T
Tranquil-
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Same opinion as feac here.
Oooh so buggy atm..
I won't buy it atleast.. Give World of Warcraft
Oooh so buggy atm..
I won't buy it atleast.. Give World of Warcraft
Originally posted by Sisifos
Ermmm tanks suck against casters... yea i must say that a Zerker with 50% resist to all magic resists and purge sucks against casters... Casters can only get up to 26% resist at tanks dmg which is "uber". Not to mention that every (mid) tank after the patch is at constant sprint mode due to the endu buffs that mythic gave to ur buffbots.
So since we have no way to defend, no way to dmg u, not even a way to run away mythic had to give u extra strength - u are so gimped after all.
P.S. Tanks die last at every battle anyway.
Gn
That was the single most uninformed statement I've found on this board in a long time. Tanks have, ever since the introduction of RAs, been boosted slowly to the level of casters and now beyond. Today, only hib casters with their 9 second stun do well, other casters are basically cannonfodder without a pair of slambots guarding their behinds. I take it you haven't seen a zerg of zerkers with perma-sprint mowing through Albion casters like a hot knife through butter?Originally posted by acei
Also they've probably done this because tanks suck against casters, at least with the extreme HP they'll be able to run upto a caster before getting killed.
Originally posted by K0nah
with average buffs my str is 27 over the 300 cap and with uber buffs ive never seen it higher than 330 iirc.
Originally posted by K0nah
some good points been brought up regarding casters tho, on my wizard the only stat that caps over 300 is int and that is _very_ rare. also mages get less hits per con point so buffs in general do less for us in that regard.
Originally posted by Sissyfoo
Just out of curiosity, some people are putting forward arguments that some classes will benefit from the overcapping more than others. Err...any of them from Albion? I can't think of any. Avalonions are going to get a bit more intelligence...to do what exactly? Get an extra 50, for example, damage to their nukes? Gee, thats going to help when a Troll with 2000+ HP smacks them in the face with his great big axe. Even at level 50 I have still never managed to get over 290 int with buffs.
This also rankled me somewhat -- I am an Avalonian, have Augmented Acuity 3, and put 10 points into intelligence when rolling Cerdin, but my highest intelligence ever has been 298 (228 int unbuffed). (EDIT: See http://oss.ckk.chalmers.se/daoc/images/uberbuffed.jpg for my stats while buffed to the eyeballs.)Originally posted by Pin
You sure you have ever had over 300 int? With no base buff and the spec buff only boosting by 65 (unless the buffer has mastery of the arcane) you'd need a lot of aug acuity and the majority of start points added to an avalonian to get to 300.
The point about a 9 second stun is erm, meaningless as we do have a race in Albion that can do the same... Clerics. It's just that LOADS of clerics don't use this ability at the low levels (which you shouldn't cause it's pointless) but at high levels they forget to use it. So if casters wanna kill tanks, get a cleric or two... we aren't totally pointless to casters as i proved when i went leveling with a single wizard.Originally posted by Belomar
That was the single most uninformed statement I've found on this board in a long time. Tanks have, ever since the introduction of RAs, been boosted slowly to the level of casters and now beyond. Today, only hib casters with their 9 second stun do well, other casters are basically cannonfodder without a pair of slambots guarding their behinds. I take it you haven't seen a zerg of zerkers with perma-sprint mowing through Albion casters like a hot knife through butter?
Smite clerics can do alot of damage. In RvR heal isn't much of a advantage because it's VERY hard to get off a heal because HP's go down so fast, insta's are the only heal that are very effective in RvR .... i do agree though considering a caster does have both powerful nuke AND stun it does give quite a big advantage. I would love to see a stun ambush with a group full of clerics i've never seen that and i think it would be quite effective because if one of the clerics gets a resist i doubt the other ones will and in the next patch our stun cast time is reduced and the range increased to 1350Originally posted by Belomar
The point is that whereas the primary role of a cleric is to heal (usually), a mage that can stun has everything rolled up nicely in one package (i.e. he stuns or qc stun then nukes away). Clerics have next to zero offensive capability, and cant thus not take much advantage of their own stuns, just hope that their fellow Albions do. Try coordinating stun and attacks on the same target in real RvR and you will see that it's not easy.
Umm, no offense, but the RvR clerics in my guild are healing just fine. /kiss NynaeveOriginally posted by acei
In RvR heal isn't much of a advantage because it's VERY hard to get off a heal because HP's go down so fast, insta's are the only heal that are very effective in RvR
Originally posted by Pin
troll zerker with
str: 389
con: 333
dex: 299
qui: 209
hits: 2450
weapskill: 2071
You're forgetting the slight detail - buffed by 50 aug shammy... not that many zerkers are gonna have this I think.
Originally posted by old.shotgunstow
You're forgetting the slight detail - buffed by 50 aug shammy... not that many zerkers are gonna have this I think.
/cry anyway
Originally posted by Pin
You sure you have ever had over 300 int? With no base buff and the spec buff only boosting by 65 (unless the buffer has mastery of the arcane) you'd need a lot of aug acuity and the majority of start points added to an avalonian to get to 300.
Originally posted by Pin
as most cast times are down to the 2sec cap with 300 dex anyway).
Originally posted by sheepseyes
has anyone noticed his af aint that high