Darzil
Fledgling Freddie
- Joined
- Jan 10, 2004
- Messages
- 2,651
I'd like to canvas opinion about ML10 lotto rules.
Basically there are three options :
FFA lotto
Class specific lotto
Class specific lotto with rolling Mod
FFA lotto - All loot is /random 1000'ed, highest gets each item, no more than one each.
Class specific lotto - Nominate a class on FH before the raid kills the first mob, or you roll for what you bring. Those classes can /random 1000 for the item, no more than one each.
Class specific lotto with rolling Mod - Nominate a class on FH before the raid kills the first mob, or you roll for what you bring. Those classes can /random 1000 for the item, no more than one each. If you don't win anything, the mod will be carried forward to the next raid (Mod only counts from last 4 weeks - so newcomers to the raid don't get too left behind), and can give a bonus that next roll. Any items not lottoed for get lottoed FFA with no Mod loss at end of lotto.
Which would you prefer to see ?
Darzil
Basically there are three options :
FFA lotto
Class specific lotto
Class specific lotto with rolling Mod
FFA lotto - All loot is /random 1000'ed, highest gets each item, no more than one each.
Class specific lotto - Nominate a class on FH before the raid kills the first mob, or you roll for what you bring. Those classes can /random 1000 for the item, no more than one each.
Class specific lotto with rolling Mod - Nominate a class on FH before the raid kills the first mob, or you roll for what you bring. Those classes can /random 1000 for the item, no more than one each. If you don't win anything, the mod will be carried forward to the next raid (Mod only counts from last 4 weeks - so newcomers to the raid don't get too left behind), and can give a bonus that next roll. Any items not lottoed for get lottoed FFA with no Mod loss at end of lotto.
Which would you prefer to see ?
Darzil