Minor revelation, hear me out

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old.Wildfire

Guest
Crowd Control - if after reading those two words you're still reading this post, I'm impressed, because I probably wouldn't be. CC imbalance comes up on SO MANY threads, I'm sick of it. What's the truth? From my experience, this:

Recently FC have been having some very good sessions in the gorge, in odins, and in sauvage. Some of our gorge sessions unfortunately get too good and as soon as we kill one group, we're immedietly pounced on out of nowhere by their 3fg of friends, and have to start again back at APK. What I have noticed though, is that in a head-on encounter with another fg of hibs (or mids, this applies just as well) neither of the other realms really has much of an advantage over albs.

If you know how to play well (I won't claim that I do, merely that I play with people who seem to), there are a number of things that people always allocate themselves to doing as you engage an enemy group. Wizards QC-bolt the enemy mezzer (it actually hits them before they can mezz because of the huge range) and immedietly start laying into the first caster they see, tanks will charge headlong at any obvious wardens/runies to eliminate the PBT, and assassins will make a beeline for enemy casters. Any CC that we usually have tends to hang back to cover our casters from enemy tanks. Whether we have a mezzer or not, if people do these things, albs really can match up just fine to the other realms in encounters like this. I'm sure this is pretty-much the same routine that other realms follow, but this is just an alb perspective. I should add that we rarely have a sorcerer with us, and thus the kamikaze cloth wearer tactic isn't often an option.

Crowd control is very important. If you run into an enemy group sleeping, it CAN mean that the fight is over before it starts. However with purge, IP e.t.c. the domination of AE mezz is not quite what it used to be, and a group can occasionally recover if a few people purge and do intelligent things. Crowd control WILL win zerg fights though. By this I mean fights (often at milegates) between >3fg's of unconnected players on each side. My belief is that this is because crowd control in this situation allows for accute attrition - with good CC, you can turn a fight into dozens of active players on one side against only a handful on the other. In these situations, CC really is what matters most, and yes, it's where the "balancing issues" (no I'm not going to go into them and would appreciate if others didn't on this post either) of the three realms become evident.

A pessimist would say that mythic have been "stupid" in their design of the game. Perhaps they were. I'm open to suggestions. Perhaps, however, mythic were optimistic. Perhaps they envisaged more players moving in groups. Perhaps you will see more splinter group action once the game really settles down into the stage of its life where the majority of its' players know how to RvR properly*.

In summary: Crowd control is only a big issue in zerg warfare. In an 8v8 situation, the group that is more organised and prepared will win every time.

It's early morning, it was something I was thinking about earlier, I felt like posting. This is the result. Opinions welcome.

* While the "original level 50's" may be petering out, the real core of each realm has still not quite finished forming - this happens in all games - notorious and successful players / guilds are established, "pecking orders" are subconciously developed e.t.c. - we haven't got there quite yet.
 
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Envenom2

Guest
heres another example of good group team work last night 5 of us me Cindi,madeliene,tiffy and Eeny actaully took a full group of hibs out. Simply by killing the main ppl 1st bard is the 1st on my list and what i normaly do is snare which disruptes his cast then mez works well then we ganked the bard and others to follow i couldnt believe that 5 ppl took out an fg best group ive ever had i think.

Also Sub and madeliene dinged RR7 last night so gratz to them too :D
 
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kinadold

Guest
Cindi is a healer, so you killed their barde, insta mezzed them and ganked them 1 by 1. Is that what your telling us, or did they
have group purge and you took the 7 rest unmezzed ?
 
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old.Anarki

Guest
Cant do anything agains that win.....errr....insta mez button.....
 
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old.Gobarnachta

Guest
Originally posted by Envenom2
bard is the 1st on my list and what i normaly do is snare which disruptes his cast then mez works

Just wait on and you'll get more /laugh on your dead body :p
1 sole reason is that midgard ain't only realm with the INSTA-BUTTON but in next patch bards will have insta-mez also, so go on and interrupt THAT then Biatch :D

-G
 
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K0nah

Guest
Good thing about insta-mezz is the duration is pathetically short, esp with high Determination/Body-Heat resists ;)
 
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Khalen

Guest
Originally posted by K0nah
Good thing about insta-mezz is the duration is pathetically short, esp with high Determination/Body-Heat resists ;)

Ow good I just increased that :)
 
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old.Arnor

Guest
wow, im actually impressed, an alb who doesnt whine/bitch about how midgard has super CC or hib has great teamwork or anything like that.

Cudos to Wildfire&co for finding a way around the *cough*instawin*cough* button ^^

And I do hope more albs follow FC's example: stop zerging, do 1 or 2fg-guerilla warfare, its so much more fun it silly.


And yeah, ive noticed how vindictive hibs get when ppl die in gorge, we were 3 ppl there once, skald/hunter/zerker killing a few hibs, then there was like 20mins where we couldnt find any hibs and when we went to realm-keep to look there where 2fgs there, getting some more ppl, and comming out to get us :(

(should feel honored that they could be bothered with that just for us)
 
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Glottis_Xanadu

Guest
Can we PLEASE look at the facts..
Yes, you can bolt a bard maybe before he mezzes, but you can get ambushed or it does happen some people are not paying 100% attention :p The upcoming ra chages will help a bit for tanks, but tanks matter so little in a battle, it is silly.
Realm Comparison
If we look at instant mezz or instant aoe mezz (note, this table is update to 1.53, so not all realms have these yet). Please note that Albion has no instant mezz... please not Albion has no instant aoe mezz.
Hibernia - Bard (both instant mezz and instant aoe mezz)
Midgard - Skald (instant mezz) and Healer (both instant mezzes)
It is true that a cleric has an instant pbaoe mezz but that won't stop a caster nuking him, not really benefit the rest of the group.
Stun can be done by a minstrel (instant stun) and cleric (castable stun), and also by Healer (he has stun, instant stun, and instant aoe stun).
So things are not looking good for Albion, and I hate having friends in Albion, cause otherwise I would switch to a Bard, and atleast enjoy playing again.
Right now the only fun is xp'ing really.
Regards, Glottis
 
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old.Sepiritz

Guest
Thankee Glottis :]
And dont forget that all hib casters have castable stun..
And the castable aoe stun on healers.
And that all the other realms stuns are 1500 range while clerics is 1000 and minstrels is.. 600? Dont remember. And clerics AoE insta mez is at pointblank which means he will be CC'd any day by any other CC'er. Even skalds.

We ARE out-cc'd and thats a fact, we DO rely on zerg to win.
And when the other realms zerg us, we hide in the PK until bored or have more then them. If were clever. Some people charge right out and die though. ;)
 
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old.LandShark

Guest
group vs group the winner is more down to individual skill, and/or especially alertness of one group, instead of a typical zerg v zerg standoff where hibernia and midgard's generally high amount of CC classes (bards, baseline hib stun, healers) mean that albion usually loses unless the numbers are ludicrously in our favour.
Zerg v Zerg albion loses.
Problem now is to make RvR something other than zerg v zerg, as Wildfire said...
 
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old.Odysseus

Guest
a lot of group vs group talk here.

i would hate to be in the group that faces a mid fg with a competent healer. unless you can single him out and slap him at once, you are bound to get a serious beating.
(unless someone has group purge .. no wait, thats hib only ....)
purge u say? remezz/stun i say.

what cc can alb have in a group?
a) sorc - easy to recognize - primary target
b) air theurg - rare, easy to recognize - gimped mezz
c) minstrel no aoe, after patch gimped aoe mezz
d) cleric - cmon u cant be serious
 
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Eleasias

Guest
Originally posted by Glottis_Xanadu
Please note that Albion has no instant mezz... please not Albion has no instant aoe mezz.
What about cleric? Everyone says it's useless but it's actually quite kickass ...
 
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Eleasias

Guest
Originally posted by old.Odysseus


i would hate to be in the group that faces a mid fg with a competent healer. unless you can single him out and slap him at once, you are bound to get a serious beating.
Wow GUESS WHAT, it's hard for hibs too!
Originally posted by old.Odysseus


(unless someone has group purge .. no wait, thats hib only ....)
purge u say? remezz/stun i say.
Great work, getting a GP whine and the easy solution to it in the same sentence!

Good minstrel can take out 1-2 guys with stealth + mez from behind, mez bard and nuker/healer and you're fucked, I cant believe the whine about bards, I played a friends account a bit when my own was closed and I can only say it's EASY to take out the bard, even farting in his way interrupts him... and once you get the bard you get the group
 
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Eleasias

Guest
Originally posted by Glottis_Xanadu

Yes, you can bolt a bard maybe before he mezzes, but you can get ambushed or it does happen some people are not paying 100% attention :p
Guess what idiot, sorc can ambush hibs too! Good sentence btw, you're whining about abilities and adding that the other group wins more easily if your group isnt completely alert, moron.
 
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Novamir

Guest
:clap: to wildfire

seems at least some albs realise how to rvr. the element of surprise and choosing of targets in the first 5 secs of the battle is just as important if not more than the mez. plus with determination and purge mezzing isn't black and white any longer.

ody what do you mean about purge at the moment? if i get mezzed, then purge, i can't be mezzed again by the same spell. yes sorcs can be seen easily - bards have a fricken banjo saying hit me fs. you should hide the sorc inside a highlander or sth :) make the shield guard and /stick. get cleric to have sorc targeted at start of battle ready with insta, etc. coz when that sorc has got off his QC aoe mez its all over for the other group.

remember veeshan would sometimes aoe mez then sprint around for 10 secs until her speed kicked in to shake off the chasers and waste their end.
 
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old.Nol

Guest
Can we PLEASE look at the facts..
Yes, you can bolt a bard maybe before he mezzes, but you can get ambushed or it does happen some people are not paying 100% attention :p The upcoming ra chages will help a bit for tanks, but tanks matter so little in a battle, it is silly.
Realm Comparison
If we look at instant mezz or instant aoe mezz (note, this table is update to 1.53, so not all realms have these yet). Please note that Albion has no instant mezz... please not Albion has no instant aoe mezz.
Hibernia - Bard (both instant mezz and instant aoe mezz)
Midgard - Skald (instant mezz) and Healer (both instant mezzes)
It is true that a cleric has an instant pbaoe mezz but that won't stop a caster nuking him, not really benefit the rest of the group.
Stun can be done by a minstrel (instant stun) and cleric (castable stun), and also by Healer (he has stun, instant stun, and instant aoe stun).
So things are not looking good for Albion, and I hate having friends in Albion, cause otherwise I would switch to a Bard, and atleast enjoy playing again.
Right now the only fun is xp'ing really.
Regards, Glottis

Couple of issues, QC - it means quickcast, which a bard doesn't have. Your resident caster would have to be blind, deaf and pretty slow to not land mezz first. As for group purge, you should be spamming mezz, because you know that people can purge. Even without quickcast the sorc has a .5 second faster mezz then a bard.

WTF is this crap about an ambush? Any side can ambush, players not concentrating are dead players, do you expect to run around winning while you watching TV?

We are not using 1.53, so your comparison table is rubbish, just by the fact that it has no bardic insta, which is essentially what you are complaining about, and pointing out. How the hell can you talk about bard instamezz, when we don't even have it in the game?

Why do you want to play a bard? You obviously have no idea what a bard is and does, maybe you need to research before you make such uninformed decisions.
 
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old.Odysseus

Guest
From 1.51 patch notes:
===
NEW THINGS AND BUG FIXES

- Previously, when you used the purge Realm Ability, your timer was not being reset, so if you used purge to get rid of a bad effect (mesmerize, for example), you could immediately be re-mezzed. This has been fixed.
===

that will fix a LOT of issues.

but giving insta aoe cc + group purge to same char seems as silly as healers having inst stun+mez + castable stun+mez
- when u compare to alb cc abilities.
 
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Noche

Guest
:clap: Wildfire

:D

And to all those whiners, the best grp in game (USA)´s a mid grp with all /assist on their healer.

At even situations mids > all others due to their instas.
 
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Novamir

Guest
i think you should be scheming tactics or something instead of putting all that effort into moaning :)
 
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old.Nol

Guest
- Previously, when you used the purge Realm Ability, your timer was not being reset, so if you used purge to get rid of a bad effect (mesmerize, for example), you could immediately be re-mezzed. This has been fixed.

That pretty much answers your own question mate, if you do not have Purge as an RA, then you deserve every mezzed gank that comes your way. No more excuses now.

Once everyone has purged and now the timer Bug has been sorted, what is the bards job then? We can't remezz because of purge, we have little to no offense and we can't keep still to cast a heal. We can run around carrying a drum, like a mobile cheerleader...wow, teh uber class.
but giving insta aoe cc + group purge to same char seems as silly as healers having inst stun+mez + castable stun+mez
- when u compare to alb cc abilities.

What char has Group Purge and AOE insta cc?
 
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Killgorde

Guest
/Salutes Wildfire

A question to all the tanks out there. How many of you have a primary dedicated role of defending your rezzer/mezzers first and ganking the opposition second? Before you hit the purge button are you looking at who to kill first (as in "You are sooooo fucking dead whan I break this mezz, you Asshole !!!") or how much heat your most important group player is taking? You all do this in PvE, otherwise you would have some seriously pissed off support peeps, and RvR is no different. In any FG at least 2 tanks should be covering their CC.

Another issue is the element of surprise. To borrow a phrase from my old chum Mr Tzu:
He who is prudent and lies in wait for an enemy who is not, will be victorious.
In other words, blunder around aimlessly without good intel and you will get your arses kicked - period. The element of surprise is so important it cannot be stressed highly enough. Any competent 1FG from any realm can take out 2 FG from another if they are switched on to what they are doing and get the first strike in, irrespective of insti's and purge/determination.

After many balanced encounters with the likes of FC (maybe 50-50 on the victory stakes), I don't see Albion as being a nerfed realm. Maybe an imbalanced realm in terms of the classes peeps decided to roll - but is that Mythic's fault?

The above 2 cents worth obviously does not apply to the Emain zergers out there. Relying on 1 or 2 FG to do the business is obviously a damned sight easier than the proverbial rag-tag headless chicken brigade who enjoy moving around with about as much subtlety as a herd of horny bull elephants in a china shop (Emain being the confined zone it is). But then you pays your money and plays the way you want. It's just great to see more and more peeps from all realms "daring to be different" and /salutes to them.
 
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old.Odysseus

Guest
That pretty much answers your own question mate, if you do not have Purge as an RA, then you deserve every mezzed gank that comes your way. No more excuses now.
As I said, will fix a lot of issues.



What char has Group Purge and AOE insta cc?
As I understand, bards will get insta ranged aoe mez.
edit:
From 1.51 patch notes:
===
- Added insta-cast mes to Bard Music spec; these are all on the same 10 minute timer. This was done to alleviate Hibernia's lack of instant-cast crowd control.

Insta-mes
29 Hypnotic Harmony

AE Insta-mes
37 Deluding Harmony
47 Entrancing Harmony
===

"You are sooooo fucking dead whan I break this mezz, you Asshole !!!"
Heheheheh read my mind there :)
-and then i got wasted from a bolt or somat.
 
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old.Nol

Guest
As I understand, bards will get insta ranged aoe mez.

Yeah we do, but we don't get Group Purge, only druids do...Those geezers with the tree running behind them.

We do get cure mezz : Clarifying Harmonies

Target is no longer mesmerized.
Target: Friendly Target
Range: 1500
Power cost: 6%
Casting time: 3.0 seconds

But then so does Albion get it...

Combined with the fact that mezz is getting a big nerf, hmmmm, teh uber bard...hit me with it's banjo for 2 and crit hits for 1....
 
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old.Odysseus

Guest
druids, bard, who cares, all are firbys
my bad.

(head busted, weekend near)
 
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old.Nol

Guest
oi...that firbyism, firby's are nice, accomodating humanoids, if you can stand the wet dog smell :D

some of us are celts btw ;)
 
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Glottis_Xanadu

Guest
Originally posted by Eleasias
What about cleric? Everyone says it's useless but it's actually quite kickass ...

Read my post, it is instant pbaoe mezz. So you expect our cleric to walk into the middle of a group, and cast it while the enemy stands about looking at him? He will be mezzed long before, then stunned by a castable stun, and then killed within 2 seconds.. (no time to press instant heal or mezz at all...)
Regards, Glottis
 
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Aussie-

Guest
Originally posted by Eleasias

Good minstrel can take out 1-2 guys with stealth + mez from behind, mez bard and nuker/healer and you're fucked,


which uber warping "move stealthed minstrel behind group" technic do you recommend before bard has done his job? T_T
 
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hotrat

Guest
which uber warping "move stealthed minstrel behind group" technic do you recommend before bard has done his job? T_T
Just what i was gonna say. Minstrel is with group playing speed, they see enemy group and you want minstrel to stealth an get behind the other group before the bard//healer mezzes? :)

I will add that a minstrel is capable of stopping a bard from mezzing in this patch BUT they will be sticking their neck right out, start playing mezz when bard at 1500 range, by the time its finished bard (and his group) is 500 away and u got lots of elves waving their glowing sticks in ur general direction :(

What about cleric? Everyone says it's useless but it's actually quite kickass ...

Most people agree that cleric pbaoe can only be used to shake off tanks that are hitting you, and very rarely can you run the 1500 range toward a target before a hib caster stuns you or a healer insta cc's you.

Cleric mezz should move to 10 min timer and more importantly should be 1500 range.
 
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old.Wildfire

Guest
(no I'm not going to go into them and would appreciate if others didn't on this post either)
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JESUS!
 

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