scorge
Fledgling Freddie
- Joined
- Sep 13, 2004
- Messages
- 2,721
Below is the list of new Minotaur relics and the effects, maps of the labyrinth are also included. The deeper you go into the labyrinth the more powerfull the relics effects become from:
solo (level 1) -> group (level 2) -> area effect (level 3)
Level 1 map Minotaur Relics (Solo effect) :
- Arasthai: Hit Point Bonus
- Arrektos: Style/Spell Cost Reduction
- Farsia: Bonus to Healing (Heals cast BY the wielder will restore more hit points)
- Parapeche: Efficient Healing (Heals cast ON the wielder will restore more hit points)
- Sactious: Endurance Regeneration
- Temel: XP/RP/CHXP Bonus
- Unver: Siege Damage/Protection (Increases siege damage from siege used by wielder. Reduces siege damage dealt to wielder)
Level 2 map Minotaur Relics (Group effect) :
- Aphanizo: Efficient Healing (Heals cast ON group will restore more hit points)
- Apollumi: Group Fault Finder (Group will do more damage to keep and tower doors and keep walls)
- Atakan: Style/Spell Cost Reduction
- Benun: Siege Protection (Reduces siege damage dealt to group)
- Mahir: XP/RP/CHXP Bonus
- Ton Amon: Hit Point Bonus
- Thatanu: Bonus to Healing (Heals cast BY group will restore more hit points)
Level 3 map Minotaur Relics (Area effect ) :
- Bulent Bora: Area Effect Healing (Heals cast BY the wielder will be converted to area of effect heals)
- Euren: XP/RP/CHXP Bonus
- Golden Gear: Style/Spell Cost Reduction
- Igorn: Endurance Drain Aura
- Izzethin: Siege Protection (Reduces siege damage dealt to players - max 16 players)
- Orseo: Hit Point Bonus
- Tiagorot: Weaponskill Debuff Aura
Stealther relic (Solo Effect) :
Nazinath: Super Stealth
Cathal Valley relic (Group Effect) :
- Theresor: Hit Point Bonus
Labyrinth solo relic (solo effect) :
- Larimorn: Damage Add/Defensive Snare Proc
solo (level 1) -> group (level 2) -> area effect (level 3)
Level 1 map Minotaur Relics (Solo effect) :
- Arasthai: Hit Point Bonus
- Arrektos: Style/Spell Cost Reduction
- Farsia: Bonus to Healing (Heals cast BY the wielder will restore more hit points)
- Parapeche: Efficient Healing (Heals cast ON the wielder will restore more hit points)
- Sactious: Endurance Regeneration
- Temel: XP/RP/CHXP Bonus
- Unver: Siege Damage/Protection (Increases siege damage from siege used by wielder. Reduces siege damage dealt to wielder)
Level 2 map Minotaur Relics (Group effect) :
- Aphanizo: Efficient Healing (Heals cast ON group will restore more hit points)
- Apollumi: Group Fault Finder (Group will do more damage to keep and tower doors and keep walls)
- Atakan: Style/Spell Cost Reduction
- Benun: Siege Protection (Reduces siege damage dealt to group)
- Mahir: XP/RP/CHXP Bonus
- Ton Amon: Hit Point Bonus
- Thatanu: Bonus to Healing (Heals cast BY group will restore more hit points)
Level 3 map Minotaur Relics (Area effect ) :
- Bulent Bora: Area Effect Healing (Heals cast BY the wielder will be converted to area of effect heals)
- Euren: XP/RP/CHXP Bonus
- Golden Gear: Style/Spell Cost Reduction
- Igorn: Endurance Drain Aura
- Izzethin: Siege Protection (Reduces siege damage dealt to players - max 16 players)
- Orseo: Hit Point Bonus
- Tiagorot: Weaponskill Debuff Aura
Stealther relic (Solo Effect) :
Nazinath: Super Stealth
Cathal Valley relic (Group Effect) :
- Theresor: Hit Point Bonus
Labyrinth solo relic (solo effect) :
- Larimorn: Damage Add/Defensive Snare Proc