Darzil said:I was quickly contacted by Rains (E&E), who then came with us so he could log the next fight, and after that was bugged (no loot / no credit), called a GM who respawned the fight (and we wiped to Statues you couldn't swing at again!).
Escape said:--------------------------------
AFAIK if you contact an E&E ingame, the best they can do is post a message on the E&E forums and hope someone from GOA is reading it... What else can alb E&E's do apart from sell their accounts to piss me off
A 'hidden' E&E is pretty crocked imo, if you want to do something for the 'community' you should let them know who you are.
GOA don't want to waste money on employing CSRs(they've gotten away with it for 2yrs, why start now?). So they should give E&E special accounts, allowing them to reset encounters and such. Is it open to abuse? Probably, but depends on the E&E. It would be alot easier if you could have encounters reset quickly, without hearing 'Working as Intended(aka, "cba")" from GOA reps.
problems: something like this should only be used to reset 'bugged' encounters... and not to spawn SoM every 30mins, or resetting Battler because he's too high level for your leet 4man group etc. But a sycophantic E&E would be open to abuse. That would bring problems with one realm gaining more artifacts than another with a stricter E&E. But even with those possibilities, it would work better than the current system.
Those statues are actually meant to be unkillable. read the VoS notes on the step, a CSR on a US server was contacted dring the fight and came back with "working as intended"... how it's working I dunno but....Darzil said:Had my first experience of E&E the other night, we'd wiped on Medusa, due to Statues that you couldn't swing at (after we'd killed some and taken others down in hits).
I was quickly contacted by Rains (E&E), who then came with us so he could log the next fight, and after that was bugged (no loot / no credit), called a GM who respawned the fight (and we wiped to Statues you couldn't swing at again!).
As this was 1am our time (2am CET), I was pretty impressed.
Darzil
VidX said:Those statues are actually meant to be unkillable. read the VoS notes on the step, a CSR on a US server was contacted dring the fight and came back with "working as intended"... how it's working I dunno but....
Jenkz said:1. Current Eyes and Ears need be looked at, the list for Albion/Prydwen is shocking, full of back-bench people who are never about. As these are the only people with a direct line to GOA (to my knowledge) the list is nothing above a mockery.
And this helps (for example) a broken Hydra raid on Excalibur how? (that I was at)Requiel said:As Zargar posted in a similar thread some time back, we are working on ways to have more accessible GMs and generally higher levels of support. Some of the measures to achieve this have already been put in place and hopefully you'll notice the benefit over time.
Obviously what the players want is an easy to use system where, when things go wrong they can get hold of someone to fix it.
From our end what we want is a filtering system so that we aren't tied up with someone who wants to argue about why his cloak is undyable when there are 60 players stuck on a master level.
What's needed is an easy to use system that lets us see at-a-glance a list of outstanding problems so that we can deal with urgent cases first.
This system should be linked with your game account so that there's a clear link between the issue and the player who's reporting it.
This system needs to be flexible enough so that anything can be reported and we can still deal with it - even if dealing with it means forwarding a report to Mythic or passing the details to our technical teams for deeper investigation rather than having a handy spot-fix.
Luckily we already have this system. It's called RightNow.
RightNow is dealt with by the GM team (except for billing queries and technical assistance which goes to another department), between us we deal with most of the tickets on the same day or the next business day. Occasionally there will be a query that requires deeper investigation or liaison with other departments which may delay us giving you an answer but everyone gets an answer as fast as we can get it to you.
RightNow is a powerful tool, but it isn't perfect. That's why we also have the E&Es to help us in identifying problems. They have ways to contact GMs when we aren't in game or are on a different server, to notify us of developing problems. I respond to many such 'bat-phone' type requests every day - stuck characters, bugged artifact quests, reports of cheating and so on and so forth. They also play a vital role in flagging up continuing problems such as geometry holes, pathing bugs and other such problems. The comments and feedback they leave on the volunteers board has been vital in our efforts to smooth out the wrinkles in this great game.
The tools are there to be used. Make the best of them.
RightNow is a powerful tool
The tools are there to be used. Make the best of them.
Requiel said:Obviously what the players want is an easy to use system where, when things go wrong they can get hold of someone to fix it.
The tools are there to be used. Make the best of them.
Redrummy said:Signed
I would also prefer perhaps if there were more E&E's anyway, on all servers and realms.
Just one thing, that /assist command, after two years playing does it actually work?
Requiel said:Luckily we already have this system. It's called RightNow.
RightNow is dealt with by the GM team (except for billing queries and technical assistance which goes to another department), between us we deal with most of the tickets on the same day or the next business day. Occasionally there will be a query that requires deeper investigation or liaison with other departments which may delay us giving you an answer but everyone gets an answer as fast as we can get it to you.
Requiel said:As Zargar posted in a similar thread some time back, we are working on ways to have more accessible GMs and generally higher levels of support. Some of the measures to achieve this have already been put in place and hopefully you'll notice the benefit over time.
Obviously what the players want is an easy to use system where, when things go wrong they can get hold of someone to fix it.
From our end what we want is a filtering system so that we aren't tied up with someone who wants to argue about why his cloak is undyable when there are 60 players stuck on a master level.
What's needed is an easy to use system that lets us see at-a-glance a list of outstanding problems so that we can deal with urgent cases first.
This system should be linked with your game account so that there's a clear link between the issue and the player who's reporting it.
This system needs to be flexible enough so that anything can be reported and we can still deal with it - even if dealing with it means forwarding a report to Mythic or passing the details to our technical teams for deeper investigation rather than having a handy spot-fix.
Luckily we already have this system. It's called RightNow.
RightNow is dealt with by the GM team (except for billing queries and technical assistance which goes to another department), between us we deal with most of the tickets on the same day or the next business day. Occasionally there will be a query that requires deeper investigation or liaison with other departments which may delay us giving you an answer but everyone gets an answer as fast as we can get it to you.
RightNow is a powerful tool, but it isn't perfect. That's why we also have the E&Es to help us in identifying problems. They have ways to contact GMs when we aren't in game or are on a different server, to notify us of developing problems. I respond to many such 'bat-phone' type requests every day - stuck characters, bugged artifact quests, reports of cheating and so on and so forth. They also play a vital role in flagging up continuing problems such as geometry holes, pathing bugs and other such problems. The comments and feedback they leave on the volunteers board has been vital in our efforts to smooth out the wrinkles in this great game.
The tools are there to be used. Make the best of them.
GReaper said:If my character is stuck in some location, this is a game stopping issue. If my character is stuck somewhere on Friday evening, your best support is to move my character the next business day? This happened to me a long time ago on my only character just a few weeks after release.