pick me up,you need to ask :) and please dont "we dont have enought druids stop playing alts" BS as i almost never get groups since there is already 1 druid/warden
 
G

gengi

Guest
My perfect group is any group that will have me

later

Gengee (not to be confused with Gengi ):p
 
Z

-Ziro-

Guest
A really nice combo is:

1. Mana spec chanter.

2. Light/mana/(ment) specced mentalist

Works amazingly well with dmg shield on tank pet, small ment heals on it. Pbaoe and aoe dd in the end. With mana crack its hardly any downtime :)
 
A

Artemls

Guest
Perfect group was:

Artemis
Derric
Camilo

All without buff and just talking crap, even forgot to try and kill the mids running by. :D
 
D

Derric

Guest
Haha,for once I got to agree with Artemis here,was one of the best groups around. :D
 
I

ignore

Guest
Derric, hereby i blame you for hijacking this thread.
 
S

succi

Guest
Assasins can be excellent tanks 40 + if they cap melee resists

A shade with dodger 2 + druid buffs + pbt + 38 slash resist are rather handy for tanking fins
 
E

eccho

Guest
Shades are great chars and should be welcome in any group, I have a warden and hero as my main chars and neither of them get aggro and protect casters as well as a shade can do :p.

I dont mind debate on what the perfect group might be but theres too many players who take that philosophy to heart and wont actually do anything unless all those personnel are present.

Its just getting ridiculous really, you have people having to tout themselves as regrowth druids and healing wardens etc.. in order to sell themselves to groups, I mean rofl, people arent happy with having certain classes anymore they have to be specced "properly" now too and youre "expected" to do so, little wonder theres a shortage of naturalists then :p.

Yes, certain group combinations can xp faster than others but if the price is leaving out certain char classes then Id rather level more slowly and group with my mates :p.
 
J

Jiggs

Guest
lots of setups work

i tried to build a group that can handle alot of things being thrown at it and survive

i'd rather have a laugh with friends leveling quickly in a group where we all know our roles thats the appeal for me:

the satisfaction of knowing that alone my bard is a gimp but working together as a team he (and all of us) will rock

and if a NS was a better tank than a hero, i think heros would be pretty pissed of: but luckly they are not and never will be.
 
U

Uncle Sick(tm)

Guest
Originally posted by Jiggs

and if a NS was a better tank than a hero, i think heros would be pretty pissed of: but luckly they are not and never will be.

There was no discussion about Shades being better tanks than heroes, Jiggs. It's about cookie cutter groups that will accept no other than the 'perfect' group member they are lacking to go for perfect uber xp.

On the other hand... who would want to join such a group?
Doesn't sound like fun anyway.
 
J

Jiggs

Guest
i think the game is increasing being pushed towards the group dynamic, which is a shame in someways but there u go...

i see alot of people who went for wierd specs or the difficult classes (scouts + rangers etc) pissed off with the end result...

sure alot make it work and there are intelligent people who tailored their play style to a certain way, but there is far to many who abandon these toons.

sort of makes me think of the old parable about building your house on sand or whatever it was, make a stronf foundation and have good flexibility in your spec/group setup and you will go further

/ramble mode off ;)
 
O

old.Cher

Guest
nice i check the forums once evey morning and come back to find 24 replies,

lets address something now then, the post was not in fact about teh uber group, and what people think it was.

the post was not about how shades own in melee (because lets face it hero's and champs are better tanks)

the post was not about artemis or derrics ego :rolleyes:

the post is about is the people that make groups and even if they are missing a tanking class, would prefer to wait 2 hours for a hero rather then take the nightshade or ranger that is asking for a group e.g the people after teh uber group

stealthers may not in fact be best at taking out mages, true a tank can probably kill them just as well, but they have the disadvantage of having to run towards them unstealthed, just being begged to be stunned or rooted, and then being blasted to bits.

if someone beleives that shades are useless group fodder.....then i pity you, you have just taken the stance of, i am teh uber player, everyone else is crap, and so therefore doesn't deserve to group.

i like grouping with people, but at the moment the silence that resounds from a group when u ask them for a place, is almost deafening.

but i must thank
mortak
bebop
eidi
romara
tovenara
snoriz
for a grood exp group we put together last night that had fun in cullen rather then just sitting there like bots not talking while chain pulling finns.

thanks again for listening to my winding inane rants

(bows)
 
C

cougar-

Guest
My last exp group was 3 pbae, 2 shield heros, warden,drooood and bard. Dont think it can be much better.
 
O

old.Patrick-S

Guest
there arent enough group spaces to have a good group and more than 1 stealther it seems .. mythic messed up putting stealthers in the game in the first place imo as stealth wasnt done well and no unique abilties to offer the group.. but thing is sure a lw champ next to a caster vs a ns next to a caster the champ would kill it faster but the fact that u dont have to chase the caster u just walk up to hit and take off most, or all of its life before it knows whats up :) also being able to stealth if ur being the target of a spell helps when my group sees albs/mids sometimes i run off in a different direction from other tanks and further ahead so i get spells /aoe spells cast on me watch casters then stealth before they finish their spell which isnt something other classes can do :) and maxed melee resists and buffed makes u evade like mad lol (well this patch anyway) makes sense to me to have at least 1 stealther in your group and a good assasin > a bad tank any day :)
 
J

Jonaldo

Guest
Originally posted by - Pathfinder -
:m00:

Actually I think this is the most sense I've ever heard from an alb so I won't bother flaming or anything :)
 

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