A
Alrindel
Guest
- Thread starter
- #31
What I meant about it being Diablo II is that while there is only the one module available, everybody will be playing the same one on small, individual servers. As more modules become available and as people master the DM interface and breathe some life into the game, then it will be more interesting than Diablo II, which only ever had the one "module" to play over and over (two if you count the expansion pack).
It is still not a MMORPG, where the universe is persistent and evolves whether you are playing or not, where you can run from one side of the realm to the other and meet a hundred different players, where you can raise a huge army of players and have a jolly good scrap against a hated barbarian enemy, who are also players. The gaming experience you get is very different from the two environments, and I for one am not sure I would go back to play Diablo II now that I have played DAoC because I like the MMORPG environment better.
It is still not a MMORPG, where the universe is persistent and evolves whether you are playing or not, where you can run from one side of the realm to the other and meet a hundred different players, where you can raise a huge army of players and have a jolly good scrap against a hated barbarian enemy, who are also players. The gaming experience you get is very different from the two environments, and I for one am not sure I would go back to play Diablo II now that I have played DAoC because I like the MMORPG environment better.