New serious thread about scouts! <3

Calo

Part of the furniture
Joined
Jan 21, 2004
Messages
2,227
Smilewhenyousaythat said:
/yawn

You do realise realm vs realm involves more than groups of 8 people?

True,

But this gives us the right to, to add on everything we see, if you are solo'ing a sb , perfectly fine we add and kill u straight away.
If so, tell your stealth friends to stop making threads bout adds and zergs as well, its realm vs realm, so no matter where or what u fight, everybody can add as much as they want.

Oh and yes i add on everything i can cause like u said, its realm vs realm.
 

Foo

Fledgling Freddie
Joined
Nov 28, 2004
Messages
201
its the same old shite on this forum whine whine whine whine whine whine whine whine whine ... u noob fuk whineing mofo's are whats ruining the game .. IF u dont like it LEAVE .. and dont forget to close teh door on the way out :wanker:
 

Jox

Fledgling Freddie
Joined
Jan 3, 2004
Messages
723
Smilewhenyousaythat said:
Even better. The l33td00d w@nkers can all sod off to their instanced zones to play with each other and the rest of us can play in proper, grown up, mass scale RvR.

I don't see instanced zones being that attractive tbh - its only because of the extreme whiners they have in the US who want to play CS with swords that they're going in.

There is something I would like to ask you Smile, seriously;

Do you think that people playing sbs/mid/hib(non-alb) are different from albs?
 

Smilewhenyousaythat

Fledgling Freddie
Joined
Jan 23, 2004
Messages
770
Jox said:
There is something I would like to ask you Smile, seriously;

Do you think that people playing sbs/mid/hib(non-alb) are different from albs?

None whatsoever.

Each realm has its proportion of assholes (ie see calo) and l33td00d w@nkers - and frankly they can all just **** off and play with each other in their own little world. All those quitting and threatening to quit because the rest of the server won't play by their rules haven't been missed.
 

Smilewhenyousaythat

Fledgling Freddie
Joined
Jan 23, 2004
Messages
770
Calo said:
True,

But this gives us the right to, to add on everything we see, if you are solo'ing a sb , perfectly fine we add and kill u straight away.
If so, tell your stealth friends to stop making threads bout adds and zergs as well, its realm vs realm, so no matter where or what u fight, everybody can add as much as they want.

Oh and yes i add on everything i can cause like u said, its realm vs realm.

I for one don't complain about being added on.

And it happens.

But I still solo 95% of the time.
 

Helme

Resident Freddy
Joined
Mar 29, 2004
Messages
3,161
Smilewhenyousaythat said:
None whatsoever.

Each realm has its proportion of assholes (ie see calo) and l33td00d w@nkers - and frankly they can all just **** off and play with each other in their own little world. All those quitting and threatening to quit because the rest of the server won't play by their rules haven't been missed.

Then each realm also got thiere set of complete retards and I would say that you fits the Albion role of retard.
 

tookha

Fledgling Freddie
Joined
Jan 22, 2004
Messages
1,118
Smilewhenyousaythat said:
All those quitting and threatening to quit because the rest of the server won't play by their rules haven't been missed.

Haven't been missed by who? You? Yes, you.

Other people might miss them, but I suppose you're just glad there are none to wipe your zerg :eek:
 

Smilewhenyousaythat

Fledgling Freddie
Joined
Jan 23, 2004
Messages
770
tookha said:
Haven't been missed by who? You? Yes, you.

Other people might miss them, but I suppose you're just glad there are none to wipe your zerg :eek:

Yes others might miss them - the l33td00d w@nkers who liked the old frontier rules where it favoured optimised groups with perfect setups, high rrs, high Mls and artifacts.

Personally I'm happy to see them go because its encouraged more sub 50s and casual players out - the very people who got fed up of being steamrolled by NP or others stomping backwards and forwards between MGs.

The game now favours the casual majority - not the l33td00d minority. So no - I won't miss a single one of you.
 

Helme

Resident Freddy
Joined
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Messages
3,161
Smilewhenyousaythat said:
Yes others might miss them - the l33td00d w@nkers who liked the old frontier rules where it favoured optimised groups with perfect setups, high rrs, high Mls and artifacts.

Personally I'm happy to see them go because its encouraged more sub 50s and casual players out - the very people who got fed up of being steamrolled by NP or others stomping backwards and forwards between MGs.

The game now favours the casual majority - not the l33td00d minority. So no - I won't miss a single one of you.

They went agains't the RPG ruleset of improving your character, thats why its wrong if someone takes the time to do ML's/Arti's get high RR's they should also have an advantage. Ofcourse that won't work in your little world of Shades of mist on back and oceanus rog ftw!
 

Smilewhenyousaythat

Fledgling Freddie
Joined
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Messages
770
Helme said:
They went agains't the RPG ruleset of improving your character, thats why its wrong if someone takes the time to do ML's/Arti's get high RR's they should also have an advantage. Ofcourse that won't work in your little world of Shades of mist on back and oceanus rog ftw!

What was that you were saying about 'retard'?
 

Mastade

Fledgling Freddie
Joined
Dec 22, 2003
Messages
2,083
i successfully made a whine thread.. go me!
 

Lothandar

Fledgling Freddie
Joined
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Messages
1,108
Antedeluvian said:
Group whit heros and shield champions :m00:

Are you trying to make an idiot out of yourself?


Fine then.



It iz a known fact that shield tanks can guard an unlimited number of targets, at an unlimited range as well.

It iz also a known fact that only 1 scout adds on the now rare fg vs fg fights instead of 3-5.
 

Smilewhenyousaythat

Fledgling Freddie
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Messages
770
Lothandar said:
Are you trying to make an idiot out of yourself?


Fine then.



It iz a known fact that shield tanks can guard an unlimited number of targets, at an unlimited range as well.

It iz also a known fact that only 1 scout adds on the now rare fg vs fg fights instead of 3-5.

3-5?

I'd suggest not trying to hold fg v fg fights outside enemy occupied towers or at docks then.

Either that or cut down on the exaggeration.
 

Calo

Part of the furniture
Joined
Jan 21, 2004
Messages
2,227
*takes out the popcorn*

Mastade, its to easy to make a flame thread :(
 

Lothandar

Fledgling Freddie
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Messages
1,108
Smilewhenyousaythat said:
Yes others might miss them - the l33td00d w@nkers who liked the old frontier rules where it favoured optimised groups with perfect setups, high rrs, high Mls and artifacts.

Personally I'm happy to see them go because its encouraged more sub 50s and casual players out - the very people who got fed up of being steamrolled by NP or others stomping backwards and forwards between MGs.

The game now favours the casual majority - not the l33td00d minority. So no - I won't miss a single one of you.

It is a game about progression, if you don't like progressing instead of just playing an unfinished character, don't play it.

Me and my brother are both working (8 hours a day) , YET we managed to ml and arti up our mains perfectly.



Pathetic that you dare judging people who empower their characters properly, caling them "1337wankers" or what the hell. Well I beg to differ, I won't play a character that is not perfect.

-

It iz a known fact that people whose characters are better than the random zerglings equipment are most likely "1337wankers".
 

Lothandar

Fledgling Freddie
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Messages
1,108
Smilewhenyousaythat said:
3-5?

I'd suggest not trying to hold fg v fg fights outside enemy occupied towers or at docks then.

Either that or cut down on the exaggeration.


I was not exaggerating, towers can bring 10 or more scouts easily my good m8.

Edit: I almost missed my usual que of wisdom


It iz a known fact that rangers and especially hunters got the same range,damage and number as scouts and of course teh str relix to top it off.
 

Culanan

One of Freddy's beloved
Joined
Jan 20, 2004
Messages
277
If I see two people fighting I'll generally leave them alone unless someone from the opposing realm adds on, then I attack that person but really there is no reason to QQ about adds since it'll change nothing.

I don't QQ about being run over by a FG, I don't QQ about people adding on my fights, it's their choice.
I suppose it could be annoying to be followed around by your own realms stealthers (like vultures who smell death imminent) but you can't really expect members of an opposing realm to give two :wanker: :wanker: now can you?

Have a :drink: and a smile, not really worth getting wound up over a 3 year old problem ;)
 

Eemma

Fledgling Freddie
Joined
May 17, 2004
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572
Lothandar said:
I was not exaggerating, towers can bring 10 or more scouts easily my good m8.

Edit: I almost missed my usual que of wisdom


It iz a known fact that rangers and especially hunters got the same range,damage and number as scouts and of course teh str relix to top it off.

add 5-6 sorc and couple of cabbies into that mate :D
 

Culanan

One of Freddy's beloved
Joined
Jan 20, 2004
Messages
277
Calo said:
True,

But this gives us the right to, to add on everything we see, if you are solo'ing a sb , perfectly fine we add and kill u straight away.
If so, tell your stealth friends to stop making threads bout adds and zergs as well, its realm vs realm, so no matter where or what u fight, everybody can add as much as they want.

Oh and yes i add on everything i can cause like u said, its realm vs realm.


I think the point is to exactly ignore all whines on this subject, it's really up to the individual and certainly isn't part of the game mechanics, you'll never see any /noadd macros anytime soon.

Kind of amazes me when people expect other realms to stay out of fights versus their own realm mates or their own realm mates to stay out.

I'll be rvring with ranger later, feel free to add on me cos most the time I'm getting rolled by 2 scouts+infs+mincer anyway, fg keeling me might seem less unfair than 2x FZ+insta stun :wub:
 

Culanan

One of Freddy's beloved
Joined
Jan 20, 2004
Messages
277
Eemma said:
add 5-6 sorc and couple of cabbies into that mate :D


And thus the circle of rps is complete, we kill them, they kill us, we get rr, they get rr oooooooooohmmmmmmmmmmm :wub:
 

Worfen

Fledgling Freddie
Joined
Nov 3, 2004
Messages
55
Mastade said:
quote all i say?, what you think is fun is not for me to judge?

No, i think the fun fact is that you say "who am i to judge", yet if you look around FH for 2 mins you find 70 whinethreads from u :p And just to point out MY standpoint in this question, i couldn't care less about ppl adding, leeching, whatever, it's up to them, I do it against ppl that do it to me, and i let the ones i know would let me fight 1on1 fight 1on1 with others. if someone was wondering ;) enough pointless rant from my part now... back to playing PoP-WW
 

arsen

Fledgling Freddie
Joined
Dec 5, 2004
Messages
5
lol, stealthers (and archers) will stop leaching on fg's when fgs stop ganking stealthers. which isnt gona happen, cos thered be no reason to rvr if you saw a stealther and did the "british" thing .. bow and walk away, yeah right lol, so stfu :)
 

Harle

Fledgling Freddie
Joined
Dec 24, 2003
Messages
134
Eemma said:
so a hero/ss champ can guard 8 ppl at once? :drink:

actually, a Hero can :
Dashing Defense - Active - The tank can block and parry for all groupmates within a 1000 radius for the duration listed. ;)
 

Antedeluvian

Fledgling Freddie
Joined
Jan 7, 2004
Messages
691
Eemma said:
so a hero/ss champ can guard 8 ppl at once? :drink:


They should be more than capable of guard someone being attacked after the bt/DI/Brittle guard/intercept/1500+ hit points falls all, if not ,look for a decent guarder. :twak:
 

Antedeluvian

Fledgling Freddie
Joined
Jan 7, 2004
Messages
691
Lothandar said:
Are you trying to make an idiot out of yourself?


Fine then.



It iz a known fact that shield tanks can guard an unlimited number of targets, at an unlimited range as well.

It iz also a known fact that only 1 scout adds on the now rare fg vs fg fights instead of 3-5.

LOL, if you have 3-5 adds i suggest stop camping bridges or fighting near towers, and learn about ranges, noob, i have yet to die in NF by arrows whit a shield tank in group, and i'm talking about tower fights, not those FG vs FG fights that NEVER happends (or never should) near the camp point of 3-5 scouts/rangers/hunters. In fact i have nice times nearsighting all the rangers/hunters while they fire arrows against my pally guarder whit 50 shield plus MoB3-more. :kissit:
 

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