Patch 1.87

Kahvi

Loyal Freddie
Joined
Sep 16, 2004
Messages
223
Ive patched but computer stop loading in Labyrinth upload screen on 90%, any ideas on what to do? I have to turn off computer, cant al tab or ESC..
 

Mnexxiz

Fledgling Freddie
Joined
Feb 1, 2005
Messages
103
You are not alone in that - seems to be a f*** up from GOA's side with the LOTM client.
 

Quantaco

Fledgling Freddie
Joined
Nov 7, 2004
Messages
212
Seem even Toa Client login has problem as well. Didnt allow me to connect to the server.

Anyone can help?
 

Imgormiel

Part of the furniture
Joined
Apr 18, 2004
Messages
4,372
You are not alone in that - seems to be a f*** up from GOA's side with the LOTM client.

GOA TEAM said:
Should you come across bugs or other issues please contact customer support.
As with each new version, some of you may encounter issues with their firewall. You will need to update your Camelot.exe and game.dll authorizations

else rightnow it.
 

Mnexxiz

Fledgling Freddie
Joined
Feb 1, 2005
Messages
103
Ok, it was what I suspected - firewall.

For some stupid unbelievable reason GOA won't allow us to run a firewall when we want to play the game.

I shut down my firewall and el pronto, the login screen went loading through.

Funny enough I allowed login.dll and camelot.exe explicitly (before starting the game) and Zonewall still blocks something that's new in the patch. Haven't figured out what it is as normally Zonewall shows a threat message.
 

Mnexxiz

Fledgling Freddie
Joined
Feb 1, 2005
Messages
103
Hehe yes. Should have been Zonealarm...

Placed question in Rightnow, not expecting real help from there.
 

Gahn

Resident Freddy
Joined
Jan 16, 2004
Messages
5,056
Hehe yes. Should have been Zonealarm...

Placed question in Rightnow, not expecting real help from there.

It pacthed the exe and dll, u need to remove the old entry and reentry for all things (camelot.exe, patch.bin, game.dll) [even if normally ZA asks u]. See if it works that way.
 

Mnexxiz

Fledgling Freddie
Joined
Feb 1, 2005
Messages
103
Thanks Gahn, it was the game.dll that needed set permissions to allow in Zonealarm to make it work.
 

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