O
old.Organ-Grinder
Guest
read it and b happy "or sad"
Based on Team Lead, tester, and general player feedback, we have created a special "Strike Team" which will operate for the next few months to address key issues that concern our players. These issues are wide ranging and run the gamut from the major to the minor, and having a small and focused team will allow us to focus better on the issues that concern the player community.
Please be aware that there will be many items in addition to the items on this list that the Strike Team will address. And, all of the items being addressed by the Strike Team are in addition to other features we've announced that are still in the works - features such as the PvP Server, Player Housing, Spellcrafting, and the other features that we've announced would be coming in the future.
Respeccing
Mythic has always believed that the player community and its feedback. We have heard the requests for allowing characters to be respecced due to evolution of the game since its release, as well as to be more lenient of training mistakes made by players when leveling characters. We took a long time on deciding to do this, but we wanted to be absolutely sure that it is the right thing to do, as well as be sure of the right way to do it - and it is and so we are. So, partial "respeccing" will be implemented for all players. This means that you can remove points spent in a specialization and "re-spend" them - which allows you to correct any specialization mistakes you've made, or to slightly alter your character's skills.
The way we're implementing the respec for initial testing is to let players convert one of their specializations twice in their career: at 25th level and 40th level. This means they can pick one specialization, have it be reverted down to 0 trains, and be given back the specialization points they trained in it. These spec points can then be used to train in any other specialization, or combination of specializations (or indeed the same one) as they wish.
When implemented, existing characters 25-39 will be given one respec, and then another when they reach 40th level. Characters 40th-50th will be given two respecs. All characters under level 25 will get one respec at level 25 and one at level 40.
personnally i think this would suck . because a lot of folks only add to certain skills so they can lvl ie a smite cleric adds to rejuve so he can heal hence lvl faster . if this was to happen he could respec his rejuve to 0 and add all of them into smite having lvl 50 smite which he prolly would not of spec'd to other wise . prolly similer things would happen to other classes . imo a bad idea and im sure there s a lot of people who like this idea . but imo fully respeccing is silly . maybe jsuta certain amount of points shouild be sufficient to respec not all of them
Based on Team Lead, tester, and general player feedback, we have created a special "Strike Team" which will operate for the next few months to address key issues that concern our players. These issues are wide ranging and run the gamut from the major to the minor, and having a small and focused team will allow us to focus better on the issues that concern the player community.
Please be aware that there will be many items in addition to the items on this list that the Strike Team will address. And, all of the items being addressed by the Strike Team are in addition to other features we've announced that are still in the works - features such as the PvP Server, Player Housing, Spellcrafting, and the other features that we've announced would be coming in the future.
Respeccing
Mythic has always believed that the player community and its feedback. We have heard the requests for allowing characters to be respecced due to evolution of the game since its release, as well as to be more lenient of training mistakes made by players when leveling characters. We took a long time on deciding to do this, but we wanted to be absolutely sure that it is the right thing to do, as well as be sure of the right way to do it - and it is and so we are. So, partial "respeccing" will be implemented for all players. This means that you can remove points spent in a specialization and "re-spend" them - which allows you to correct any specialization mistakes you've made, or to slightly alter your character's skills.
The way we're implementing the respec for initial testing is to let players convert one of their specializations twice in their career: at 25th level and 40th level. This means they can pick one specialization, have it be reverted down to 0 trains, and be given back the specialization points they trained in it. These spec points can then be used to train in any other specialization, or combination of specializations (or indeed the same one) as they wish.
When implemented, existing characters 25-39 will be given one respec, and then another when they reach 40th level. Characters 40th-50th will be given two respecs. All characters under level 25 will get one respec at level 25 and one at level 40.
personnally i think this would suck . because a lot of folks only add to certain skills so they can lvl ie a smite cleric adds to rejuve so he can heal hence lvl faster . if this was to happen he could respec his rejuve to 0 and add all of them into smite having lvl 50 smite which he prolly would not of spec'd to other wise . prolly similer things would happen to other classes . imo a bad idea and im sure there s a lot of people who like this idea . but imo fully respeccing is silly . maybe jsuta certain amount of points shouild be sufficient to respec not all of them