F
FuZor
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- Thread starter
- #31
bwhahahaha
ATI deliberately disabling texture detail/mipmap level settings within their openGL drivers which specifically identified Quake3
four months after the radeon 8500's original evaluation. ATI still don't have WHQL driver certification for drivers that support all the features of their new products
At present ATI have two massive problems, for one they develop each card as a new product, trying to reinvent the wheel each time, one benefit of the 'family' architecture that nVidia use is that all their GPU's use a unified driver, much more simple to develop/support.
Originally posted by Bodhi
The drivers I'm using currently (the infamous 3276's) also work on a Radeon 8500.
Originally posted by Anatoly
If you goto windows update and have an 8500 there are apparently some 'official' drivers to download
Originally posted by Embattle
So much so they've released bad drivers themselves
Originally posted by Quicksolv
Bodhi's comment about having more problems with Nvidia it also true for me. My old GF 2 MX from Hercules was pants... specially with detnonator drivers.
Maybe the reason why ATi take time in releasing drivers is because the actually put effort into FULLY testing them!!!
Originally posted by Xavier
no, but as consumers we've got to look at such things carefully...
Originally posted by Xavier
I take it you're an AMD/Via chipset user
Originally posted by Bodhi
Arguing on the Internet is like competing in the Special Olympics. It doesnt matter if you win, you're still a retard.
Originally posted by Bodhi
Oh do shut up. ATi admitted it was a bug. A BUG. A bug in ATi drivers, doesn;t sound so hard to believe now does it? It affected (wait for it) THREE textures. Now they've fixed it the 8500 Quake 3 scores are practically identical to what they were before. I honestly don;t understand what all the fuss is about. It's not like nVIDIA have never fiddled with the IQ to get higher benchmark scores is it?
Originally posted by Bodhi
Oh do shut up. ATi admitted it was a bug. A BUG. A bug in ATi drivers, doesn;t sound so hard to believe now does it? It affected (wait for it) THREE textures. Now they've fixed it the 8500 Quake 3 scores are practically identical to what they were before. I honestly don;t understand what all the fuss is about. It's not like nVIDIA have never fiddled with the IQ to get higher benchmark scores is it?