B
bob007
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- Thread starter
- #31
Originally posted by Trinilim
not a flame, btw
I agree with all of them cept 3.
I mean, if you think about it, what are you asking for?
Pet must see target
Player must see target
Player must see pet
That means in order to attack someone, you would have to position the pet in a place where it can see the target, you would then have to manuver yourself into position to where you could see both the target and the pet.
I can't think of any situation in which you could do that safely without being nuked/knocked to hell and back before you were done.
He's not asking for anything, this is the way its going to be.
Patch 1.58
LINE OF SIGHT FIXES
- Necromancers now must be visible to their controlled creatures to perform "pet cast" spells. This fixes the exploit where Necromancers could park their pets in keep towers and wander around outside, and have their pets cast at the Necromancer's target.
- Pets of classes such as the Enchanter, Animist, and Bonedancer (and any other class that can cast offensive spells) will not be able to cast spells on a target unless that target is visible to the pet. We expect this fix to take care of the LOS issues for Enchanter-type pets most of the time, but players still may run into situations where the spells are cast even though the pet cannot "see" its target. We will continue to work on this problem as needed.
3way los for necros.