pikeh
Resident Freddy
- Joined
- Aug 28, 2004
- Messages
- 5,032
I loved the change from BS to Stabbin after the 'Patch-o-SH-love™', but I think the novelty is starting to wear off a bit. I reached my highest ever damage parse in a scenario yesterday, but I've said it before, and I'll say it again; Scenario scores often don't mean jack shit.
Don't get me wrong; It's great fun running around as a tough green squig, and PvE is so so easy now.
Order players often don't realise I'm much of a threat and leave me be whilst I bounce all around.
It also seems like I'm getting "More Involved" (those words you used to dread seeing on your school report card), dealing consistently good damage in the front lines, but never enough to take out a lot of players.
There is the good ol' Originality factor, which I must say played a major part in me respeccing in the first place.
I think I'm just getting bored of it now. It's very fun for the first 20 runs or so, then you realise it's only really fun when your amongst a pack of squishies. The fact you can't see your Goblin is a big minus for me.
There are some glaring weaknesses in a SA build; the fact it's on a one minute cooldown, which means in smaller scenarios your locked out of it if Destro are getting rolled. You also can't use Sticky Squigs, which is very useful. Damage is pretty pathetic while you are not in SA, and keep defenses are just boring.
I think I'm going to respec back to BS/QS and try that out again.
Jumping inside a big green bowling ball is great at first, but I feel I've lost what made me like the SH class in the first place.
Anyone else had experience with SA build SH?
What are your thoughts?
Don't get me wrong; It's great fun running around as a tough green squig, and PvE is so so easy now.
Order players often don't realise I'm much of a threat and leave me be whilst I bounce all around.
It also seems like I'm getting "More Involved" (those words you used to dread seeing on your school report card), dealing consistently good damage in the front lines, but never enough to take out a lot of players.
There is the good ol' Originality factor, which I must say played a major part in me respeccing in the first place.
I think I'm just getting bored of it now. It's very fun for the first 20 runs or so, then you realise it's only really fun when your amongst a pack of squishies. The fact you can't see your Goblin is a big minus for me.
There are some glaring weaknesses in a SA build; the fact it's on a one minute cooldown, which means in smaller scenarios your locked out of it if Destro are getting rolled. You also can't use Sticky Squigs, which is very useful. Damage is pretty pathetic while you are not in SA, and keep defenses are just boring.
I think I'm going to respec back to BS/QS and try that out again.
Jumping inside a big green bowling ball is great at first, but I feel I've lost what made me like the SH class in the first place.
Anyone else had experience with SA build SH?
What are your thoughts?