New caster group setup

A

arrakeen

Guest
Correct me if im wrong :)

how do you think a group with the following setup would perform?

Healer Pac
Healer Mend
shammy
Warrior
skald
Rm Darkcarver
2 Bd's Supp specced

Bd's are allrdy using baseline Dark DD as primary DD, except lifdrain ofc.

The bd's ofc assist the darkcarver.

we have tried the setup meny times just with 2 rm's instead of the bd's but since bd's are using same DD as rm's the dmg would still be nice and high, but bd's are way better to survive then rm's.

compared to a Rm group they will lack fend/ns and a pure Dark RM << In the rm's groups we had 1 full supp, 1 darkcarver, 1 full dark

Anyway how do you think how would they manage compared to the rm group?
 
S

schinkaar

Guest
they win CC and you are in alot of trouble, i think id change the warrior for a mend/pac for this reason.
 
T

Twotosix

Guest
and swap one bd for a cave shaman then there's somewhere for meh too ;)
 
A

arrakeen

Guest
Originally posted by schinkaar
they win CC and you are in alot of trouble, i think id change the warrior for a mend/pac for this reason.

Yeah but thats the same with the pure RM group, and so far we have done quite good even when jumped, ofc its alot easier when we get the jump on them :)
 
D

dgit

Guest
healer mend
healer mend
healer pac/mend
shammy aug/cave
skald
RM darkcarver
SM supp/dark
sm supp/dark

gives you pbae so if you get the drop you can have an explosive win, disease on purgers will give you casters chance to run, if you do get jumped you can disease and move about with debuff nukes, SM's at 50/20 spec with +11 dark and say rr5 shouldn't get to much varience on the nukes so dmg will be high.

no need for a warrior for slam since you will have a full pac healer, would go as far to say that you could win a fight where you get the jump with insta stun and a few pbae's, 7 second fight win should be good.
 
A

arrakeen

Guest
Yeah you are rights sm's supp specced are nice in the group allso, but i dont like dropping the warrior, we tried that and infact we really missed it, slam snare styles etc are really nice, and if get in those really long fights we have abit mele dmg when we all are oom allso :p
 

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