K
krait
Guest
I hope this is just a bug and not another hidden archer nerf (as it seems to be) but this was a quote from the Scout TL in a long thread about lower RvR crit shot damage.
Th full thread can be found
Here
Meep:
Regardless of how you think the system should work, the actual functionality of critical shot is outlined in my Archery Guide under the critical shot heading.
A level 50 scout should be doing double damage with a critical shot to any other character in the game (as no one can be above level 50).
Wyrd:
I have run a short test, and it appears that a level 50 scout is indeed hitting for 1.5x normal damage with critical shots against other level 50 players. The test was not large enough to totally rule out the possibility of the random number generator just giving me crappy base damages for those shots though.
I've asked a dev (who can see the before and after numbers) to check out the situation and see what's up. I'm not sure whether I'll include it in my report; it depends on the response I get from my quiet request.
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Oakleif, Scout TL
Archery Guide - http://rothwellhome.org/guides/archery.htm
Stealth Guide - http://rothwellhome.org/guides/stealth.htm
Scout Guide (being revised) - http://rothwellhome.org/guides/scout.htm
General Guides - http://rothwellhome.org/
Th full thread can be found
Here