What would in this day and age? they couldn't exactly stick to the turn based combat model given the system specs they now have to work with they'd be silly to do so.
Let's hope not, they were some what limited with the PS3 and Xbox One, they wanted it to look nice but on the other hand wanted it to run smoothly as well, thus it turned into a corridor piss fest (still wasn't terrible terrible though tbh) - hopefully with the freedom of PS4 specs it'll be much bigger/explorable than the last one was.
and hopefully we've heard the fucking last of Lightning, sick of her I am!
"BY LUKE KARMALIFinal Fantasy XV director Hajime Tabata has promised progress on the game is being made, explaining the team is about 60 percent done with the title.
Speaking to IGN, Tabata reassured anxious players that development was making good progress despite it sounding comparatively slow when you consider it was 55 percent complete last September, and looks set to speed up from here once the Episode Duscae demo arrives.
"It’s about 60 percent now," he says. "People may look at that and say 'well, you’ve only done five more percent!' but it’s actually a lot more complicated than that.
“
I think we’re looking at a much faster development in the near future.
"In some ways I’m being very conservative in my estimates there and not wanting to put out too big a number. Developing big games on a large scale like this... it’s not very even in terms of each area of the game being created, so you have uneven development processes where some things are nearly done, and others are still at prototype stage.
"What we’ve tried to do for the demo is we took what we had ready by last autumn and had some teams spend some time to make sure it’s optimised to show to the public now. The order in which you develop something obviously isn’t going to see you complete something and then move onto the next thing, so some things in the middle of development had to be shoved forward to be ready for the public and that’s what we’ve done with the demo.
"But because of the way development works, now we’ve seen a solid milestone, and using that it means the end is in sight in some ways. After that’s released and we continue on with development there may be times where we move on with massive leaps and bounds, so the overall number shoots up by 10 percent at a time. I think we’re looking at a much faster development in the near future."
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