G
Garf13ld
Guest
After playing CTF for a bit last night I became extremely frustrated when I realised that, especially on some maps, it is nigh impossible to stop a crafty flag carrier if he uses the Light side of the force. This is because he will inevitably use Absorb the minute he gets the flag making it impossible to PUSH or PULL or whatever him. This seems a bit unfair as it reduces those who feel more comfortable with the DARK side to defence and the DARK side has no comparable defensive power. I hope they even this in the future or make ABSORB last for a shorter time.