My Savage Screens.

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tildson

Guest
So what he was sitting? It only let you cap, and i assure you that with strenght-relics you cap your damage ALOT vs lvl50 fullbuffed/sc'ed targets.

spd-debuffed? Either you are dex/qui-debuffed (less quick, less swinging-speed) or you were speed-debuffed(which is the opposite of haste-effect, de-hasted) Quadro has a 3.7spd in mainhand, if you get speed-debuffed the speed raise to 4.x something.
 
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old.Zoyster

Guest
Originally posted by VVatchh
Great people like you ? haha keep retarded comments to urself and concentrate on teh albzerg.

U see moody, like I said !:D
 
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-Freezingwiz-

Guest
heheh I like this one !!!

VN boards
I only have about 100k RP, so I have alot more RvR to do before I will consider myself an expert. But, I have only hit for more than 400 on a style 1x. This was the second chain of my backstyle stun, and against a caster who only gave my group 130 RP (So he had to be low level) I have never hit a melee for more than 220 on a positional style.


is that with each hand... + triple & quad.. ?
 
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VVatchh

Guest
Not moody .. just amused at ppl calling themselves Noble- Great Humerous people sounds like u have a slight ego problem there.
 
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old.Zoyster

Guest
joke man............. Albs are generally a mixture of people with humour, arrogance, intelligence and ignorance, but we do like to have fun when we play. well most of us.
 
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tildson

Guest
Albs are very random i agree, hibs are easy-going and calm, mids are competetive, self-centretic and yes moody. Cant loosen up :)

My experience from alb on mlf/excalibur, hib/pryd and mid/exc.
 
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Pandemic

Guest
Originally posted by old.Zoyster
The thing is, I genuinely think that a type of person picks which realm they like to play on........ I am at work so can't write a thesis or anything.

Hibbbs are the type of people that are prolly quite clever, deffo a majority of Ganja smokas, good sense of humour, a little loopy, etc.............

Albions are noble, one could say middle-class, with a mixture of humerous and GREAT people, but a few n00bies.

Midds are generally Moody, arrogant, insecure to the point that they cannot accept a death and Rude! just liek the trolls they play. No offense intended, just my observation.

mids are generally drunk. thats my observation
bc drinking 4thewin we out drink all :)
 
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parzi

Guest
Originally posted by VodkaFairy
You should really split the rvr community in two parts. The ones with rvr experience that make/have good groups. And the ones with hardly rvr experience that make the shitty groups that always lack one or more essential classes, realm ranks, and good equipment.

The first group, aren't naive at all. Look at mumin, sushii, and what-ever those savages are called, they know savages are overpowered, they don't really deny it either. It's a FACT savages are totally out of line with the rest of the tanks atm. This is why savages need a little nerf, to make people choose a savage in the group for their ability (like a warrior has guard, zerker has good pf and damage, etc) instead of simply being silly overpowered.

The second group are people that make the comments like in that thread. They are in teams that will almost 100% sure lose against groups in the first group. Making groups in midgard isn't as simply as people think it is, there's more to it than throwing 3 healers, 1 shaman, 1 skald and 3 tanks in it. They all need to have a specific spec before you have a dreamteam like JH for example. Picture a mid group that is far from perfect, they will die all the time. They will whine about being underpowered etc. They invite a zerker, and are really happy to get a few kills. Zerker gets nerfed, all these people start crying they've lost their rp-cows. But weeeeee :p They have a new one, the savage.

What I mean is, these people think they die because they are underpowered, but in fact they die because the group doesn't work well together + low rr people + bad equipment + bad play, you name it. If they throw in a savage they are almost sure to get a few kills in a fight, or maybe even WIN a fight if they have 2-3 well trained savages that assist each other. Of course these people will whine when the savage gets a nerf.

:D


agreed
like every rr5+ savage (at least on excal) knows and says that they are overpowered. when i was lower rr i also thought we were fine, but after a bit rvr'ing that changed :)
 
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parzi

Guest
Originally posted by Puppetmistress
Point is that I am curious how much the haste-debuffs affects swingspeed.

AFAIK h2h weapons are quite fast most of the times and most savages have high quickness.

So I fail to see how the haste-debuff changes that much to his damage. Then I think its pretty impressive the potential dps a savage can do.

wanna see how haste debuff affects damage ?
http://www.websitex.de/parz/1072.jpg
thats on my armsman in duell vs a champ on camlann with attack speed debuff :D
 
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hotrat

Guest
Haste debuff sux so much atm, its primary use is to interupt as it does very little to tanks, should be changed to a dps debuff imo.

what u want me to do... stand infront of u doing unstyled. while u moc into me?. No thx.
If a caster moc's their should only be 3 ways to stop him casting, stun, mezz and amnesia. Kiting through him is abusing latency and absolutely sux. If i mezz a tank approaching me, and he purges and starts hitting me I should be able to try a qc root. However some tanks try and avoid it and when they succeed its damn annoying.

Its bad enough when my qc root is resisted, let alone IF it does finally land it lasts for about 5 seconds on det 5 tanks.

Dark Age of Tankalot :(
 
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-Wedge-

Guest
Originally posted by hotrat
Kiting through him is abusing latency and absolutely sux.

No no no, last time I said this was lame, I got flamed for it on #celticfist... Its a 'tactic'... :rolleyes:

Anyways, all I see is that a lot of savage hit as hard as I do... If I compare mainhand damage... (most of the time)

Problem is, they hit 2-3x my offhand damage... (the damage is about the same, but they hit 3x 'offhand' and I only 1x)
 
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Driwen

Guest
Originally posted by -Wedge-
Problem is, they hit 2-3x my offhand damage... (the damage is about the same, but they hit 3x 'offhand' and I only 1x)

you swing on average 1.6 times a round right? Savages should do the same, they will just do it different with quads and triples and more singles.
 
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Belomar

Guest
Originally posted by -Wedge-
No no no, last time I said this was lame, I got flamed for it on #celticfist... Its a 'tactic'... :rolleyes:
It's lame. In some fights, you purge a stun and then MoC to kill a shield tank on you, only to have him do this and get away with it (while he wittles away at you with 30-50 dmg unstyled hits due to his strafing). That's 33 realm skill points on a 30 minute timer thrown away due to screwy game mechanics.
 
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parzi

Guest
well imo haste debuff doesnt suck, at least not on classes that usually hit at capspeed. the dmg over time still goes down.
try using all stat debuffs and attack speed debuff on a savage, and i guess his damage output is half of what it was before :p

and on the running through casters to interupt their cast... well its lame, but so was strafing while stunned when there was still the bug...
 
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Stallion-

Guest
such strong whine... Cerdin Ive never had these problems with my chanter, first off all unstick/unface the target when he starts strafe around, avoid ur nukes. Face him manualy, wich works 95% of the time. Be alert and those moc points arent a waste. If u think pressing moc & standing stil will win u anything ur wrong.

_TO_ many peeps I see think daoc is just a few buttons and then a game engine wich works around pushing those few buttons.. but its not.. its how u work with it...that moc is most valuble tool a caster can have... dont think its wasted just cuz ur target is moving abit.
 
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Puppetmistress

Guest
Originally posted by parzi
wanna see how haste debuff affects damage ?
http://www.websitex.de/parz/1072.jpg
thats on my armsman in duell vs a champ on camlann with attack speed debuff :D

You sure its not hitting for cap due to crappy/no armour and/or sitting and lower level?

What would you hit for if you wheren't haste-debuffed?
 
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Puppetmistress

Guest
Originally posted by Stallion-
such strong whine... Cerdin Ive never had these problems with my chanter, first off all unstick/unface the target when he starts strafe around, avoid ur nukes. Face him manualy, wich works 95% of the time. Be alert and those moc points arent a waste. If u think pressing moc & standing stil will win u anything ur wrong.

_TO_ many peeps I see think daoc is just a few buttons and then a game engine wich works around pushing those few buttons.. but its not.. its how u work with it...that moc is most valuble tool a caster can have... dont think its wasted just cuz ur target is moving abit.

LOL ofcourse it matters fuck for an enchanter, because the thing Cerdin describes is if someone is running through you etc.

Guess which spell an enchanter is using when someone is on him and he has MOC up.... yep PBAoE. DOH.
 
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tildson

Guest
It came to my mind yesterday when rvring with my arms, that casters are really a rare sight nowadays. Especially in mid, except for the few SM's running around. But its pretty sad that it really is Dark age of Tankalot
 
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Stallion-

Guest
Originally posted by Puppetmistress
LOL ofcourse it matters fuck for an enchanter, because the thing Cerdin describes is if someone is running through you etc.

Guess which spell an enchanter is using when someone is on him and he has MOC up.... yep PBAoE. DOH.

same thing without moc, was speaking of stun/debuff/base nuke.
speaking of using QC stun ie. same thing.
 
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tildson

Guest
If a single high RR-tank is on you, i'd debuff, stun and DD. 500+ is better than a 300(-450) :)
 
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Stallion-

Guest
stil pbae isnt the issue here, just need to think 1 step longer then just pushing the QB buttons...
 
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tildson

Guest
enchanter is the hardest caster to play after sorc imo, to play it really good that is
 
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Stallion-

Guest
Originally posted by tildson
enchanter is the hardest caster to play after sorc imo, to play it really good that is

Id prolly agree on that... Enchanter dont have much stuff to play around with, but stil has a great Utility if u know what ur doing..

And Cerdin tbh U could have killed me easily.
 
A

AbPoon

Guest
Originally posted by tildson
enchanter is the hardest caster to play after sorc imo, to play it really good that is

Same as Melee relics affect your cap huh? xDDDDDDDD
 
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Amadon

Guest
Originally posted by kirennia
:ROFLMAO:
you ever tried keeping 1 healer interrupted with a/s debuff, setting pet on a 2nd healer to keep him interrupted while debuff/nuking a 3rd healer, and dps debuffing a tank hitting a fellow caster in the space of the 5 seconds you have before you're dead?

he did say to play really good

they're easy to play averagely
 
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Pandemic

Guest
Originally posted by Amadon
you ever tried keeping 1 healer interrupted with a/s debuff, setting pet on a 2nd healer to keep him interrupted while debuff/nuking a 3rd healer, and dps debuffing a tank hitting a fellow caster in the space of the 5 seconds you have before you're dead?

he did say to play really good

they're easy to play averagely

wow u can do that in 5 seconds ? takes me longer than that to swing my sword once :)
 
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Stallion-

Guest
Amadon knows the deal ;)
abit overdriven but keeping atleast 2 interrupted & nuking 3rd aint impossible,

/em always forgets to put pet on healz0r :p
 

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