Opinions on this hero spec

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exe

Guest
If u gonna duel tanks in RvR instead of dropping support/casters/protecting ur own, gogo high parry imo tbh^^ So 50CS/LW/50shield is quite viable imo.
 
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Gahldir

Guest
Originally posted by old.Xanthian
My Hero (currently lv42) will be 50 Blunt, 50 Shield, 6 Blade(doh), rest parry.
And with the SC kit will be +11 Blunt +11 Parry and +7 Shield.
Not really a great rvr dmg dealer, but more of a defensive tank, good for pve raids which is why I made her in the 1st place.

50 CS, 50 Shield sounds viable imo, although LW is much better than CS atm, dmg wise.

rather make it +11 shield and +7 parry imo
 
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Gahldir

Guest
Originally posted by WIZ@RD_of_W@R
Hope u saw the parry's on brutalize too (backpositioned style) afaik you parry from all angles ;)

I am pretty sure that parry isn't 360 degrees. I can't recall I ever parried anything/anyone that I have had my back to. but i think backstyles have a generouse degree-angle atm, and therefor you can almost preform it from the side and therefor it can be parryed ;)

anyone that knows the actuall numbers if this made any sence?
 
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Lethania.

Guest
I'm gonna go with the

50CS (or LW havn't really decided yet)
42 shield
6 Blades
rest parry

now.. I can't make up my mind about CS VS LW...

I have CS atmo and I do mce + damage towars support classes like cleric, healer etc.. More ppl wear chain then plate imo.. Now help :)
 
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old.Reno

Guest
Originally posted by elerand

Guard as an ability does give an advantage to blocking attacks on others, as opposed to yourself, in many cases I've blocked more on other people than against myself in pve where it's usually much more noticeable, in rvr I have been amazed at how effective guard has been used on a druid (9 blocked attacks from 3 infs in odins, ask yog, he was the first to die :p) think they got in 1 pa and 1 ordinary attack before the 2 survivors legged it.
I know these base block chances. And when some poor archer is shooting me, I rarely engage but just /face.
However the increased effectiveness of guard with higher shield spec hasn't been proven conclusively afaik, so I was wondering whether I missed a test.

I doubt whether guard is more effective at blocking then blocking on yourself. This game is so streaky in its randomness, 1 extremely effective guard streak might have coloured your perception.
As for the use of block and guard in small scale rvr, to hit bonus styles give no increase in the chance to bypass evade/parry/block.
So guarding (and to a lesser extend blocking) will do very well in a 2 vs 3 situation.

Danita
 
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Gahldir

Guest
Originally posted by Lethania.
I'm gonna go with the

50CS (or LW havn't really decided yet)
42 shield
6 Blades
rest parry

now.. I can't make up my mind about CS VS LW...

I have CS atmo and I do mce + damage towars support classes like cleric, healer etc.. More ppl wear chain then plate imo.. Now help :)

only supportcharacter that wears thrustresistant armor are friars. the rest wear thrustvunreble or cloth and are mages.
 
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old.Reno

Guest
Originally posted by old.Reno
Brutalize is the lvl 50 shield style used after an enemy is blocked.
Parry works only in the front arc.
 
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<Harle>

Guest
Originally posted by exe
If u gonna duel tanks in RvR instead of dropping support/casters/protecting ur own, gogo high parry imo tbh^^ So 50CS/LW/50shield is quite viable imo.

If you're going to duel tanks instead of dropping enemy support-chars you are going to get your whole group screaming at you...
 
K

Kobold

Guest
Originally posted by Lethania.
I'm gonna go with the

50CS (or LW havn't really decided yet)
42 shield
6 Blades
rest parry

now.. I can't make up my mind about CS VS LW...

I have CS atmo and I do mce + damage towars support classes like cleric, healer etc.. More ppl wear chain then plate imo.. Now help :)

Go LW imo, much more fun styles to choose from, and annihilation is easy to get in on running mages/healers and do exelent dammage, allso stun so u can use instead of slam with much better dammage. U got nice target parry and target block styles, a good parry chain, good side chain...etc :D

spear is just gay :p
 
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elerand

Guest
Originally posted by old.Reno
I know these base block chances. And when some poor archer is shooting me, I rarely engage but just /face.
However the increased effectiveness of guard with higher shield spec hasn't been proven conclusively afaik, so I was wondering whether I missed a test.

I doubt whether guard is more effective at blocking then blocking on yourself. This game is so streaky in its randomness, 1 extremely effective guard streak might have coloured your perception.
As for the use of block and guard in small scale rvr, to hit bonus styles give no increase in the chance to bypass evade/parry/block.
So guarding (and to a lesser extend blocking) will do very well in a 2 vs 3 situation.

Danita

Haven't played my hero recently, did play him for about 10 months from commercial release and I've always noticed guard blocking more attacks on other people.
I would think it would be very difficult indeed to test, as it's something used on a member of your grp and whether it's their defence factor that's included in calculations to determine if your ally gets hit or if it's yours I don't really know, it's mostly empirical evidence to me, just something I've noticed over a long period of time, I'm encouraged to find a way to test this now though and see if it's a reliable test. That just may be the problem, there is no real way for conclusive test beyond a dev clearing the matter up and grab bags can be wrong :)

Need to log the beggar at some point and give it a shot, since I respecced my BM to CD again :D
 
T

Tank Init

Guest
Originally posted by Gahldir
in what way?

lets say u have 50 blunt and 50 CS both are str based, you get a lot less weaponskill points in CS than you do in blunt
 
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WIZ@RD_of_W@R

Guest
Originally posted by Gahldir
I am pretty sure that parry isn't 360 degrees. I can't recall I ever parried anything/anyone that I have had my back to. but i think backstyles have a generouse degree-angle atm, and therefor you can almost preform it from the side and therefor it can be parryed ;)

anyone that knows the actuall numbers if this made any sence?

That should at least explain why the backpositioned style is parried that much thnx ;). On the other hand it shows parry has a bigger angle as well :p
 
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WIZ@RD_of_W@R

Guest
Originally posted by Gahldir
rather make it +11 shield and +7 parry imo

Errr.... Why not max them all out?
I got +14 (4 from RR) LW/Shield/Blade/parry stats capped(except qui off course) resist almost capped ( short on a few 1-3% on some resists), but will be fully capped with Paidrean Necklage (quest reward in next patch which gives 10% body/crush/thrust/spirit).
 
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exe

Guest
Originally posted by <Harle>
If you're going to duel tanks instead of dropping enemy support-chars you are going to get your whole group screaming at you...
Thats why i said what i said coz u need parry for 1 on 1 fights vs tanks only and enemy casters/support dont tend to melee much^^
 
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Gahldir

Guest
Originally posted by Tank Init
lets say u have 50 blunt and 50 CS both are str based, you get a lot less weaponskill points in CS than you do in blunt

that's prolly not a bug. Tho you might wonder why a 1hand weaponskill should have higher then a 2hand :)
 
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Karlo

Guest
Originally posted by old.Tzeentch
not sure if anyone has done this before.. but...

50 CS
50 Shield
6 blades
rest in parry.. or 1h.. not sure on that ;p

discuss.

might be nice when block is uber next patch :)
 

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