OTD RP rewards.

Balbor

Fledgling Freddie
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Feb 9, 2004
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While more and more previous PvE only rewards (Exp, ML exp, Artifact exp and soon even cash) is being rewarded to peaple in RvR yet RvR rewards still remain exclusive to RvR.

One sujestion was to have Epic mobs give RPs but it was argued that these mobs would then become over farmed and camped. So how about a kind of OTD system, epic style mobs that dropped OTD artifact style globes which you then level up like artifacts (maybe on non PK ML exp) to L10 before handing them in for RPs.

1 artifact per RR per person with non transerfing/selling
 

Pazdan

Fledgling Freddie
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Jan 16, 2004
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You have also got the extra ten bubs of xp after lv50 that could be used. One bub = rr1. Two bubs = rr2.

You could use the current RR system along side. Just use which ever is higher to determine RR and RP's.

The PvE folks would then be able, though at a much much slower rate (slower even than it is now) to get a better footing against the l33t d00ds.

Just make it so it is still quicker to go the RvR route, but you can go the PVE route if you wished. If you went to one and the other then only the highest one counted.
 

Darksword

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RvR rewards shouldnt b given in PvE for loads of reasons. people will just PvE instead of RvR and then you will end up with RvR zones (ok so odins and hadrians is kinda dead) with less numbers so those that like the challange of killing other players wont have the chance. also REALM versus REALM, why would u get realm points for killing a insect? also the PvE rewards in RvR i think r there so people dont have 2 PvE as much, what with RvR (90% of the time) being the end game.

RvR rewards in PvE would just ruin the game imo (Even more)

oh and ud get like rr5s that dont know how 2 play there class in rvr (i predict "well ur a rr3 and dont know how 2 play ur class so theres no difference <Snicker snicker>) :)
 

Araudry

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givf a mega reward for rr11 infil some uber rocket launcher that can one shot a fg with a 10sec reload and its ok
 

Prudil

One of Freddy's beloved
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Araudry said:
givf a mega reward for rr11 infil some uber rocket launcher that can one shot a fg with a 10sec reload and its ok
hahaha :D
 

Balbor

Fledgling Freddie
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Darksword said:
RvR rewards shouldnt b given in PvE for loads of reasons. people will just PvE instead of RvR and then you will end up with RvR zones (ok so odins and hadrians is kinda dead) with less numbers so those that like the challange of killing other players wont have the chance. also REALM versus REALM, why would u get realm points for killing a insect? also the PvE rewards in RvR i think r there so people dont have 2 PvE as much, what with RvR (90% of the time) being the end game.

RvR rewards in PvE would just ruin the game imo (Even more)

oh and ud get like rr5s that dont know how 2 play there class in rvr (i predict "well ur a rr3 and dont know how 2 play ur class so theres no difference <Snicker snicker>) :)

bit of a Hypocritical responce really, you have no problem with PvE rewards being added to RvR yet think is should be allowed for the oher way around. Soon RvR will give a better turn around for Exp than killing mobs (x8 infact).
When NF comes there should be lost more people in RvR due to faster movement in the RvR zones, a sort of reward card would mean that even RvR player could be gaining RPs while not RvRing. If the system also level on exp/ML exp from player kills then RvRing people could gain bonues RPs even while RvRing.
 

Darksword

Can't get enough of FH
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hypocritical? maybe so, but RvR rewards in PvE will ruin RvR, and tbh i think ur gunna get more xp in PvE than RvR because the people r harder, so more downtime usually, and theres less people 2 kill than there r mobs, also you can get killed travelling, resting, or while fighting more often due 2 adds in rvr with less adds in PvE, and i think the x8 bonus thing is just there so if sum 1 wants 2 rvr a bit at 48/49 (or ion the BGs) they can still gain decent xp. sry if this doesnt make sence im kinda bad at explaining.

also i wouldnt care if i didnt get xp or cash (as u say will b coming soon 2 rvr) through RvR, or 90% of the time the rps, i just like the fights :D

oh and aruadry give aoe PA not rocket launchers :( aoe PA and CD :D
 

wittor

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Araudry said:
givf a mega reward for rr11 infil some uber rocket launcher that can one shot a fg with a 10sec reload and its ok

u play the wrong game ! :(

xD
 

Shike

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Pazdan said:
You have also got the extra ten bubs of xp after lv50 that could be used. One bub = rr1. Two bubs = rr2.

You could use the current RR system along side. Just use which ever is higher to determine RR and RP's.

The PvE folks would then be able, though at a much much slower rate (slower even than it is now) to get a better footing against the l33t d00ds.

Just make it so it is still quicker to go the RvR route, but you can go the PVE route if you wished. If you went to one and the other then only the highest one counted.

humm, slower???

I have made over 30 bubbles in totals on toons over lvl50... 3 rr10's? PVE is far easier in DAOC, and by far i mean FAR nomatter what some PVEguru says. System as is, is good, RVR should be giving RPs and realmranks, since you defend the realm from other realms.. I wouldnt call farming mobs defending the realm. 1RP for killing a mob in the frontiers, or 1rp per guard you kill is enough if there is to be a reward at all.

Said it before and I'll say it again, MLs are pverewards, RR's are RVRrewards. RR shouldnt be awarded from bashing mindless stupid mobs, its not even hard fgs, there is alot of work behind gettin a toon to high RR, if some pvemaniac walse around with same RR from bashing mobs.. well.. lol tbh, it would be completely stupid.
 

Hansemann

Fledgling Freddie
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93
Pazdan said:
You have also got the extra ten bubs of xp after lv50 that could be used. One bub = rr1. Two bubs = rr2.

how many rr10 pl animists would there be ?
 

Bunnytwo

Fledgling Freddie
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Apr 14, 2004
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Reward from doing PvE is that you can RvR better and thus get more RPs. Although artifacts may lvl in RvR, its generally damned slow and you have to have PvEd in order to have got the things in the first place, plus the rest of your equipment.

Personally I'd rather never have to PvE, but then have to do it if I want to RvR.
 

solls

Fledgling Freddie
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Darksword said:
RvR rewards shouldnt b given in PvE for loads of reasons. people will just PvE instead of RvR and then you will end up with RvR zones (ok so odins and hadrians is kinda dead) with less numbers so those that like the challange of killing other players wont have the chance. also REALM versus REALM, why would u get realm points for killing a insect? also the PvE rewards in RvR i think r there so people dont have 2 PvE as much, what with RvR (90% of the time) being the end game.

RvR rewards in PvE would just ruin the game imo (Even more)

oh and ud get like rr5s that dont know how 2 play there class in rvr (i predict "well ur a rr3 and dont know how 2 play ur class so theres no difference <Snicker snicker>) :)


I dont think dead rvr zones would be the outcome, remember people want to rvr and its the only reason why some people still play. The outcome imo is that there will be, for lack of a better description, 'rvr noobs' running around at rr10/11 having no clue how to play their character in the frontiers.

I see no problem with the way things work at the moment, just id like to see those frontier zones a little more populated
 

solls

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Having just read shikes last post, I agree entirely with what he said
 

Pudzy

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Araudry said:
givf a mega reward for rr11 infil some uber rocket launcher that can one shot a fg with a 10sec reload and its ok

tbh, this sounds like something Mythic would be interested in :OD
 

Dreami

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Pazdan said:
You have also got the extra ten bubs of xp after lv50 that could be used. One bub = rr1. Two bubs = rr2.

Only if I can get RR21..

Not, would be completely bollocks.
 

Iceflower

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>why would u get realm points for killing a insect?

A bit like when gank groups farm low realm rank players, eh?

>RvR rewards in PvE would just ruin the game imo (Even more)

Not really, it would actually even the playing field a bit, gank groups would still dominate due to skill but the rest would not loose due to them having more Iwin buttons on the quickbar. Closing the rift between powergamers and the rest of the server population would improve the rvr state on the server, albeit not for the powergamer as their advantages would shrink to focus on their own skills, but is that bad? For supporting evidence, just look at the hibbie responses to the threads Blejs have started due to lack of enemies when his group is out farming in emain.

>u play the wrong game !

Base gamemodel is the same :)

>Personally I'd rather never have to PvE

As of next patch you only need to do it from lvl 45 on a decently populated server and after you ding 50 to get all those "must have" artis you fill the templates with. :)

>'rvr noobs' running around at rr10/11 having no clue how to play their character in the frontiers

They still exist but are currently called "warder zergs" or similar by the gank groups :) and probably using even more demeaning words in private...
 

fionnel

Fledgling Freddie
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Everyone would do pve until rr6 or so since until then he gets chainfarmed usually and that would really ruin the game. PvE is easily overfarmable and abused, while it's more difficult to 'farm' rp's.
 

Iceflower

Fledgling Freddie
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>while it's more difficult to 'farm' rp's.

Agree, xp camps are more accessible since mobs dont consider the fun factor when "logging in", farming rps require willing opponents that act as rp cows.
 

Eroa

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Pazdan said:
You have also got the extra ten bubs of xp after lv50 that could be used. One bub = rr1. Two bubs = rr2.

riight, Filling the bubs at lvl 50 takes about 10 days tops if you hardcore exp. So that realy isnt valid.
 

Arus Canus

One of Freddy's beloved
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Jan 22, 2004
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10 days?

Made 3 bubs in 1 day at 4fins in hib. With both enchanter and animist.
2 xp sessions on both gave me 5+bubs on these chars... so

Sure, lets givf RA's for pve ... would allow most pl grps to achieve rr10 in 2-3 days without having to rvr for ages. :m00:

/sarcasm off
 

Killerbee

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It's a great idea tbh. Would have 8 rr11 chars on both server and would love to see some Hardcore RvR video where Defenders/Invaders beat the zerging Einherjars/Emerald Rideres/Dragon Knights ;)
 

Pazdan

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riight, Filling the bubs at lvl 50 takes about 10 days tops if you hardcore exp. So that realy isnt valid.

Read what I wrote next to put it into context please... I will quote it here then you don;t have to scroll back.

The PvE folks would then be able, though at a much much slower rate (slower even than it is now)

Note the "slower even that it is now". Which means... slower... you know like not as fast.

I agree with Iceflower, it would help to even up things a little between the part timer players and those people who don;t have jobs, familes or lives.
 

Shike

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Killerbee said:
It's a great idea tbh. Would have 8 rr11 chars on both server and would love to see some Hardcore RvR video where Defenders/Invaders beat the zerging Einherjars/Emerald Rideres/Dragon Knights ;)

hehehe

made me chuckle :p
 

Shadster

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It would spoil the game totally if you can get rr11 from PVE and tbh been rr11 by default does not meen you guna still beat a rr2 expecially when you prob can not play

Like my warden never dun rvr and only been 50 for like 3-4 months and has full xp bars on 50 so should i be rr10 ? simple a big fat no and there would be nothing more to achieve in the game either and lots of rr10 running about that make the game look stupid
 

Eroa

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Pazdan said:
Read what I wrote next to put it into context please... I will quote it here then you don;t have to scroll back.



Note the "slower even that it is now". Which means... slower... you know like not as fast.

I agree with Iceflower, it would help to even up things a little between the part timer players and those people who don;t have jobs, familes or lives.

anywho!... crap idea. move along
 

Balbor

Fledgling Freddie
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Shadster said:
It would spoil the game totally if you can get rr11 from PVE and tbh been rr11 by default does not meen you guna still beat a rr2 expecially when you prob can not play

Like my warden never dun rvr and only been 50 for like 3-4 months and has full xp bars on 50 so should i be rr10 ? simple a big fat no and there would be nothing more to achieve in the game either and lots of rr10 running about that make the game look stupid

your assuming that you could do it all the way to RR11, if the cut off point was RR5 or other restrictions etc.

Everyone is acting like it will be ''once you it 50 all Exp is converted to RPs, so you kill a orange mob and get 62million RPs per kill' solution.

Seeing as all focus will be around keep, why not introduce the orb/token thing they have on Co-Op servers
 

dimerian

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So your wanting there to be only rr5+ people in rvr? righto -.-
 

soze

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Only way i could see this working is if you got rps for mobs in the rvr dungeon this means you cant just gain rps in the safety of a camp where your buffbot can forever res you.
 

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