Arakasi01
Fledgling Freddie
- Joined
- Oct 12, 2004
- Messages
- 220
Hi everyone.
I have been thinking about this idea of mine how to make necromancers a viable character in groups and less bugged.
The main problem now with necromancers now are that its a 2 part relationship with the "pet".
My fix to this would be that the necromancer actually becomes the undead creation while there is just a shade hovering above it slightly behind its neck
in the same "skin" or what you would like to call it. The abomination "pet" would then have the necromancers name above it like a regular character, the shade would just be hardcopied (NOT FOLLOWING) to the abomination and have the name "shade of xxxx"
This ofcourse would require that the both parts of the skin, abomination(player) and shade would have Line of sight.
I dont think this would require much work at all and would fix a lot of problems. The animation on casting etc could work exactly the same as it is now.
This would also fix I would almost say EVERY problem there is to necromancers, dropping pet to bad PATHING boarding, BOATS, teleporting in NEW FRONTIERS. There probably is lots more that I cant come up with right now but this is the general idea.
I dont think we'll ever see this tho, but in my opinion the best thing that could happen to necromancers. Maybe necromancers wouldn't just be Powerlevel bots then.
Also giving pet some resists to enemy casters wouldn't be such a bad idea and higher lvl, but now I'm just dreaming I know ^^
And who knows, maybe theres even a small chance someone from mythic would notice this
Anyway, your thoughts about this people?
/regards Arakasi
I have been thinking about this idea of mine how to make necromancers a viable character in groups and less bugged.
The main problem now with necromancers now are that its a 2 part relationship with the "pet".
My fix to this would be that the necromancer actually becomes the undead creation while there is just a shade hovering above it slightly behind its neck
in the same "skin" or what you would like to call it. The abomination "pet" would then have the necromancers name above it like a regular character, the shade would just be hardcopied (NOT FOLLOWING) to the abomination and have the name "shade of xxxx"
This ofcourse would require that the both parts of the skin, abomination(player) and shade would have Line of sight.
I dont think this would require much work at all and would fix a lot of problems. The animation on casting etc could work exactly the same as it is now.
This would also fix I would almost say EVERY problem there is to necromancers, dropping pet to bad PATHING boarding, BOATS, teleporting in NEW FRONTIERS. There probably is lots more that I cant come up with right now but this is the general idea.
I dont think we'll ever see this tho, but in my opinion the best thing that could happen to necromancers. Maybe necromancers wouldn't just be Powerlevel bots then.
Also giving pet some resists to enemy casters wouldn't be such a bad idea and higher lvl, but now I'm just dreaming I know ^^
And who knows, maybe theres even a small chance someone from mythic would notice this
Anyway, your thoughts about this people?
/regards Arakasi