Perfect cleric temp

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
Like others said get more heat resists, stun is also heat based iirc so you reduce the duration by 26% if you got it capped, might save you.
Also what if all of a sudden there comes a change which will make chanters OP in 8v8 groups then your template will need to be replaced right away while if you try and cap most of the things you can just wear it till it breaks.
Also with 26% resists if the chanter has 10% pierce and 50% debuff this will not get you to 0% resists but to 7% or somekind of odd number like that, it has been tested before but on a runie debuff seeing as the debuffs don't debuff for the full 50% as it has been changed a couple of patches ago.
 

gohan

I am a FH squatter
Joined
Jul 24, 2004
Messages
6,338
Illudian said:
Is it me or do you have the epic stats wrong?
From Allakhazam:
Code:
Chausses of Intrepid Souls
Realm:	Albion
Slot:	Legs
Requires Skill:	Armor: Chain
Requires Class:	Cleric
Armor Factor:	102
Armor Absorb:	27
Magical Bonuses:
  Piety: 15 pts
  Thrust Resist: 7%
Item Bonuses:
  Power Pool: 5%
  Power bonus cap: 5
  Piety attribute cap: 5

Code:
Sleeves of Intrepid Souls
Realm:	Albion
Slot:	Arms
Requires Skill:	Armor: Chain
Requires Class:	Cleric
Armor Factor:	102
Armor Absorb:	27
Magical Bonuses:
  Constitution: 15 pts
  Slash Resist: 7%
Item Bonuses:
  Power Pool: 5%
  Power bonus cap: 5
  Constitution attribute cap: 5
  Dexterity attribute cap: 5

Dunno if that site is wrong, the stats on my minstrel and friar epic werent at least.

Here's my attempt on a cleric template with eirene's:

Code:
Race: Highlander
Spec: 40 Enhance / 36 Rejuv

Stats
Constitution 	80 (80)
Dexterity 	101 (100) 	
Piety 		100 (101)
Hits: 		228 (240)	 

Resist
Body Resist 	25 (26) 	 Cold Resist 	25 (31) 	 Heat Resist 	24 (26)
Energy Resist 	0  (26) 	 Matter Resist 	17 (26) 	 Spirit Resist 	5 (26)
Crush Resist 	23 (29) 	 Thrust Resist 	26 (26) 	 Slash Resist 	25 (28)
 
Cap Increased
26 Piety
25 Dexterity
5  Constitution
40 Hits
25 Power
 
Other Bonus
26 Healing Bonus
9  Casting Speed Bonus
13 Spell Range Bonus
40 Power Percentage Bonus
16 Buff Bonus
39 AF Bonus
5  Reduced Magic Resist
6  Spell Duration Bonus
 
Chest (Eirenies Hauberk)
1 Gem: - 15 Stat Piety
2 Gem: - 5 Cap Incresed Piety
3 Gem: - 5 Resist Slash
4 Gem: - 5 Resist Thrust
5 Gem: - 5 Other Bonus Buff Bonus
6 Gem: - 5 Other Bonus Healing Bonus
Utility:30.0
 
Arms (Sleeves of Intrepid Souls)
1 Gem: - 15 Stat Constitution
2 Gem: - 7 Resist Slash
3 Gem: - 5 Other Bonus Power Percentage Bonus
4 Gem: - 5 Cap Incresed Power
5 Gem: - 5 Cap Incresed Constitution
6 Gem: - 5 Cap Incresed Dexterity
Utility:24.0
 
Head
37.5 / 32.0 (37.5) Imbue Points
1 Gem: Earthen Essence (faceted) - 19 Stat Constitution
2 Gem: Vapor Essence (flawless) - 25 Stat Dexterity
3 Gem: Dusty Shielding (imperfect) - 7 Resist Body
4 Gem: Icy Shielding (polished) - 9 Resist Cold
Utility:: 61.0
 
Legs
37.5 / 32.0 (37.5) Imbue Points
1 Gem: Earthen Essence (flawless) - 25 Stat Constitution
2 Gem: Vapor Essence (perfect) - 28 Stat Dexterity
3 Gem: Dusty Shielding (imperfect) - 7 Resist Body
4 Gem: Heated Shielding (flawed) - 5 Resist Heat
Utility:: 59.0
 
Hands
37.5 / 32.0 (37.5) Imbue Points
1 Gem: Watery Essence (imperfect) - 13 Stat Piety
2 Gem: Fiery Shielding (polished) - 9 Resist Crush
3 Gem: Blood Essence (perfect) - 76 Hits
4 Gem: Airy Shielding (imperfect) - 7 Resist Thrust
Utility:: 59.0
 
Feet
37.0 / 32.0 (37.5) Imbue Points
1 Gem: Blood Essence (perfect) - 76 Hits
2 Gem: Airy Shielding (polished) - 9 Resist Thrust
3 Gem: Heated Shielding (imperfect) - 7 Resist Heat
4 Gem: Icy Shielding (flawed) - 5 Resist Cold
Utility:: 61.0
 
Right Hand (Cleric Champion Mace)
1 Gem: - 6 Other Bonus Power Percentage Bonus
2 Gem: - 4 Other Bonus Spell Range Bonus
3 Gem: - 4 Other Bonus Casting Speed Bonus
4 Gem: - 5 Cap Incresed Power
5 Gem: - 6 Other Bonus Healing Bonus
6 Gem: - 4 Cap Incresed Dexterity
7 Gem: - 4 Cap Incresed Piety
Utility:0.0
 
Left Hand (Arcanium Magma Infused Heater Shield)
1 Gem: - 15 Stat Piety
2 Gem: - 21 Stat Constitution
3 Gem: - 7 Other Bonus Power Percentage Bonus
4 Gem: - 7 Other Bonus Healing Bonus
5 Gem: - 7 Cap Incresed Piety
Utility:24.0
 
Neck (Choker of the Zephyr) 
1 Gem: - 6 Other Bonus Power Percentage Bonus
2 Gem: - 15 Stat Dexterity
3 Gem: - 5 Cap Incresed Dexterity
4 Gem: - 5 Cap Incresed Power
5 Gem: - 15 Other Bonus AF Bonus
Utility:10.0
 
Cloak (Cloudsong)
1 Gem: - 5 Other Bonus Power Percentage Bonus
2 Gem: - 12 Stat Piety
3 Gem: - 5 Cap Incresed Piety
4 Gem: - 5 Other Bonus Casting Speed Bonus
5 Gem: - 5 Other Bonus Buff Bonus
6 Gem: - 8 Other Bonus AF Bonus
7 Gem: - 5 Cap Incresed Power
Utility:8.0
 
Jewel (Egg of Youth)
1 Gem: - 12 Stat Piety
2 Gem: - 32 Hits
3 Gem: - 5 Resist Crush
4 Gem: - 5 Resist Slash
5 Gem: - 5 Resist Thrust
6 Gem: - 8 Other Bonus Healing Bonus
7 Gem: - 40 Cap Incresed Hits
Utility:46.0
 
Belt (Jacina's Sash)
1 Gem: (Level: 0) - 6 Other Bonus Spell Duration Bonus
2 Gem: (Level: 0) - 6 Other Bonus Buff Bonus
3 Gem: (Level: 2) - 5 Other Bonus Power Percentage Bonus
4 Gem: (Level: 4) - 5 Cap Incresed Power
5 Gem: (Level: 6) - 5 Other Bonus Spell Range Bonus
6 Gem: (Level: 9) - 5 Other Bonus reduced Magic Resist
Utility:0.0
 
Left Ring (Darkspire Androit Ring)
1 Gem: - 18 Stat Dexterity
2 Gem: - 44 Hits
3 Gem: - 6 Resist Heat
4 Gem: - 6 Resist Crush
5 Gem: - 6 Cap Incresed Dexterity
6 Gem: - 6 Other Bonus AF Bonus
Utility:47.0
 
Right Ring (Director's Ring of Anarchy)
1 Gem: - 15 Stat Piety
2 Gem: - 15 Stat Dexterity
3 Gem: - 6 Resist Matter
4 Gem: - 5 Cap Incresed Piety
5 Gem: - 5 Cap Incresed Dexterity
6 Gem: - 10 Other Bonus AF Bonus
Utility:32.0
 
Left Wrist (Bracer of Zo'Arkat)
1 Gem: - 18 Stat Piety
2 Gem: - 5 Resist Matter
3 Gem: - 5 Resist Body
4 Gem: - 5 Resist Spirit
5 Gem: - 6 Other Bonus Power Percentage Bonus
6 Gem: - 4 Other Bonus Spell Range Bonus
Utility:42.0
 
Right Wrist (Ebon Hide Bracer)
1 Gem: - 6 Resist Cold
2 Gem: - 6 Resist Body
3 Gem: - 6 Resist Heat
4 Gem: - 6 Resist Slash
5 Gem: - 6 Resist Matter
Utility:60.0


i personaly think this tempalte is alot better than the "perfect" one, just my opinion tho
 

Lomme

Fledgling Freddie
Joined
Dec 23, 2003
Messages
486
working on this atm, not sure if it's final
Config Report

Stats

Str: 0 Int: 0 Hits: 200
Con: 74 Pie: 99 Power: 0
Dex: 100 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 25 Energy: 14 Crush: 25
Cold: 24 Matter: 5 Thrust: 27
Heat: 24 Spirit: 11 Slash: 28

Skills

Focus

Cap Increases

24 Dexterity

70 Hits

25 Piety

33 Power

5 Constitution

Other Bonuses

21 Healing Effectiveness

13 Spell Range

58 % Power Pool

12 AF

6 Stat Buff Effectiveness

6 Duration of Spells

10 Casting Speed

Piece Listing

Chest
Name: Snake-Lord's Runic Hauberk
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 24 Piety
Effect 2: 24 Dexterity
Effect 3: 56 Hits
Effect 4: 8 % Power Pool
Effect 5: 2 Casting Speed
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Arms
Name: Sleeves of Intrepid Souls
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Constitution
Effect 2: 7 Slash
Effect 3: 5 % Power Pool
Effect 4: 5 Power Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 5 Constitution Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Dexterity - 99 Perfect Vapor Essence
Gem 2: 7 Body - 99 Imperfect Dusty Shielding
Gem 3: 9 Cold - 99 Polished Icy Shielding
Gem 4: 13 Constitution - 99 Imperfect Earthen Essence
Utility: 59.33

Legs
Name: Chausses of Intrepid Souls
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Dexterity
Effect 2: 7 Thrust
Effect 3: 5 % Power Pool
Effect 4: 5 Power Cap Increase
Effect 5: 5 Piety Cap Increase
Effect 6: 5 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Hands
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 68 Hits - 99 Flawless Blood Essence
Gem 2: 7 Heat - 99 Imperfect Heated Shielding
Gem 3: 9 Cold - 99 Polished Icy Shielding
Gem 4: 7 Body - 99 Imperfect Dusty Shielding
Utility: 63.00

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Constitution - 99 Flawless Earthen Essence
Gem 2: 9 Heat - 99 Polished Heated Shielding
Gem 3: 9 Crush - 99 Polished Fiery Shielding
Gem 4: 5 Thrust - 99 Flawed Airy Shielding
Utility: 62.67

Right Hand
Name: Cleric Dextera Mace
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 6 % Power Pool
Effect 2: 4 Casting Speed
Effect 3: 4 Spell Range
Effect 4: 5 Power Cap Increase
Effect 5: 6 Healing Effectiveness
Effect 6: 4 Piety Cap Increase
Effect 7: 4 Dexterity Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Left Hand
Name: Arcanium Magma Infused Heater Shield
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 15 Piety
Effect 2: 21 Constitution
Effect 3: 7 % Power Pool
Effect 4: 7 Healing Effectiveness
Effect 5: 7 Piety Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

---

Neck
Name: Zahurs Necklace
Level: 51 Quality:
Bonus:
Effect 1: 8 % Power Pool
Effect 2: 6 Energy
Effect 3: 6 Spirit
Effect 4: 6 Body
Effect 5: 5 Power Cap Increase
Effect 6: 12 AF
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Cloak
Name: Cloak of the Zephyr
Level: 51 Quality:
Bonus:
Effect 1: 15 Piety
Effect 2: 8 % Power Pool
Effect 3: 5 Piety Cap Increase
Effect 4: 2 Casting Speed
Effect 5: 8 Power Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 10.00

Jewel
Name: Egg of Youth
Level: 51 Quality:
Bonus:
Effect 1: 12 Piety
Effect 2: 32 Hits
Effect 3: 5 Crush
Effect 4: 5 Slash
Effect 5: 5 Thrust
Effect 6: 8 Healing Effectiveness
Effect 7: 40 Hits Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Belt
Name: Jacina's Sash
Level: 51 Quality:
Bonus:
Effect 1: 6 Stat Buff Effectiveness
Effect 2: 6 Duration of Spells
Effect 3: 5 % Power Pool
Effect 4: 5 Power Cap Increase
Effect 5: 5 Spell Range
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Right Ring
Name: ring of the torrent
Level: 51 Quality:
Bonus:
Effect 1: 11 Crush
Effect 2: 10 Slash
Effect 3: 10 Thrust
Effect 4: 2 Casting Speed
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 62.00

Left Ring
Name: Immolated
Level: 51 Quality:
Bonus:
Effect 1: 8 Energy
Effect 2: 8 Heat
Effect 3: 15 Dexterity
Effect 4: 15 Piety
Effect 5: 4 Piety Cap Increase
Effect 6: 4 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 52.00

Right Wrist
Name: zoarkat
Level: 51 Quality:
Bonus:
Effect 1: 18 Piety
Effect 2: 5 Matter
Effect 3: 5 Body
Effect 4: 5 Spirit
Effect 5: 6 % Power Pool
Effect 6: 4 Spell Range
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00

Left Wrist
Name: Maleficent Darkspire Adroit Bracer
Level: 51 Quality:
Bonus:
Effect 1: 6 Slash
Effect 2: 6 Cold
Effect 3: 44 Hits
Effect 4: 18 Dexterity
Effect 5: 30 Hits Cap Increase
Effect 6: 6 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 47.00
what does the eirene proc do atm? :p had it on warrior ages ago, when you were magic immune for like 10minutes after it had procced. no idea how they've changed it up untill now
 

duact

Fledgling Freddie
Joined
Jan 13, 2004
Messages
1,029
Rhori said:
omg you didn't read what he said.. he has a sleeve wich will get him to the 25bb, you don't want 25bb in a template you use constant since it will fuck up the other more important stats...

swapping takes time, time lost on swapping items means your mates DIE!
 

Mauness

Can't get enough of FH
Joined
Feb 2, 2004
Messages
1,123
not if your very good at timing the swop-overs, i need to change 2 peices of armour to cap my bb, i find it easy in battle.
 

Jarahl

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,781
Tbh I always carry End Barrel with me, so kiting is never a problem. Will however consider tweaking it into the template, since the ability truely is nice.

Illudian : Fine template, but no CB and no auras :( If theurg has pbt and sorc has speed, the group relys on the cleric to run Aura :)
 

Lomme

Fledgling Freddie
Joined
Dec 23, 2003
Messages
486
show some nice templates with nice buffbonus in them then :(
 

Napshot

Fledgling Freddie
Joined
Sep 25, 2004
Messages
490
Lomme said:
show some nice templates with nice buffbonus in them then :(

Config Report

Stats

Str: 0 Int: 0 Hits: 112
Con: 78 Pie: 79 Power: 0
Dex: 99 Cha: 0
Qui: 15 Emp: 0

Resists

Body: 26 Energy: 7 Crush: 27 (2)
Cold: 25 Matter: 0 Thrust: 25
Heat: 25 Spirit: 12 (5) Slash: 29 (3)

Skills

3 Smite

3 Enhancement

3 Rejuvenation

Focus

Cap Increases

24 Dex

125 Hits

9 Pie

20 Power

Other Bonuses

6 Spell Duration Bonus

25 Buff Bonus

30 Healing Bonus

9 Spell Range Bonus

13 Casting Speed Bonus

58 AF Bonus

41 Power Percentage Bonus

Piece Listing

Chest: Craft
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Dexterity - 99 perfect Vapor Essence
Gem 2: 7 Slash Resist - 99 imperfect Watery Shielding
Gem 3: 5 Crush Resist - 99 flawed Fiery Shielding
Gem 4: 25 Constitution - 99 flawless Earthen Essence
Utility: 59.33

Arms: craft
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 2: 16 Dexterity - 99 polished Vapor Essence
Gem 3: 7 Heat Resist - 99 imperfect Heated Shielding
Gem 4: 11 Thrust Resist - 99 faceted Airy Shielding
Utility: 60.67

Head
Name: kleps and klops drop
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 3 All Magic Skill Bonus
Effect 2: 10 Power Percentage Bonus
Effect 3: 6 Heat Resist
Effect 4: 6 Cold Resist
Effect 5: 5 Power Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 69.00

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Dexterity - 99 precious Vapor Essence
Gem 2: 19 Constitution - 99 faceted Earthen Essence
Gem 3: 9 Body Resist - 99 polished Dusty Shielding
Gem 4: 22 Piety - 99 precious Watery Essence
Utility: 60.00

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 11 Body Resist - 99 faceted Dusty Shielding
Gem 2: 7 Crush Resist - 99 imperfect Fiery Shielding
Gem 3: 3 Thrust Resist - 99 rough Airy Shielding
Gem 4: 28 Constitution - 99 perfect Earthen Essence
Utility: 60.67

Feet
Name: epic
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits Cap Increase
Effect 2: 5 Dexterity Cap Increase
Effect 3: 40 Hits
Effect 4: 6 Cold Resist
Effect 5: 6 Heat Resist
Effect 6: 18 Piety
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Right Hand
Name:
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 6 Power Percentage Bonus
Effect 2: 4 Casting Speed Bonus
Effect 3: 4 Spell Range Bonus
Effect 4: 5 Hits Cap Increase
Effect 5: 6 Healing Bonus
Effect 6: 4 Piety Cap Increase
Effect 7: 4 Dexterity Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Left Hand
Name: buffeting
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 15 Dexterity
Effect 2: 15 Quickness
Effect 3: 1 Spirit Resist
Effect 4: 1 Energy Resist
Effect 5: 10 Dexterity Cap Increase
Effect 6: 20 AF Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: zahurs
Level: 51 Quality:
Bonus:
Effect 1: 8 Power Percentage Bonus
Effect 2: 6 Energy Resist
Effect 3: 6 Spirit Resist
Effect 4: 6 Body Resist
Effect 5: 5 Power Cap Increase
Effect 6: 12 AF Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Cloak
Name: cs
Level: 51 Quality:
Bonus:
Effect 1: 5 Power Percentage Bonus
Effect 2: 12 Acuity
Effect 3: 5 Acuity Cap Increase
Effect 4: 5 Casting Speed Bonus
Effect 5: 5 Buff Bonus
Effect 6: 8 AF Bonus
Effect 7: 5 Power Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 8.00

Jewel
Name: eoy
Level: 51 Quality:
Bonus:
Effect 1: 12 Acuity
Effect 2: 32 Hits
Effect 3: 5 Crush Resist
Effect 4: 5 Slash Resist
Effect 5: 5 Thrust Resist
Effect 6: 8 Healing Bonus
Effect 7: 40 Hits Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Belt
Name: jacinas
Level: 51 Quality:
Bonus:
Effect 1: 6 Buff Bonus
Effect 2: 5 Power Percentage Bonus
Effect 3: 5 Power Cap Increase
Effect 4: 6 Spell Duration Bonus
Effect 5: 5 Spell Range Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Right Ring
Name: scorp
Level: 51 Quality:
Bonus:
Effect 1: 7 Power Percentage Bonus
Effect 2: 4 Casting Speed Bonus
Effect 3: 8 AF Bonus
Effect 4: 6 Buff Bonus
Effect 5: 6 Healing Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Left Ring
Name: demon
Level: 51 Quality:
Bonus:
Effect 1: 8 Crush Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Thrust Resist
Effect 5: 8 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 68.00

Right Wrist
Name: clouds
Level: 51 Quality:
Bonus:
Effect 1: 6 Constitution
Effect 2: 15 Acuity
Effect 3: 10 AF Bonus
Effect 4: 8 Buff Bonus
Effect 5: 10 Healing Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 14.00

Left Wrist
Name: cb
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 5 Dexterity Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00


no zoark and not "uber" but i like it and enyou playing with it so i thnk thats most importtant
 

Kerith

Fledgling Freddie
Joined
Apr 5, 2004
Messages
876
peen fencing with ppl who know 0.1 bout clerics in fg vs fg is boring :(

25% buffbonus is almost a must, certainly a secondary concern at the least.. not having to item swap etc and do capped battle buffs is invaluable. also heat resists.... the reason its ok to cap them is because prolly the only active (or at least decent) chanter is staj, and no chanter in his right mind is gonna nuke without debuff, and if hes close enough to stun + debuff nuking u deserve to die for sh*t positioning
 

Dimmer

Fledgling Freddie
Joined
May 9, 2004
Messages
346
Joor said:
How often do you see warlock in 8 man grps?
Hmmm 80-90% of all 8 man grp's
Joor said:
How often do u get hit by SM pbae lol?
1 time each yearh just around cristmas I think it is...
Joor said:
How often do u get killed by a thane DD ?
ok this would requre a lucky punsh but well not imposible
Joor said:
ok heat is 10%..well I dont see that meny chanter in GG's..hib use banishes or light elds.
maybe i'm just unlucky but I seam to find chanters in a lot of FG's

now I think that answared questions
 
X

xGenocidex

Guest
Nowt wrong with it imo... not that much point in amping heat up all the way considering chanters just debuff it anyway :s eirenes and croc ring nice choices nice artis especially for healer based classes.... nowt wrong with 45% pp... i've noticed how pp whine has grown over the months i remember a time when 30% was considered high... OMG its not 30 redo temp!... and now whine over 45%? f°°k off lol 45% is fine.. and incase not many noticed warlocks are shite on usa since they received nerf unlike us who has yet to see this nerf in action on EU servers... so the matter drop is fine also... low spirit and energy... oh noes lets stand in these pbaoes and not move!... fine elkie and joor nice job screw demon blood ring its utter toss compared to croc ring
 

Sarona

Fledgling Freddie
Joined
Feb 15, 2005
Messages
89
Config Report

Stats

Str: 0 Int: 0 Hits: 248
Con: 74 Pie: 123 Power: 0
Dex: 97 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 26 Energy: 27 Crush: 25
Cold: 25 Matter: 25 Thrust: 26
Heat: 26 Spirit: 29 Slash: 26

Skills

Focus

Cap Increases

21 Dex

160 Hits

21 Pie

12 Power

Other Bonuses

20 AF Bonus

25 Healing Bonus

10 Casting Speed Bonus

39 Power Percentage Bonus

Piece Listing

Chest
Name: Arcanium Snake-Lord's Runic Hauberk
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 21 Piety
Effect 2: 21 Dexterity
Effect 3: 56 Hits
Effect 4: 8 Power Percentage Bonus
Effect 5: 2 Casting Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Cold Resist - 99 polished Icy Shielding
Gem 2: 9 Body Resist - 99 polished Dusty Shielding
Gem 3: 9 Matter Resist - 99 polished Earthen Shielding
Gem 4: 16 Constitution - 99 polished Earthen Essence
Utility: 64.67

Head
Name: Crown of Zahur
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 18 Acuity
Effect 2: 8 Power Percentage Bonus
Effect 3: 5 Crush Resist
Effect 4: 5 Spirit Resist
Effect 5: 5 Thrust Resist
Effect 6: 5 Acuity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 11 Cold Resist - 99 faceted Icy Shielding
Gem 2: 9 Slash Resist - 99 polished Watery Shielding
Gem 3: 22 Constitution - 99 precious Earthen Essence
Gem 4: 3 Thrust Resist - 99 rough Airy Shielding
Utility: 60.67

Hands
Imbue Points: 35.5 of 32 (100 Qual) Overcharge: 78%
Gem 1: 5 Heat Resist - 99 flawed Heated Shielding
Gem 2: 9 Crush Resist - 99 polished Fiery Shielding
Gem 3: 10 Dexterity - 99 flawed Vapor Essence
Gem 4: 11 Matter Resist - 99 faceted Earthen Shielding
Utility: 56.67

Feet
Name: Arcanium Boots of the Rebirth
Level: 51 Quality: 99
AF: Bonus:
Effect 1: 18 Constitution
Effect 2: 18 Dexterity
Effect 3: 18 Acuity
Effect 4: 10 Healing Bonus
Effect 5: 2 Casting Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Right Hand
Name: Hammer of Apollo
Level: 51 Quality: 99
DPS: Bonus:
Effect 1: 7 Power Percentage Bonus
Effect 2: 2 Casting Speed Bonus
Effect 3: 24 Acuity
Effect 4: 7 Power Cap Increase
Effect 5: 7 Healing Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 16.00

Left Hand
Name: Cyclops Eye Shield
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 40 Hits
Effect 2: 5 Heat Resist
Effect 3: 5 Cold Resist
Effect 4: 5 Matter Resist
Effect 5: 5 Body Resist
Effect 6: 5 Energy Resist
Effect 7: 8 AF Bonus
Effect 8: 32 Hits Cap Increase
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Zahur's Necklace
Level: 51 Quality:
Bonus:
Effect 1: 8 Power Percentage Bonus
Effect 2: 6 Body Resist
Effect 3: 6 Spirit Resist
Effect 4: 6 Energy Resist
Effect 5: 12 AF Bonus
Effect 6: 5 Power Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Cloak
Name: Feathered Wrap
Level: 51 Quality: 99
Bonus:
Effect 1: 11 Spirit Resist
Effect 2: 6 Body Resist
Effect 3: 6 Crush Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Thrust Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 70.00

Jewel
Name: Egg of Youth
Level: 51 Quality:
Bonus:
Effect 1: 12 Piety
Effect 2: 32 Hits
Effect 3: 5 Crush Resist
Effect 4: 5 Slash Resist
Effect 5: 5 Thrust Resist
Effect 6: 8 Healing Bonus
Effect 7: 40 Hits Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Belt
Name: Belt of Morai
Level: 51 Quality:
Bonus:
Effect 1: 8 Power Percentage Bonus
Effect 2: 7 Spirit Resist
Effect 3: 2 Casting Speed Bonus
Effect 4: 8 Dexterity Cap Increase
Effect 5: 8 Acuity Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 14.00

Right Ring
Name: Immolated Ring
Level: 51 Quality:
Bonus:
Effect 1: 15 Dexterity
Effect 2: 15 Acuity
Effect 3: 8 Energy Resist
Effect 4: 8 Heat Resist
Effect 5: 4 Dexterity Cap Increase
Effect 6: 4 Acuity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 52.00

Left Ring
Name: Immolated Ring
Level: 51 Quality:
Bonus:
Effect 1: 15 Dexterity
Effect 2: 15 Acuity
Effect 3: 8 Energy Resist
Effect 4: 8 Heat Resist
Effect 5: 4 Dexterity Cap Increase
Effect 6: 4 Acuity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 52.00

Right Wrist
Name: Ceremonal Bracer (Dex)
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 5 Dexterity Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Left Wrist
Name: Bracer of Heavenly Bodies
Level: 51 Quality:
Bonus:
Effect 1: 18 Constitution
Effect 2: 80 Hits
Effect 3: 7 Thrust Resist
Effect 4: 48 Hits Cap Increase
Effect 5: 2 Casting Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00


not a perfect temp but have to say its way better then ure perfect temp ^^
 

Lorfo

Loyal Freddie
Joined
Feb 25, 2004
Messages
752
Replace emp with piety and you got a cleric template!
Config Report

Stats

Str: 0 Int: 0 Hits: 212
Con: 75 Pie: 0 Power: 0
Dex: 101 Cha: 0
Qui: 0 Emp: 85

Resists

Body: 22 Energy: 15 Crush: 23
Cold: 26 Matter: 9 Thrust: 23
Heat: 19 Spirit: 18 Slash: 25

Skills

2 Nurture

2 Regrowth

2 Nature

Focus

Cap Increases

25 Dex

112 Hits

9 Emp

21 Power

5 Con

Other Bonuses

6 Spell Duration Bonus

24 Buff Bonus

26 Healing Bonus

15 Spell Range Bonus

11 Casting Speed Bonus

8 AF Bonus

47 Power Percentage Bonus

Piece Listing

Chest
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 3 Heat Resist - 99 rough Heated Shielding
Gem 2: 9 Crush Resist - 99 polished Fiery Shielding
Gem 3: 9 Thrust Resist - 99 polished Airy Shielding
Gem 4: 28 Empathy - 99 perfect Heated Essence
Utility: 60.67

Arms
Name: druid epic
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Constitution
Effect 2: 7 Slash Resist
Effect 3: 5 Constitution Cap Increase
Effect 4: 6 Power Cap Increase
Effect 5: 6 Power Percentage Bonus
Effect 6: 5 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Head
Name: druid epic
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 6 Energy Resist
Effect 4: 6 Body Resist
Effect 5: 5 Dexterity Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Legs
Name: Arcanium Leggings Of fortification
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 2 All Magic Skill Bonus
Effect 2: 21 Constitution
Effect 3: 56 Hits
Effect 4: 7 Healing Bonus
Effect 5: 7 Dexterity Cap Increase
Effect 6: 2 Spell Range Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 58.00

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Dexterity - 99 precious Vapor Essence
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 9 Crush Resist - 99 polished Fiery Shielding
Gem 4: 7 Heat Resist - 99 imperfect Heated Shielding
Utility: 64.67

Feet
Name: Lightning Vine
Level: 51 Quality: 99
AF: Bonus:
Effect 1: 10 Power Percentage Bonus
Effect 2: 40 Hits
Effect 3: 15 Constitution
Effect 4: 2 Casting Speed Bonus
Effect 5: 8 Buff Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 20.00

Right Hand
Name: DR mace
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 6 Power Percentage Bonus
Effect 2: 4 Casting Speed Bonus
Effect 3: 4 Spell Range Bonus
Effect 4: 5 Power Cap Increase
Effect 5: 4 Acuity Cap Increase
Effect 6: 4 Dexterity Cap Increase
Effect 7: 6 Healing Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Left Hand
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Dexterity - 99 flawless Vapor Essence
Gem 2: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 3: 9 Thrust Resist - 99 polished Airy Shielding
Gem 4: 7 Slash Resist - 99 imperfect Watery Shielding
Utility: 62.67

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Kalares Necklace
Level: 51 Quality: 99
Bonus:
Effect 1: 5 Heat Resist
Effect 2: 5 Spirit Resist
Effect 3: 5 Energy Resist
Effect 4: 5 Power Percentage Bonus
Effect 5: 5 Buff Bonus
Effect 6: 5 Healing Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Cloak
Name: Cloudsong
Level: 51 Quality: 99
Bonus:
Effect 1: 5 Casting Speed Bonus
Effect 2: 5 Power Percentage Bonus
Effect 3: 5 Acuity Cap Increase
Effect 4: 12 Acuity
Effect 5: 8 AF Bonus
Effect 6: 5 Buff Bonus
Effect 7: 5 Power Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 8.00

Jewel
Name: Egg Of Youth
Level: 51 Quality: 100
Bonus:
Effect 1: 12 Acuity
Effect 2: 32 Hits
Effect 3: 5 Thrust Resist
Effect 4: 5 Slash Resist
Effect 5: 40 Hits Cap Increase
Effect 6: 8 Healing Bonus
Effect 7: 5 Crush Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Belt
Name: Jacinas Sash
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Buff Bonus
Effect 2: 6 Spell Duration Bonus
Effect 3: 5 Power Percentage Bonus
Effect 4: 5 Spell Range Bonus
Effect 5: 5 Power Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Right Ring
Name: croc ring
Level: 51 Quality:
Bonus:
Effect 1: 4 Energy Resist
Effect 2: 4 Heat Resist
Effect 3: 4 Cold Resist
Effect 4: 4 Matter Resist
Effect 5: 4 Body Resist
Effect 6: 15 Acuity
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.00

Left Ring
Name: Qebehsenuef's Ring of Dread
Level: 51 Quality: 99
Bonus:
Effect 1: 24 Constitution
Effect 2: 21 Dexterity
Effect 3: 4 Power Percentage Bonus
Effect 4: 7 Body Resist
Effect 5: 8 Spirit Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Right Wrist
Name: Darkspire dex
Level: 51 Quality:
Bonus:
Effect 1: 15 Dexterity
Effect 2: 44 Hits
Effect 3: 6 Cold Resist
Effect 4: 6 Slash Resist
Effect 5: 5 Dexterity Cap Increase
Effect 6: 32 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 45.00

Left Wrist
Name: Bracelet Of Zo'arkat
Level: 51 Quality: 100
Bonus:
Effect 1: 18 Acuity
Effect 2: 5 Matter Resist
Effect 3: 5 Body Resist
Effect 4: 5 Spirit Resist
Effect 5: 6 Power Percentage Bonus
Effect 6: 4 Spell Range Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00
 

toxii

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,369
Andrilyn said:
Like others said get more heat resists, stun is also heat based iirc so you reduce the duration by 26% if you got it capped, might save you.
Also what if all of a sudden there comes a change which will make chanters OP in 8v8 groups then your template will need to be replaced right away while if you try and cap most of the things you can just wear it till it breaks.
Also with 26% resists if the chanter has 10% pierce and 50% debuff this will not get you to 0% resists but to 7% or somekind of odd number like that, it has been tested before but on a runie debuff seeing as the debuffs don't debuff for the full 50% as it has been changed a couple of patches ago.

arent they already op in rvr ? :D

baseline stun debuf their own damage +pet + pbae , HA HA HA


get more heat sists iddly!, and its funny how you think that energy/spirit sists arent useful, guess us rvr is so much different than eu :p
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
Kerith said:
also heat resists.... the reason its ok to cap them is because prolly the only active (or at least decent) chanter is staj, and no chanter in his right mind is gonna nuke without debuff, and if hes close enough to stun + debuff nuking u deserve to die for sh*t positioning

hmm, to me it sounds like you speak of great experience :confused:
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
Chimaira said:
Dont see it perfect at all. its very low on power pool

Hard for you to get the correct response from EU boards cause they are blinded by the fact you play on USA servers.

Basically why would a cleric want capped heat? only enchanter on EU is Stajj. he hits my merc with capped heat for yep cap. if I dont have friar sists its useless. on USA there is ZERO enchanters in 8man groups. there is nearly no 8man groups :m00:

So the heat is in my opinion very much ok. I would skip it alltogether rather than having it capped.

26% heat= -10 from pierce. 50% debuff leaves what on 16%?


first off the debuff is 25%/25% (25% from resists and 25% from items) and second the resist pierce dosent kick in up until you nuke..

so debuff at start gets you down to 1% heat (with 26% in template), then pierce resist on nuke ripps the last 1% off and your down to 0%. (concidering you have no friar buffs)

ps!, I dont cap if you have friar + decent item resists, I only cap if I can get some warder into negative resist, which isnt verry often. =P
 

Illtar

Fledgling Freddie
Joined
Jul 22, 2004
Messages
455
Stallion said:
first off the debuff is 25%/25% (25% from resists and 25% from items) and second the resist pierce dosent kick in up until you nuke..

so debuff at start gets you down to 1% heat (with 26% in template), then pierce resist on nuke ripps the last 1% off and your down to 0%. (concidering you have no friar buffs)

ps!, I dont cap if you have friar + decent item resists, I only cap if I can get some warder into negative resist, which isnt verry often. =P


In my expeirence as a cabalist it work into negatives with resist peirce, might be wrong though.

25%/25% *1.25 = 31%/31%

brings someone with just item resists down to -5% or something about that.
the resist peirce seems to cut a few extra percent more off down to - 7%-8%, atleast was my expeirence when i tried with only having 5% passive peirce, and then then when aura was active ppl seemed to go down into negatives more often (and not just positive resists)

Other than that, the difference between yellow debuffs and red debuffs is negliable imo (ofc a enchanter specs for the last one for other reasons).

But i could never really see the point of higher than 33-36 spirit for a caba.



On Topic:

Stop posting stupid temps without EoY or BoZ or JS.
 

Tzare

Loyal Freddie
Joined
Jul 28, 2004
Messages
263
Andrilyn said:
Also with 26% resists if the chanter has 10% pierce and 50% debuff this will not get you to 0% resists but to 7% or somekind of odd number like that, it has been tested before but on a runie debuff seeing as the debuffs don't debuff for the full 50% as it has been changed a couple of patches ago.

Yup tested it on caba as late as saturday, and ressists wont go below 7%. Body ressist went from 24% --> 7% with a 30% debuff. On a sidenote I can confirme body spec on a caba is useless, you nuke for the same with 34+19 body base lifetap and 47+19 body spec lifetap, both on 48% body ressist <sorry for being off topic>.
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
toxii said:
get more heat sists iddly!, and its funny how you think that energy/spirit sists arent useful, guess us rvr is so much different than eu :p

Well I don't know if you quoted the right person but I don't play US servers though I do believe Energy and Spirit resists are useless.
First off, Most RvR orientated Clerics are 40/42 enh which gives all +16% spirit/energy resists buffs.
Secondly, What are you going to encounter that uses Spirit or Energy attacks? PBAE spirit masters? Thanes?

Well PBAE spirit masters are long gone and if you walk into a PBAE and have no form to interrupt the SM then you deserve to die.
And Thanes never been a problem and don't nuke for 500 damage a sec even with 0% resists and seeing as they suffer from the same disadvantages Clerics suffer from when nuking, no Acuity buff to enhance their damage, no focus so the nukes cost alot of power, lower dex than a mage so less DPS.

Other than that I can't think of a class other than an Air theurg (which you won't encounter so pointless to go into that) that has anyform of high damage Spirit or Energy nukes/attacks.

Oh and by the way Chanters aren't the only one with heat nukes, Mentalists have them also and I sure don't want to face Maeloch with 10% or less heat resists.
Stajjijjon(sp?) also isn't the only chanter that is active but I guess that's all from how you play the game, in keep sieges I see loads of chanters while in 8v8 there might be somesort of lack of them yes.
But I guess all people that have such low heat resists play 8v8 only and don't bother with keep fights/zerg area's but if you solo alot on your Cleric or duo I would not advice such low heat resists, ever.
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
Ah forgot Runemasters they have a base Energy nuke and Energy damage Bolts.
Well guess that makes Energy resists semi useful as there seems to be more and more Runecarving Runies these days, Spirit resists are still useless though.
 

MesS°

Can't get enough of FH
Joined
Dec 23, 2003
Messages
858
So ppl are willing not to cap Heat because thats chanters and a few minor other spells. And Energy because thats runemasters and a few other spells.
By that logic everyone would run around with only capped Cold because thats the only dmg type more than a few casters use.

I can understand Spirit i guess, the rest is a trade off. I can understand it, but imo its a big trade off, so the rest has to be all glitter.
 

toxii

Can't get enough of FH
Joined
Dec 29, 2003
Messages
1,369
Andrilyn said:
And Thanes never been a problem and don't nuke for 500 damage a sec even with 0% resists and seeing as they suffer from the same disadvantages Clerics suffer from when nuking, no Acuity buff to enhance their damage, no focus so the nukes cost alot of power, lower dex than a mage so less DPS.

rr7 or rr8 bg bot frostalf thane nuking at 400 a go, hihi :p
yes on cluster, yes runs in opted grp, no idea what his name is, will check duskwave tho !
 

Fuaip

Can't get enough of FH
Joined
Feb 26, 2005
Messages
1,645
Joorok said:
heat is 10%..well I dont see that meny chanter in GG's..hib use banishes or light elds.
Well, chanters are very good in grps and also used much
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,231
Joor said:
Just wanna say i helped elkie making it:)
Was trying to fit in Eirenes vest,since the proc is great!
And no u dont need matter, spirit or energy in rvr as cleric.
How often do you see warlock in 8 man grps?
How often do u get hit by SM pbae lol?
How often do u get killed by a thane DD ?
ok heat is 10%..well I dont see that meny chanter in GG's..hib use banishes or light elds.

With those matter-resists (and I see em alot, trust me xD) I claw for 280~290 before crits. Sometimes I run with a matter adze when I notice the target has really low matter, due to the fact when the matter-debuff lands, I will claw for 310-320~ before crits. With Banespike, after matter-debuff, count for a 600~ Eyeshot and a 310 claw. Thats 900 dmg before crits every 3-3.5 seconds.

I agree with the spirit-resists, energy is semi-popular among runemaster iirc. Also, thanes receive some heavy luvving next patch, so they might get abit more popular. Heat might be neglected for enchanters, but mentalists will <3 you.

45% powerpool versus 38-39% powerpool is not a big difference in practical RvR, atleast in my opinion.

+25% buffbonus is convenience, but practically u cant fit that in a template without gimping something else. Switching in 1 item to fix that is fine IMO.

I would drop some +power for better resists, leave matter, I will love you :)
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
toxii said:
rr7 or rr8 bg bot frostalf thane nuking at 400 a go, hihi :p
yes on cluster, yes runs in opted grp, no idea what his name is, will check duskwave tho !

Well it just takes 1 interrupt to stop a thane from casting, no Thane in his right mind would go for MoC3 etc and they don't have QC either.
Their insta DD is on a timer and basically the only nuke they can use seeing as they have to BG aswell and thus have little time to nuke so I wouldn't fear Thane nukes even with only your +16% Energy buff and 0% item Energy resists.

Runemasters however are a complete different story.

Oh and Puppet Vamps are basically no problem as they are not being picked over a BM as in 8v8 a BM > Vamp so I guess seeing as these templates are mainly for 8v8 matter resists regarding Vamps is kinda useless and vs Warlocks it's useless also even with 35-50% matter I get hit for 2kish damage per cast+chamber.
 

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