noaim
Fledgling Freddie
- Joined
- Jan 29, 2004
- Messages
- 1,898
Kelio said:and how well do you think that will work against a mid group with 3x healers 3x purge2 3x DI2 3x FZ
i think you need debuffs, and heavy dmg to take them out effectivly.
the mercs wont even get close to the healers. and what if they survive the dreadful TWF from the reaver? what they will be up against is 2 oop/interrupted/dead clreics 2-3 ooe tanks and 2-3 cloth wearers that cant really do dmg fast enough by them self...
so perhaps im just a bad poster and very bad at setting up groups. or whatever else crap you wrote about me. but id rather have casters assist on healers and dealing so much dmg that the other healers cant heal fast enoug than 2 mercs running around getting fzd everytime they get near, and in the end beeing in such condition the enemys rather walk away than giving them the mercy kill
*EDIT* the 2nd groupsetup you posted might work if you replace the friar with bg pally or blrr5+ reaver
*EDIT2* and in my group it was just a suggestion to compare the group util to hibs/mids. ideal would be to have 2 cabbys and only 1 theurg or 1 wizard
Those casters are gonna deal so much more damage when they get interupted by charging banelords, than those charging banelords could do to the other group if you had em on your side...seriously.