Kwidz said:alb >>>>>>>>>>>>>> mid + hib![]()
to bad only in numbers but thats skill to
Kwidz said:alb >>>>>>>>>>>>>> mid + hib![]()
Jox said:The time has come to cross-realm, from 1:00 tonight, just kill albs!
If you would kill or get killed by a hib/mid, just let it pass plz, shit happens.
Its time to take back what is ours.
Mids + Hibs > Albs :>
RS|Phil said:Really. Your signature expresss how much of a valued contribution you are to this community, and to any community - townie dick tbh.
Marc said:pwnd. There is no comeback from that tbh except for the usual "random warder" which is a standard irc prick/fanboy response anyway.
noaim said:If you really think he "pwnd" anyone but himself with that post, you are teh funny guy.
Marc said:Not really. He just says what everyone thinks anyway.
Danya said:Nice how you skip over half my points as it suits you. Insta stun being one. Of course you would skip past that given you have it and hibs don't.
Unlike you I've played quite a lot of RvR in both alb and hib. Alb had some very nice RAs - SoS rocked against tank groups, as did BoF. OF BoF had WAY more utility than AM, not even close to comparable. Plus alb groups would have 2 BoFs.
Danya said:The latter of course. Farming random slans isn't fun regardless of which realm you play and which realm is being farmed.
Danya said:I played alb. We usually beat cookie cutting mage groups (this was pre-TOA OF to be sure), our group was geared for fighting tank groups and we were pretty good at that.
Danya said:Some of the fights vs both mid and hib tank groups lasted a good 5 minutes or more, I can assure you very few of the group was mezzed for even a fraction of that.
Danya said:2 chars any group planning to move above caster speed will have anyway, so not a big deal. It also leaves both chars free to pan etc.
Danya said:rather than having to be spamming buttons to twist all the time. No bard I've ever run with twists for speed 6 unless neccessary, which isn't often. Uusually you roam at speed 5 and only hit speed 6 if really needed, much like albs and mids do I expect.
Danya said:Um never because he's dead? Bard is usually first on the floor (maybe after the casters, but well before the druids). Dead people don't run, nor do they res. Besides, by the time everyone is up, ressick gone, rebuffed etc. Might as well release and run back, it takes about the same time.
Danya said:So basically most of the "advantages" you state there aren't even hib advantages - they're alb and mid advantages you're trying to pass off onto hibs to justify your own lack of ability.
Aeoric said:Group purge
Caster baseline stun
Ameliorating Melodies
Single-char speed6
Insta-Mezz
Danya said:So basically most of the "advantages" you state there aren't even hib advantages
Aeoric said:Group purge
Caster baseline stun
Ameliorating Melodies
Single-char speed6
Insta-Mezz
Danya said:Bolt range mez
Caster baseline lifetap
BOf+SoS
Speed6 without gimping mezzer
Insta-Stun
You sir, are an idiot. QED.
Danya said:Evidence? Flims "active RvR numbers" post indicates that hibs were running about 100-200 below albs in active population pre-NF (now more like 5-600). At no point in his data were hibs higher than albs for numbers. You should really try making less claims with no factual basis.
Mathiyn said:New Frontiers has been out a little more than 2 weeks now and already the Relics and changed hands and the cry's of NERF, "Albion is screwing Mid Over", "Hibs are leaving the server" are rife. This saddens me really.
Now, I aint the best player in the world, nor do I consider myself the worst either. What I DO consider myself is somewhat of a diplomat. It is part of my job IRL and it reflects here in game. I love this game, for me it is fun, challenging at times when I want a challenge, and the community it great. Even here. I have had several conversations with other players from other realms, people like me who like to discuss the game dispite being on different sides.
So here is my 2 cents.
Albion have taken the advantage of all this NF stuff being new. Whether this has something to do with numbers or some other reason, I don't know, nor is it my place to say. However, it would appear that Albion now have the strength to take on the once feared might of the Mids and the numbers to keep the Hibs at bay.
Unfortunately, things change, nothing stays the same, it is a fact of life, be it real or virtual. Pre-NF the game was dominated by the Mids/Hibs - You guys had all the relics and when we attempted to take them back we would either crash the server or take them, only to have them taken back 1-2 weeks later. To be an Albion player was not really difficult in RvR, if the group composition was not the "optimal Cookie Cutter" then people would have to run around in zergs and mini zergs. I have seen 4 FG's of Albs taken down by 1FG of Hibs within seconds and personally this has put me off playing RvR. I've seen many albs taken down by /assist train mids and still we came back for more, hoping and praying that we can get that first strike in that can so alter the course of the fight. The spirit of the Albion player has rarely been quashed and I know only 1 person who has gone from Alb to Mid (there maybe more, there are probably loads of them), maybe thinking that they can join the winning side.
What I am saying really is that tables have turned. Albion seems to be dominating RvR at the moment, but is that down to weight of numbers or good tactical advice? Has the months and months of getting the crap kicked out of us shaped us to into an excellent fighting force or have we been just lucky? Albion has finally come together after a long time being separate. IMO, the Realm of Albion has been more like its own Fuedal society, with its own Duchies and territories, each one lead by a different guild or alliance. That seems to have gone for now, we have gelled together and are working together. We have learned a few things too.
Maybe Albion has adapted better / quicker than the other realms, I dont know. But the fact is Mid and Hib need to rethink itself and become something that they were not before or something new. Mids relyed heavily in melee characters in RvR whilst Hib nuked the crap out of us. Maybe its time to reverse the roles. Mid have very strong abilities in Spiritmasters and I'm still trying to figure out how to kill one effectively Not sure of the tanking capabilities of Hibernian characters, but I'm sure they are jut as effective as any other realm, just in their own way. Find new strengths, look at your weaknesses, discover new ways of RvR'ing. Lets face it, we aint going back to old emain "mile gate bottlenecks" so we HAVE to adapt, or just stop playing.
I would not like to see the people leaving this game just because the Albions are currently dominating. There are many wonderful players, Alb/Mid/Hib, I salute then all. I llike a good fight just as anyone else does. Remember, NF has only been out a short time. This is a marathon, not a sprint.
Marc said:Well, i have no idea who are you. Show up on these forums posting some totally unfunny screenshots of a ram, and now your suddenly having a pop at me.
zzzzz yet another fanboy nerd
RS|Phil said:I don't mean to antagonise you but you were being very bigotted. And I'm sorry but ... you're a chav. And chavs need to die. It's the way it is.
Bolt range high-radius mez is also overpowered IMO. Lots of things are more powerful than others, it's the way the game is.Aeoric said:Nevertheless, caster
baseline stun (+ debuff) + nuke is overpowered
As were most bards, it's not like every RR1 bard got AM for free.BoF was undeniably useful, most clerics didn't have it until mid RR, they
were too busy loading up on dex, purge, power regen RA's and healing.
Then you needed to learn to use it. SoS was a poor escape RA, it was much better used offensively so that your support/casters can kite effectively. Trying to kill a group with everyone on SoS is a total nightmare.SoS (usually purge+SoS - thus both RA's down 30mins) occasionally would
save our asses - only for Hibs to hit speed6 and remezz us. Post-ToA, SoS
was useless as Speedwarps killed the speed-game, including SoS.
You didn't, I was pointing that that our alb group could beat caster groups even though we weren't optimised for fighting them.At what point do I allude to this being about fighting hib TANK groups ?
Don't be retarded, tank groups run with a mezzer and support as well as tanks.Maybe the Blademaster in the Hib tank group was too slow to mezz.
Insta mez is low radius short duration and only up every few fights. Real mez is up every fight and lasts for ages, which do you think got used more? Decents bards don't spam insta ae all the time, they either just cast mez, or single-insta the driver and cast mez.1 button insta mezz != hard || skillz
I guess you didn't RvR much then or you suck at telling speed5 from speed6. Tell me who is more likely to be able to tell if we're using speed 6 - me in the group, or you watching?Nearly everytime I saw Hib groups heading to/entering Emain from Briefine
hugging the Zonewall, they were at speed6. Virtually all the time between
farming the Albs at AMG room and Mids at MMG room, they were speed6.
That assumes we win mez. That also assumes the druids aren't interrupted. Except for farming random slans I can't think of many times when the bard didn't get attacked at least, especially since tanks would break insta mez in about 3 seconds and chase him down. Fights vs good groups were not fast, they took a few minutes in general, that's plenty of time for the bard to get attacked.Not really. Bard breaks from group, steams in Insta Mezzes then hangs
back to AoE interrupt. If the enemy are all mezzed (90% of the time), he
takes no damage. If your healers can't keep him alive on the ODD time he
doesn't then they are not doing their job.
Unless you're speedwarped (very common these days), in which case the sorc could easily mez the group unbuffed before you can reach insta range. Also insta rarely hits the whole group, nor does lull. If the sorc is at the back they can usually be outside radius and easily get off mez. If they're not they're close enough that they can just mez you first. Amnesia doesn't really stop casting effectively enough with toa speeds to prevent mez. Any half decent caster will just spam the button and cast anyway. Since TOA lull is just a waste of power.Bolt range mezz, shown by Aussie to be next to worthless pre-NF
with groups headed toward each other with speed. The only time
it gives you an advantage is direct head to head between the
range of 1850 and 1500. Sorc is usually at the rear and needs
absolutely lightning reflexes to target and get it off not to mention
VERY high dex and astonishing levels of focus.
IF ANYWHERE except directly head to head - or whichever direction
Sorc is looking (if panning), Hibs will close the 350 units before he
can target. Most of the time Bard will be hitting (insta) amnesia
over that gap preventing the Sorc from casting anyway.
So can QC mez and it's full duration and usable every 30s.Insta-AE-Mezz on the other hand, can be cast even if the Bard is
being hit.
Group vs group it's better, stun is mainly useful at towers. high dps baseline lifetap is good anywhere. There's no point stunning people with decent gear and buffs anyway, what use is a 4-5s stun when you can just let someone use a melee stun, to say nothing of OF det tanks, caster stun on them was maybe 0.5s if you're lucky.Caster baseline lifetap
Undoutedly useful, but by no means in anyway comensurate with
the utility of Baseline stun.
BM groups were pretty popular pretty TOA - BMs had det and lots of HP making them less of a strain on support.BOF
Undeniably useful vs Tank groups, show me a any class that
wouldn't swap their pre-NF class specific RA for GP. How many
Hib groups ran tank groups.
GP only clears current CC, good for mez but then you can still be stunned, diseased, snared, etc. SoS means you can kite anyone or catch anyone while in combat. Both were very powerful, in different ways.SoS
SoS = still mezzed but able to move, countered by 2s Speedwarp
GP = 1 min immunity, countered by... nothing.
Minstrel is interrupting maybe? And meleeing nukers... that's kinda what they do surely. Why wouldn't the minstrel be within 700 units, it's not like they can do much for further away. If we're taking 1vs1 faceoffs, then yes the hib caster will stun first, if they spot the minstrel coming. But 1vs1 isn't what's being discussed.Insta-Stun
range 700
Hib caster baseline-stun = range 1500
Who will get stun off first ? lol
What is the Minstrel doing within 700 units of your nukers ?
No, hib RvR numbers are about the same as pre-NF. Please read the figures, then shoot your mouth off instead of just making up random numbers that prove your point. This would be the third time you've done this.Wow 400-500 Hibs have sold out before/just after NF ?? and you claim I'm throwing a tantrum ? LOL.
Anecdotal evidence isn't very compelling when we have real numbers collected from the herald for the past 12 weeks. I could say that I saw an alb zerg of 50+ everytime I rvred, it would be largely true, but it says nothing for active populations, other than that when I happened to RvR there was a zerg out.I can only cite what I've seen...
I didn't say that, you are putting words into my mouth. Your conclusions and 70% figure are wrong in any event.Ofc - this is all by the by now. You had your time with /easymode, from what you say - 70% of your realm has bottled it since Mythic stripped
you of GP. We all have SoS now, and AM, and the BoF-like RA (can't
remember its name) Barrier of Fortitude or something.
Marc said:Can you tell me how I was being biggoted when a fanboy response to anything IS "random warder".
As for me being a chav and chavs need to die lol
Chavs are just hated by goths/nerds for no reason.
Its just the way it is.
Jox said:The time has come to cross-realm, from 1:00 tonight, just kill albs!
If you would kill or get killed by a hib/mid, just let it pass plz, shit happens.
Its time to take back what is ours.
Mids + Hibs > Albs :>
I wasn't sure if he was being sarcastic or not. I can't speak for the whole realm but no group I was in camped MG rooms.Filip said:disagree with aoeric on many points but you jumped this 1 danya..
which is why Hibs roamed all the time and didn't camp the mg-rooms.