Paladins

T

timbro

Guest
ive always liked the look of paladins with thier shiny armour and cool spells what do they do and how good are they? ive been thinking of making one on pvp since i aint seen many about
thx in advance serious answers :)
 
C

CliffyG

Guest
From what i can work out they stand around with a shield getting hit a lot and singing occasionaly, sometimes even while getting hit. They get to wear lovely shiny armour too.

EDIT

Forgot to mention that they occasionaly tickle people with metal implements.
 
N

-Nxs-

Guest
I seriously think you'd be better off with an Armsman if you are considering a tank character for PvP

However, for PvE I strongly believe Paladins are the most usefull class for groups, they can draw the agro so easily off casters/healers and are very good at soloing.
 
C

CliffyG

Guest
Yeah even a pally 4 levels below mine is great for taking agro of red mobs. Always handy to have one.
 
R

raven3

Guest
Most dont know what they talkin' about it seems.

Make a pally, go 29 slash - 48 chants - 42 shield and 30 parry.

Only ones that are gonna beat you 1on1 are friars and or hero's ....
When in group, make use of your chants to aid the group.... it makes a difference.

Try it, you wont regret it.

btw base dmg difference from slash 29 to slash 39 is only about 10 dmg a swing... not worth the points if you ask me.
 
O

old.willowywicca

Guest
Originally posted by raven3
Most dont know what they talkin' about it seems.

Make a pally, go 29 slash - 48 chants - 42 shield and 30 parry.

Only ones that are gonna beat you 1on1 are friars and or hero's ....

... and champs.. and thanes.. and warriors... and nearly everything really
 
R

raven3

Guest
Originally posted by old.willowywicca


... and champs.. and thanes.. and warriors... and nearly everything really


=> warriors I agree...
champs and thanes?? nah, no way
 
N

-Nxs-

Guest
Originally posted by raven3
Most dont know what they talkin' about it seems.

Make a pally, go 29 slash - 48 chants - 42 shield and 30 parry.


Urm, played a paladin to high 40's so I do know what im talking about - I'll never discourage people from playing a class they want to, but If i was starting a tank soely for RvR then IMHO an armsman is a better bet.

But paladins are WAY more fun :)
 
G

Gabrial

Guest
I got a 28 armsman and 23 paladin now - prefer the paladin.

On a side note - anyone every tried forming a group of paladins say 5+ strong?
 
O

old.chesnor

Guest
Originally posted by raven3

Only ones that are gonna beat you 1on1 are friars and or hero's ....


Riiiiiiiight :p

/em wonders if raven3 plays the same game as me..
 
R

raven3

Guest
Originally posted by old.chesnor



Riiiiiiiight :p

/em wonders if raven3 plays the same game as me..

Yeah, sure am :)
I was talking about melee classes... not casting classes... cause whether your arms, merc it doesnt matter ... you gonna die from a caster just like a pally does...
A paladin correctly played beats the shit out of many classes... I know people are soooo convinced they are gimps... but... doesnt feel to me like that...

Matter of taste then I guess :)
 
S

Sojiro

Guest
Originally posted by -Nxs-
However, for PvE I strongly believe Paladins are the most usefull class for groups, they can draw the agro so easily off casters/healers and are very good at soloing.


just one thing.... paladins are'nt good at soloing... for good soloing you need to kill fast, and pallys are the slowest killer in the realm i think.

basically as a pally, you are meant to take damage and help your group out with crappy chants, and that is so incredibly boring you wouldnt believe it. having some Realm Abilities makes it a little better, but you still wont kill a thing in RVR / PVP. maybe if you surprise some caster or someone sitting... but take my word for it, dont make a paladin. go Mercenary instead, you wont get plate but when you've had plate for 20 lvls you are tired of it anyway so...
good luck :p sorry if i sounded a bit negative, im just telling the truth, and i dont want to see others be dissapointed with their chars as i am.
 
O

old.mattshanes

Guest
Mercs will soon be best fighter class in alb,hehe the damage you do is great at the speed even can take quite a beating too even if you don't have plate:D it's a shame A LOT of players don't realise their true potential like they do for zerkers in midgard too.
 
S

Sojiro

Guest
:p

yea matt i agree with you, mercs are great.. my first char was a merc and i wish i had continued with him... but plate looked so nice and shiny :( (and i completely messed my mercs spec up so i had to make a new char)

so to everyone who is thinking of making pallys, DONT !!! go merc :p



edited typo
 
O

old.mattshanes

Guest
I have no problem in rvr with any non caster classes as should no merc well maybe zerkers but that's about it,if you put decent melee resists rather than magic on merc you do very well check my rp this week and you will see,also sousi's too.

They great fun and so underated,if alb has more,then the more sbs die too:D
 
O

old.willowywicca

Guest
Originally posted by raven3


A paladin correctly played beats the shit out of many classes... I know people are soooo convinced they are gimps... but... doesnt feel to me like that...

Matter of taste then I guess :)

I wish you were on my server, I'd like to see a good paladin who can actually kill things *sigh* would make it more fun
 
C

Col|

Guest
Originally posted by Sojiro



just one thing.... paladins are'nt good at soloing... for good soloing you need to kill fast, and pallys are the slowest killer in the realm i think.


This isn't strictly true, yes a Paladin doesn't kill fast, even a 2 handed Paladin, but if you are soloing you can do it easily, it will just take longer, which really is an advantage for the Paladin, mainly because you can run your heal chant while styling on the mob, then once you are out of endurance, you can twist your af shield, damage add and heal chant (in that order) until the mob dies. If you twist in that order, your heal chant pulses twice each tick, so you'll get double heal each time, best way to see when to twist each time is, as the cup from the heal chant vanishes, you twist then, and bingo, double heal each time. Hope that helps you some if you want to solo.
 
C

Col|

Guest
Originally posted by raven3
Most dont know what they talkin' about it seems.

Make a pally, go 29 slash - 48 chants - 42 shield and 30 parry.


This spec will only work at a high realm rank level, with RAs thrown in to compensate for a lack of damage output. There is supposedly a lvl50 Paladin on the US servers who has this spec and yes he does do alot of damage, but that is because he is around rr6 or so, with MoB3 and MoPain3 I believe and I also think he used his respec to do this. As a starter spec it won't do much but tickle a few enemies until you get a higher realm rank.
 
C

Col|

Guest
Originally posted by raven3


A paladin correctly played beats the shit out of many classes... I know people are soooo convinced they are gimps... but... doesnt feel to me like that...

Matter of taste then I guess :)

No Paladins aren't gimps, but they also aren't great damage dealers either, this was never their selling point. Sure a paladin can take on other tank classes and beat them, but only if it is 1 on 1 and things go their way. Ever gone up against a Zerk 1 on 1? They go rat mode and if you don't block alot of their attacks, they'll hand you your arse back to you (I know this from personal experience, and yes I can play my pally well thank you :p). I'd have to disagree with Mal about Thanes, I think it would be a close run fight 1 on 1, but don't even bother with a Champ, he will just use his nice shiny hammer on you. ;)

Still, very hard to find a decent 1 on 1 fight nowadays, so its all immaterial. But, once Paladins get end chant, I think there may be an upturn in Paladins killing other tank classes. :p
 
S

starblade

Guest
so to everyone who is thinking of making pallys, DONT !!!

If you go for a massive damage dealer ... yea ... go merc or arms.
But dont disencourage players to roll a paladin. They are very versatile fighters but never forget they are a support class.
Given the time, you can floor high yellows and orange -no problem-, just follow Carnelians technique as it is an excellent example.

I liked my beta armsman and I surely like my merc now (yea yea call me insane but ... I just like tanks) .... but the role you play and the way you have to fight is just different and it is up to you to find out for yourself what kind of and how you like to floor a mob.
 
S

Sojiro

Guest
Originally posted by starblade


If you go for a massive damage dealer ... yea ... go merc or arms.
But dont disencourage players to roll a paladin. They are very versatile fighters but never forget they are a support class.
Given the time, you can floor high yellows and orange -no problem-, just follow Carnelians technique as it is an excellent example.

I liked my beta armsman and I surely like my merc now (yea yea call me insane but ... I just like tanks) .... but the role you play and the way you have to fight is just different and it is up to you to find out for yourself what kind of and how you like to floor a mob.


Look. MAYBE in the future patches with end chant and all else that comes it will bring back som fun, but as it is now it just is'nt fun beeing a paladin. It's SO BORING.
Supportclass my ass, we are'nt much support (in RvR) to anyone unless there are a few palas together doing our chants. All we can give is a gimp rez.
I think i know how to play my pally also thank you ;) I've been twisting for ages and ages, exactly the way carnelian does it actually, AF / Dmg / Heal.. and yes, paladins are the greatest to have in a group when it comes to mobslaying, that's the reason i got 50 :p
Still i dont agree that they are good soloers, for soloing your experience you DO need fast killing, which palas cannot. im thinking of the higher lvls now.
Just to take an example... i was down in DF gold-seal farming with sojiro at the Rocots... and ofcourse he can take on a good few of them since they are green-con, without beeing troubled at all. But it still takes time to kill a green, it may not seem much but after hundreds of them you will think it goes slow.
When I then went down with my scout at lvl40 or 41. I noticed that he did a better job farming for me (+the nice experience :))... bahhhh and he killed yellows. kill 3 yellows, sit a little, over and over.
So that's one of many reasons why i think paladins are a bit too slow killers for my taste. Im not one who wants to own the rest with massive damage, but seriously, the paladin is too boring. Yes i know hybridtank blabla bla support... doesnt change the fact that they are crap to play --- IN RVR !!!.
so my advice stands, dont make pallys unless you know that it is exactly the char you want to be :( you will have fun up to 50.
 
S

starblade

Guest
Never criticised or argued with you Sojiro. You have valid points, the same as brought by other paladins, and it's too bad you dont enjoy being one anymore.

Just asked you not to discourage players to make one :)
 
S

Sojiro

Guest
:)

and i didnt mean to sound angry, i didnt take your comment as arguing, I should have quoted from more of the posts as I only wanted to share my thoughts once more... but i was too lazy to cut'n'paste.
was'nt arguing back ;)

good luck to all the paladins out there !!!
 
C

Col|

Guest
Originally posted by old.willowywicca


I wish you were on my server, I'd like to see a good paladin who can actually kill things *sigh* would make it more fun

RAH!!!

I want you, you lil cute Luri. :p
<throws a gauntlet at Mals head and misses>
Damn, Pally ranged attacks suck :(

I'll keep me eyes open for you standing behind all your casters ready to jump any poor sod stupid enough to get that close. :p
 
C

Col|

Guest
Originally posted by Sojiro



Look. MAYBE in the future patches with end chant and all else....etc etc

Guess in the end, it comes down to how you like to play really and to be honest, seal farming is boring full stop. ;) Unless of course, you are hunting around the princes, then its non stop fun. Me, I've always liked my Paladin, put alot of time and effort into him (still not the finish article either, need to sort his equipment ;)). In RvR I've found its best to be in a balanced group than have an abundance of one type, if everyone knows their role in the group, then I've found you can take out any other groups at 2:1 odds, specially if you have the benefit of knowing how each other plays, rather than being in a group of random strangers, think of it as a bit like a football team, each has their role to play and if done together, works very well.
 
A

Anikaa

Guest
Originally posted by raven3
Most dont know what they talkin' about it seems.

Make a pally, go 29 slash - 48 chants - 42 shield and 30 parry.

Only ones that are gonna beat you 1on1 are friars and or hero's ....
When in group, make use of your chants to aid the group.... it makes a difference.

Try it, you wont regret it.

btw base dmg difference from slash 29 to slash 39 is only about 10 dmg a swing... not worth the points if you ask me.

Raven no harsh feelings or nothing but why would put 30 into parry??? it does not work in RvR make a pally
44 slash or 39ish
46 chants or 48
42 shield
rest parry

sry but that i best Sword/Shield spec i have known and i have been looking and researching this for months now...
 
S

Sojiro

Guest
Originally posted by Anikaa


Raven no harsh feelings or nothing but why would put 30 into parry??? it does not work in RvR make a pally
44 slash or 39ish
46 chants or 48
42 shield
rest parry

sry but that i best Sword/Shield spec i have known and i have been looking and researching this for months now...

that's my spec, 44slash, 46chants,42shield...

I heard somewhere that you need a good parry too when you are up against the dual wielders....... im not sure about this but i guess it seems fair enough...
My parry is 3 or something, and it's not a thing i miss... but then again i can't really kill anything in rvr :p

<thinks about a respec in the future>

what about respeccing to 44parry 42shield and 46 chants ??? :p :p :p the dmg difference cant really be that bad since i hardly do any atm.
 
A

Anikaa

Guest
lol hehe on my pally in BG3 i had 2hs (yawn) with like 30 parry or something nothing really parried that much... only works in PvE. i suggest getting up to lvl 40 with 2hs then respeccing... lol for tha dmg i agree with. but hey just stay in good groups get good realm points then get some kick arse realm abilities :)
 
R

raven3

Guest
Parry does not work for rvr???
You sure you are talking about Dark Age Of Camelot? ;)
Sure parry does work...

The benefit with 30 parry is you gonna block often vs assasins
The benefit of going 44 slash instead 29 slash is like 10-15 dmg a swing (be honest, do you use the 39 or the 44 style?)
29 is anytime slash style amethyst... and since someone said : we dont do a lot of damage which is correct... why not go for defense instead.
Thing is ; when they cant hit you very often, but you take little naps of their hp, you'll win in the end if you use correct twisting.
You cant beat a pala 1on1 (when not fighting casters that is)when the fight lasts a long time.... thats why defence is so important... the longer the fight lasts, the more chance you have to win...

Really :)
 
S

Sojiro

Guest
Originally posted by raven3
The benefit of going 44 slash instead 29 slash is like 10-15 dmg a swing (be honest, do you use the 39 or the 44 style?)

YES! :) i actually do.. well maybe not so much in RvR unless it's 1v1... In PvE I usually open up with the 44style (have forgotten names now, but i think it has good bleeding and its connected to the enrage ?) and then i often use the befuddler(34?) and some other one.. hmm ive been away too long i've forgotten the order and names...
But having only amethyst would'nt work for me... ;)

Backslash (which is the 39 one i think) I very rarely use though...
 

Users who are viewing this thread

Top Bottom