Nerf Stealth (Vision Of Balance)

L

Lessurl

Guest
<sigh> Nerf this, nerf that. All this whining leads to classes being changed from what the person thought they were when they originally started playin them into something completely different. This leads to a lot of people gettin frustrated and leaving the game. But still people cry nerf. As has been said many times before you should not be crying nerf but thinking about improvements that can be made to other classes. Of course people like mageling wont be happy till all other classes can't hurt a fly and their class owns all. :rolleyes:

Stfu pls, these constant nerf posts are getting very tiring indeed. What you are asking for is to have something that people have slaved for days on end to create destroyed.
I await your well thought out replies.


/edit
Just noticed mageling. Every one of your posts has that angry face on it. You need to relax a bit. Anger is not a good thing. :p
 
K

kinadold

Guest
You guys play some of the strongest RvR classes in DaoC, a
hib mage. So strong that many chose it on pvp server instead
of an assasin. So strong it will win any 1on1 against an archer,
and if a skilled player very likely against most assasins.

This is not beta where mages had no bt, this is not the times
when critblades ruled. This is the time of uninterrupted casting,
followed by stuns and 600+ dam nukes.

Plz understand just a bit about how to play your class then come
cry if needed.

Some classes are harder to lv, and i disagree that becasue they are harder to lv they should be better in RvR. But to make an
archer a groupclass, without giving any groupabilities or bring
his damage on pair with mages is foolish.

And well spoken Lessuri, some just wants a class who wins all battles. Guess if that one excisted there would not be many enemies around. Hmm that what see hidden did to archers :)
 
L

-Lonewolf-

Guest
See hidden is good

It has achieved its aim to remove soloing from a class, no more solo archers out there woo

As for solo assassins only classes they can really take out now are mages or light tanks who hardly ever solo anymore

Put it this way I make 5-10k in a night soloing, with my First Cohort gang I have made over 35k in one session

I think Mythic have got it right, you moan all you like but at the end of the day if see hidden never happened all you people moaning that everyone is making assassins would moan that everyone is making archer class

IMHO I would rather have a low hp assassin to handle in stealth than a 800+ Critical hitting miles away Archer class

Just my 2p
 
K

kinadold

Guest
1) Light, archers dont hit for 800 on crits unless mage with no bt, or maybe an unstealthed assasin. Hmm an unstealthed assasin
is allways in combat, and you cant crit someone in combat.
2) You dont play against 100+ enemy assasins who has
better melee then you, and can see you all the time.
3) Maybe some prefer to earn less rp, and play the class they made.
4) Your in an active RvR guild so i presume you get groups. Try
to play an archer in a non so active RvR guild.
5) You like the idea that other people chars get close to unplayabel.
6) If you cant get a FC group, then you can solo as allways.
7) Archers did not recieve anything from nerfs, and they have little
to help a group with.
8) Im a quite experienced player, but newer have i been invited to any of you groups. Maybe if i played a sorc or cleric i would have. But even when your guild groups has not been full, there
has newer been someone asking for a scout.

Basically you have no idea about archers, but the fact that most
archers have retired should tell you something. But im sure if nerfs
hit assasins, you will just love to xp a new class up. Would be nice
to see a guy with your attitude sit at atk like a gimp, who cant get groups and who cant solo.

PS : I do get groups, the 6 tanks and 2 scouts group, which is the leftovers from groupbuilding at atk.
 
H

hotrat

Guest
See hidden is good

It has achieved its aim to remove soloing from a class, no more solo archers out there woo

Indeed it has removed soloing, but if you can't solo why spec stealth?
And if you haven't got any group skills at all why group?

Assasins are not amazing in large fights, especially compared to snipers, but at least they can still solo and they rock at keep attacks (especially on stupid hib keeps).

As for minstrels, just read my sig :/
 
T

thebinarysurfer

Guest
Play an archer for a week and then bitch about 'how overpowered archers are and how much damage they do and how balanced see hidden is'.
Archers in solo are free rps for assassins (unless they spec melee very high melee and take ignore pain - in which case i may as well have rolled a bloody blademaster), and nobody really wants them in groups - they'll be taken in the absence of a more desired class usually and thats it.
 
D

dexa

Guest
OMG mageling! (by crackolina)

Realism????? REALISM, wtf are you talking about??? Robin Hood, man you really are stoopid! I for one have never seen a dwarf that can turn into a hamster, or an englishman turning into a moose.... But maybe thats common where you are from (the cell next to Hannibal Lecter).

In my neiborhood its not uncommon to see people walking around with a Fender which make everyone run really fast. And just ther other day the guy next door went down to the zoo and charmed a ozelott and kept sending it to annoy the staff at McDonalds.

Get real or get out man.

Nerfs are ok to keep the game balanced, but to render a class which ive spent almost 1000 hours playing useless just doesnt feal right. If I would have known how bad things would have turned out, id made another class. Probably a skald on midgard or a ns. I dont wanna own, i just wanna have some fun. I do not care how much rps i get. 90% of the time i was just running around whatching the big fights. Ive played a 50ns some (Dexa), and when i see someone stelthed, you know you have free rps there waiting for me to pop out and get em.

Before patch:
Mages owned tanks, tanks owned steathers, stealthers owned mages and eachother.

After patch:
Mages own tanks, tanks own steathers, assasins own mages. Everyone own archers.

A lvl 30 with see hidden will see steathers at miles away and just tell his m8s to come and grab some free rps.

As stated b4, even a big part of the assasin community think that see hidden has ruined a great deal of the rvr fun.

Regards

Crackolina
 
B

bob007

Guest
My 2 cents, prob bs, but am gonna post anyway :)

Remove see hidden to Active RA list. Lasting 120 secs on a 5 min timer. So for 3 mins out of 5 Assasins are Vulnerable.

Give minstrel TS, but for 30 secs At half pionts still on 30 mins timer.

Then decrease archers TS recast to 15 mins, An switch it from self only to Group TS (giving them a use in rvr groups), Add to that a baseline chant of sorts. I.E give alb scouts an end regen chant. (again making the class a nice addition to any group).
 
E

Eleasias

Guest
Originally posted by -Lonewolf-


As for solo assassins only classes they can really take out now are mages or light tanks who hardly ever solo anymore

lol "hello im agaton i just beat wuren 2-0 in duels" I've seen solo assassins take out EVERY single class down in this game and most of them were easy kills. oh and hib casters (or any caster) whining about archers: stfu, you're the most overpowered group character there is (especially hib)
 
O

old.Odysseus

Guest
Ya well, mezz is about to be nerfed bad too.

With spellcrafting and alchemy everyone will have insane resists, theres your caster-nerf.

So what is accomplished with this nerfing round:
a) Assassins are still wildly overpowered (or everyone else is underpowered)
b) Soloing is nearly eliminated
c) Noone has the char they started out making

But then again one could take it from the positive side: Mythic wanted combats in RvR to last longer, which they will when noone except tanks can hurt anyone. Why they didnt just triple everyones hp in the first places is still a mystery.
 
T

thebinarysurfer

Guest
Check the number of active l50 assassins to the number of active l50 archers. Then check the number of l30-49 assassins that are currently being leveled up to the number of l30-49 archers currently being leveled up. Anyone else see a slight imbalance there?

Cant recall the last time i saw a hunter to be quite honest, and the only scouts i see are the well known ones who've been playing too long to leave their chars - aussie, secret, lathoniel, odessyus and a few others - some of them are retiring too i hear. Go figure.

Oh and onething to all you caster-whiners. I'm a sniper template ranger - can 1-2 shot an ubladeturned mage easily (like such a thing exists). However - no mage goes around without a bladeturn up. Read this below:

1) Most mages have around 900 hp's in epic armor (this figure taken as an average from about ten mages i asked).
2) A bladeturn allows you to soak my 800+ damage critical.
3) Level 50 tank has at something like 2000 hps (if not more - this figure in debate with items type of tank etc etc).
4) This gives mage classes an effective hps of 1700.
5) What does this make you? Able to soak similar damage to a level 50 tank and able to dish out ranged damage like an archer if not better.
6) I see the argument with differing armor types coming up - yes thats a factor - wont deny that. Will be less of one in 1.52 with new arrows etc.

Just something i was debating with a friend the other day...
 
O

old.Finster

Guest
assassins are overpowered solely by the unbalanced evade styles. evade style effects were never designed with buffbots and dodger RA in mind.

and we re NERFED to death by see hidden, because it eliminates our primary target. the solo sniper. really, if i had the choice i d kick SH from the game at once and i m one who specced it, because our teams expect us to have it.

and yes. i more often than not wait MUCH longer than 10minutes to get a kill. if you re not patient, don t roll an assassin these days. this is excalibur and a long shot from the every-man-for-himself of US servers. teams are everywhere and they re a lethal threat to us.

Finster, <Nolby Pride>
Hand of Loki
 
T

thebinarysurfer

Guest
Originally posted by Aussie-
haahahahah .

wasnt talking about you gimp boy :p We all know you'll never retire. Now go kill me inside the guards in ligen again :p
 
A

Aussie-

Guest
wasnt laughing you with you. this thread is just funny. :D


T_T
 
T

thebinarysurfer

Guest
Well said. I think this thread has established 4 things:

1) Magelings rectum and his face are one and the same thing.
2) Archers are nerf'ed beyond hope.
3) Assassin see hidden needs an adjustment in some major way.
4) Lots of people dont have a clue what theyre talking about :)

Now one of the mods kill it already please - it's getting old fast :)
 
A

Aussie-

Guest
1) SH makes the game more exciting as archer
2) SH removed all noob archers
3) SH nerfed most assassins(since they never attack alone now)
4) This thread show who are the biggest whiners
5) hahahahahah.
 
O

old.Odysseus

Guest
Now one of the mods kill it already please - it's getting old fast

Yes plz, been old for a while, not much constructive remarks coming anymore.
 
K

kinadold

Guest
Well in my humble oppinion, standing in a clearly badly
designed place and shooting people, while heavely buffed is pretty noob. I doubt that was what any archer made their class for. But as the uberscout and very skilled player u are, im sure you can solo well in normal parts of emain.
 
T

thebinarysurfer

Guest
<Sniggers> Aussie - Emain - Solo? Do those words belong in the same sentance? Incidentally - Arthic - u aint even got the limited brains aussie has ;) You're supposed to change sniping spots or lay low for a while after a kill - not come right back like a llama to get true sighted and 1 shotted :)

Oh and i'd like to see you do that once the zone wall guards get added in 1.53 aussie. Oops nuked for 500 damage, and again, and again and again - even your IP dont give you that many hps :p Lap it up while it lasts mate.
 
O

old.FIN

Guest
Well stop moaning

Pally will get on 56.12 4500 HP, AOE insta mezz/rezz/stun/root/DoT/DD/heal/stealth and able to fly. so shhh about nerfing gimping, they will fix it
 
B

bishibosh

Guest
some do ATTACK alone..... but the moment a fight goes away from them they always have a friend on stand by a few metres away
 
K

kinadold

Guest
1 minstrel, 4 scouts and 1 cleric, can hunt sbs for hours, and they really need to be a lot of them to be any problem :)

Spec true sight and hunt them down, because they are doing
the same. Best 10 points you will ever spend, but use ts in groups with speed, not alone. You know that they all in their
greed made your archer/minstrel unplayabel, now do the right thing and do the same to them :)
 
N

Novamir

Guest
Originally posted by kinadold
1 minstrel, 4 scouts and 1 cleric, can hunt sbs for hours, and they really need to be a lot of them to be any problem :)

1 minstrel, 5 scouts and a buffbot you mean surely?
 
B

bishibosh

Guest
what kind of crazy sb would attack 4 scouts :) ye u could hunt for hours but only a fraction of that time can be spent actually looking for sb due to the massive re use time, if all 4 used it in a perfectly timed way you'd still only be able to every 8 or so mins
 
C

Cowled

Guest
Well

As you all know DAoC is NOT programmed by the best game-produceres in the world, like Blizzard intertainment, Black Isle etc. So... they may not have learned what u do in school "organished"-work, you are supposed to see the problems before they come, not just implant new abilities, or nerf/remove others. It's wrong!

So.. what to do?
Imo, remove stealth, OR make stealth with a timer, 10-30 min.

OOOORRR...

Give +200% range on Detect Hidden, if u really are against stealthed archers.


/Cowled.

Nerf me, NERF THEM ALL!

Ps. forgot to say; See Hidden is a joke. :m00: Mythic.
 
C

Cowled

Guest
Oh ye, and while we are at it... give tanks +200% health.
 

Users who are viewing this thread

Top Bottom