Hello there, I will be organising an ML1 raid next week.
Prerequisite steps:
1.1, 1.2, 1.4, 1.5
No exceptions, these are relatively easy encounters if you listen to your leader instead of telling him to "stfu and stop arguing".
All bg steps will be done, I have the belt for 1.6 so no need to worry about it (you can put it away of course from Barrier if you wish).
Lotto: All named items will be lottod, /random 1000 when I Tell you to do so, keys are independent from the main lotto so if someone wins a key he can still random. That brings the case of course randoming keys separately from items.
Prerequisite steps:
1.1, 1.2, 1.4, 1.5
No exceptions, these are relatively easy encounters if you listen to your leader instead of telling him to "stfu and stop arguing".
All bg steps will be done, I have the belt for 1.6 so no need to worry about it (you can put it away of course from Barrier if you wish).
Lotto: All named items will be lottod, /random 1000 when I Tell you to do so, keys are independent from the main lotto so if someone wins a key he can still random. That brings the case of course randoming keys separately from items.